Some features of the stat block layout I'm tinkering with. It's only minor tweaks for useability.
* icons which indicate auras, melee, ranged, vital, and mental
* auras are placed higher up, just before the defences
* a red line separates the exploits from the rest of the stat block
It's not a lot, but I feel it helps with readability.
* icons which indicate auras, melee, ranged, vital, and mental
* auras are placed higher up, just before the defences
* a red line separates the exploits from the rest of the stat block
It's not a lot, but I feel it helps with readability.