Polyhedral_Columbia
First Post
Theres no need to make an ‘excursion’ an entire world. Make it a region, or even a locale.
The ideal example is the Menzoberranzan locale, one of the Drow subterranean cities from the Forgotten Realms world. If the players want to explore Drow flavor, just plug the city somewhere in whichever world setting one is using.
Want Gith flavor? Figure out how to fit in a Githyanki city or a Githzerai settlement. Done.
Even a futuristic setting, can be an isolationist utopian city, in a medievalesque world but normally inaccessible.
Settings dont need to be entire worlds. Focus on the interesting stuff, and mix-and-match. Build worlds like lego bricks.
I see your point, but the idea is to get all the worlds updated, reconnected, and done with, so that the entire D&D cultural community is united and satiated. Then bring in new building blocks which will fit in any of those worlds, or which can be used to build one's own world.