Turtle Soup (Planescape 3.5e)

Jurgen Quorr; male Ghaele 1

Jurgen climbs into the canopy and looks for an open spot. He leans back and stares at the flow-jetsom as his eyes grow heavier and heavier. As he falls off to sleep he eyes his new companions and his crystal hand. "...bring on the consequences I guess."

As sleep finally claims him he remembers... "...true to thine self. Be letting the gods sort out the actions of all when we are dead and rotting in this sacred ground." Jurgen's last memory is of a young human with a well trimmed beard grinning at him over the metallic silver body of some great winged beast. ...is that a DRAGON? Who am I and what have I done?
 

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As he enters the bed, Jurgen's shell also becomes liquid and spills onto the sleep-pad, which silently secretes another sleeping sarphidian.

Clareh sits up and whispers to Meenah, who is hesitating on the verge of the curtain. C'mon, don't be shy. We can't let these boys run things alone, can we? You don't expect me and Ms. Beetle there, she nods at Bi, to keep 'em in line without some help.

Here...
she scoots closer to Rhys, opening a small gap between herself and the first sarphidian. I even warmed it up for you.
 

The dream begins...
[SBLOCK]As you fall asleep, unpleasent visions cloud your mind. You struggle to wake up, to back away, but it is too late. You are caught in the web of sleep, but something wild coils within you, and you suddenly feel strong enough to continue despite your rising fear.

A sphere of ice and darkness hovers before you, bristling with thousands of tiny hair-like spines and utterly alone in a field of dim stars. It resonates with faint light, but exudes another, darker energy; a chorus of voices, arrogant and altogether alien. One of them absentmindedly calls up to you, as a master would call to a slave. The wildness in you churns and answers the call.

The sphere grows larger and larger, filling your vision, blotting out half of the sky, spreading and flattening as you drift towards it. The spines spread away as you draw closer and closer, and you see now that they are actually monoliths of impossible size, great towers of stone reaching miles above the ghostly glaciar of the surface into a sky of feeble starlight and frigid darkness.

You are drawn towards one of the towering spines, still far below you. The voice calls to you again and your shapeless form spirals to a point directly above the tower. Again the voice calls to you, and the wildness in you answers it, uncoiling through you like a dragon, like a river of fire and anger, like the wrath of the heavens themselves.

The alien voice from below issues a final frantic call of despair and disbelief as you rush downwards into its tower with hideous speed. Stone shatters, metal melts into streamers of slag, ice melts to vapor and rushes outward. A great shockwave of furious wind sweeps outward from your site of impact, peeling away the glacier and laying low the surrounding towers.

You come to rest in the center of the crater. Dust and vapor settle and time accelerates as your fear melts away. Two primal seeds germinate and sprout; the trees of Rhys' vision spring into the original dark tower's place, shedding light and warmth into the impact crater. An ocean settles around their island.

Life stirs from the ashes of the impact as the ocean covers them and sunlight brings them vigor. Along the ocean's outer rim, a forest sprouts, stretching outwards to the very limit of the warmth of the central trees' light. Palms give way to ferns, ferns give way to pines, and pines give way to frost-hardened lichens that cling to the shattered barrier edge of the glacier at the light's farthest edge. As jellyfish and turtles fill the ocean and dragonflies fill the sky, their flesh calls out its gratitude to you for the gift of release, for the blessings of freedom.[/SBLOCK]
 

Jurden stumbles and clutches his head. "Whoa!"

He looks around in disbelief at the ocean and forest with eyes wide open. "What was it that called to us?" Looking around he takes stock of thier location. "Is everyone all right?"

He looks for his sarphidian. "Well, well, well... look who decided to join us." He smiles. "What's your name stranger?"

He goes to squat down by the water's edge and eyes the jellyfish. ...interesting. I wonder how dangerous the things here are?

Remaining by the water's edge, he looks up at Rhys. "Heh, well my friend. This certainly is interesting. Any idea what we're supposed to do next?" He arches an eyebrow. "Any idea where Rhynishar is?" (ooc: is that the dragon's name?)
 

