R_J_K75
Legend
UA is 100% fully supported at my games.
Technically its playtest material right?
UA is 100% fully supported at my games.
And here boys & girls we see a prime example of how the casters, particularly the Wizard achieves their supposed superiority.
They convince the DM that tracking a vital supply is "unnecessary busy work".
Never mind that some spell components are rare & valuable things for a reason.
But it is unnecessary busy work. The idea of balancing the game by making some spells require expensive components was a dumb idea, because most groups that play any version of D&D probably didn't bother with tracking all that nonsense.
Why not simply make the spells balanced?
I’d also use 5e as the chassis. Needs a more 4e/3e style feat system. Change the math to 4e, I’d say (so +1 every other level). Spellcasting system could probably stay very similar. Needs more magic items. I think monsters should stay like 5e’s.
And 3.5 has a ton more alternative magic rules like psionics, and of course Tome of Battle warriors, so this version of D&D would embrace new rules instead of working with the existing ones (like 5e does; artificer uses spells; they won’t add new systems for psionics since so many don’t want to learn them).
Assuming Pathfinder 2 or 4E had gone in a different direction what would you like in a new 3.X?
What would you take from 4E, 5E, and Pathfinder 1/2. What would you cut?
I think PF2 could be the closest equivalent to a new sleeker take on 3.5. It’s got more mechanical heft than 5e, but it’s still streamlined and keeps the spellcasting system separate from other abilities. To me, 4e is the sweet spot between 3.5 complexity and 5e simplicity (in terms of PCs and monsters), but if 4e is not an option, PF2 looks to be between 3.5 and 5e too.
But it is unnecessary busy work. The idea of balancing the game by making some spells require expensive components was a dumb idea, because most groups that play any version of D&D probably didn't bother with tracking all that nonsense.
Why not simply make the spells balanced? Get rid of all that bloat that most groups don't care for anyway. I'm shocked that material components are still a thing in 5E. It has always been a bad rule.