Iron_Chef
First Post
It seems bizarre to me that druids live in the woods but can't track, hide or move silently, that they hunt for food but can't use a bow, and that they supposedly disdain metal but can't use scimitars. Metal comes from the earth, so what's the big deal with demanding metal weapon restrictions?
MY TWEAKED DRUID:
Add longbow and shortbow to weapon list.
Remove scimitar from weapon list.
Add Hide, Move Silently to skill list.
Add Track to class features at level 1.
OPTION UNDER CONSIDERATION:
Allow each druid to identify with one particular element/energy or natural creature/damage type (acid, air, animal, cold, death, disease, earth, electricity, fire, plant, poison) at start and be able to spontaneously cast spells with these descriptors in addition to summon nature's ally. Druids just seem weak to me compared to clerics, and not being able to spontaneously heal is a major weakness.
MY TWEAKED DRUID:
Add longbow and shortbow to weapon list.
Remove scimitar from weapon list.
Add Hide, Move Silently to skill list.
Add Track to class features at level 1.
OPTION UNDER CONSIDERATION:
Allow each druid to identify with one particular element/energy or natural creature/damage type (acid, air, animal, cold, death, disease, earth, electricity, fire, plant, poison) at start and be able to spontaneously cast spells with these descriptors in addition to summon nature's ally. Druids just seem weak to me compared to clerics, and not being able to spontaneously heal is a major weakness.
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