Rhys slowly stands up and is clearly a bit shaken by the dream. The sorceror puts a hand on Jurden's shoulder to steady himself, "That was quite unexpected. It seems that rather than create this world from scratch, we freed it from someone...or something else."

With a worried look Rhys looks about to the others and says, "Did you happen to get a glimpse of it? I can only hope that whatever it was didn't survive the cataclysm."

Turning about to study his surroundings Rhys smiles at the living and vibrant world that has been freed from it's icy prison. Reaching about his neck, he slides his goggles up over his eyes and takes a long look at the two luminescent trees."Perfect..."

"Well Blue, to be honest I haven't the foggiest notion of what we are supposed to do next. I suppose that we could explore this island a bit. The fresh air will probably do all of us some good. It is certainly an improvement from the stink of the Cage."
 

Traore has been silent during all the creation, being in admiration before such thing. He come back from his emotion as his two companions start to talk.

"Mi elders speak of mi world before spirit rules. Description was like this, but mi could not imagine. Mi hope some day mi tribe see world like that and live on it. Exploring? Mi agree."
 

Everyone is present, but your forms are nebulous and radiant. As before, you are without possessions, but Traore, having wished he could grip his spear, finds himself with a spear as the thought enters his mind. The sarphidians have joined the Turtlefolk and Rhys' dragon Rhinnishar, crouched on the sand nearby. They are watching baby sea turtles, emerging from beneath the beach, make their way to the water. Sun and Sea walk among you, handing each of you a pair of luminous spherical turtle eggs.

If you wish to have a race or races of your own, bury these in the sand and envision what you would like to see.

Clareh takes her eggs without hesitation and buries them. Something moves in the sand beneath her after a moment, and she stoops to unearth it. Three tiny figures, each about one hand high emerge; a Githyanki, a Githzerai, and an Illithid. They look confused.

Well, Blue, there's your answer.
 

Rhys shakes his head and gives Clareh a look of utter disappointment,Great, just what I always wanted my world to have. Utterly evil abominations…nice job.”

Not caring about the potential consequences Rhys attempts to launch a magic missile at the miniature illithid.
 

Traore stares at his eggs. "So we playing God?" He starts to think and take a few moment before he puts them into the earth, just as Clareth has done.

As he sees the three creature appearing from Calreth's eggs, Traore thinks of the three kings of the animal world, seen by his ancestor, who has guide the hunters and the fishers in there everyday life, the three sacred animals: the lion, king of the land, the eagle, king of the air and the dolphin, king of the sea.

But his thought are disturb as he sees the magic missile appearing from Rhys hands.
 
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Jurgen Quorr

"I question your choice". He says, examining the two Gith and the Illithid. "Any particular reason you thought of them?

He holds aloft one of the eggs and considers. Speaking he says "Hold freedom in heart and strength in your arm. Love the open spaces of the world and respect it's nature. Do Good but do not hesitate to do what other's might object to in the pursuit of freedom."

He proceeds to dig a very deep hole in the ground. Wish I had a shovel, that would make this a bit easier. As the hole approaches 4 feet in depth he looks up at the others' bewildered stares. Jurgen grunts, "...to make them strong and experienced in the face of adversity. Life," he says, "...is the greatest challenge of all." Jurgen proceeds with his excavation until he has a hole six feet deep. He then places the egg carefully in the bottom of the hole.

"Life will be a struggle. It always is. But take comfort in the fact that someone, somewhere, cared enough about you to bring you into existance and that that same someone bears high hopes for your continued existance." He kisses the egg and proceeds to bury it completely.

"Now, what do we do about you?" he asks the other egg. "You will be a test. Your purpose will be to forge the worlds races into strong beings. You must make them reach thier potential. Death and Devestation are not your goals. You will be the crucible through which life here must prove itself. You and yours must be the keymasters from which the key must be taken. Teach the others that it is not the destination that is important, but the journey. Know why you do things, and do all that you do for the betterment of the other races of this world. Apothesis through adversity."

He walks the egg over to Rhinnishar and Rhys. "You will bow to no master save this dragon and through him Rhys." He digs a second hole, roughly three feet deep, and buries the egg.
 

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