Can anyone clarify for my how turn resistance affects turning?
I know it adds to effective HD, but is this just for the check or for the damage roll also?
Example – Have a 6HD skeleton – gets a +4 turn resistance from unhallowed area – how would the checks work?
Sorry if this has been asked before, I looked but did not see a thread on it, if there is already one please link.
Thanks
I know it adds to effective HD, but is this just for the check or for the damage roll also?
Example – Have a 6HD skeleton – gets a +4 turn resistance from unhallowed area – how would the checks work?
Sorry if this has been asked before, I looked but did not see a thread on it, if there is already one please link.
Thanks