Kerrick
First Post
This is an oddball idea I had while I was working on some revised classes. I've always wondered why D&D never had a moderate save, though it was easy enough to figure one out (half class level -1). I got to comparing the save progressions - Good saves are 1/2 level +2, Moderate are 1/2 level -1, and Poor are 1/3 level (or 60%, 45%, and 30%). That's a pretty big spread, which results in a huge disparity at higher levels. So I thought about tweaking them a bit:
Good save is 1/2 level +1 (55%);
Moderate save is 1/2 level (50%);
Poor save is 1/2 level -1 (45%).
This results in much closer saves, at all levels - the gap between high and low saves is never more than 2 points, as opposed to the ever-widening gap we have now (if you take the normal progressions past 20th, it's 16 points between good and poor at 80th level, in case anyone cares). High saves lose a point at all levels, and poor saves lose a point at low levels, but they regain it (and then some) at 8th level and beyond.
BAB was a little different - since it goes 100/75/50, I didn't want to drop the high progression (and bone the fighters), so I bumped the lower ones up slightly - 80 and 60, respectively. So, at 10th level, it goes +10/+8/+6; at 20th, it's +20/+16/+12. Unfortunately, the gap keeps widening at higher levels - the difference at 40th is 16 points - but it gives the lower ABs a slightly better chance in combat.
Good save is 1/2 level +1 (55%);
Moderate save is 1/2 level (50%);
Poor save is 1/2 level -1 (45%).
This results in much closer saves, at all levels - the gap between high and low saves is never more than 2 points, as opposed to the ever-widening gap we have now (if you take the normal progressions past 20th, it's 16 points between good and poor at 80th level, in case anyone cares). High saves lose a point at all levels, and poor saves lose a point at low levels, but they regain it (and then some) at 8th level and beyond.
BAB was a little different - since it goes 100/75/50, I didn't want to drop the high progression (and bone the fighters), so I bumped the lower ones up slightly - 80 and 60, respectively. So, at 10th level, it goes +10/+8/+6; at 20th, it's +20/+16/+12. Unfortunately, the gap keeps widening at higher levels - the difference at 40th is 16 points - but it gives the lower ABs a slightly better chance in combat.