Imaculata
Hero
A modern 3.5e could rationalise encumbrance rules - they are too fiddly.
I think the easiest way to handle encumbrance, would be to simply have a limited number of heavy item slots based on your strength score.
A modern 3.5e could rationalise encumbrance rules - they are too fiddly.
I think the easiest way to handle encumbrance, would be to simply have a limited number of heavy item slots based on your strength score.
I pretty much agree with all these things.Trimmed down feats (i seem to recall that 3e feats were much tighter than the inclusion of unnecessary feats in 3.5e - investigator, acrobatics, nimble fingers come to mind)
Maintaining skills and ranks was good IMO, but a little rationalisation would not have hurt. I can’t see why jump and tumble needed to be their own seperate thing, for instance.
The equipment list and weapons was excellent in 3.x and the nerfed version in 5e is plain disappointing. Indeed, the fact that money was useful for players (as opposed to 5e) was great.
Oh, and give me masterwork items! They were great and the current 5e system almost suggests that there are shops like Costco or wal-mart or target or Kmart selling mass produced items that have been made in FR or Eberron or greyhawk’s equivalent of our developing country.
I think PF2 could be the closest equivalent to a new sleeker take on 3.5. It’s got more mechanical heft than 5e, but it’s still streamlined and keeps the spellcasting system separate from other abilities. To me, 4e is the sweet spot between 3.5 complexity and 5e simplicity (in terms of PCs and monsters), but if 4e is not an option, PF2 looks to be between 3.5 and 5e too.
I'm picturing an enterprising 3.5 experienced player planning to get rich by making a line of modular light and medium (aka encumbrance free) items that Voltron together into heavy items. And looking sad when the DM unjustly quashes their creative solution and entrepreneurship.
Now I picture it in my mind as well, whahaha. I guess you'd have to put a limit on items of all weight classes.
The loss of skill ranks and that level of customization is one thing I don't like about 5e, but I'll definitely agree that there could be some consolidation of 3.x skills.
Open Lock and Disable Device could be consolidated. Spot and Search could be consolidated. I'd consolidate the functions of Spellcraft into the caster knowledge skills (Arcana, Nature, and Religion), and probably consolidate Concentration into those too. Jump and Tumble could be consolidated.