LightPhoenix
First Post
Two spells I created for a Peace domain for a goddess in my campaign... constructive criticism welcomed
Pacifism
Evocation
Level: Peace 5
Components: V, S, M, DF
Casting Time: One day
Range: Touch
Area: 10ft./level radius
Duration: Instantaneous
ST: None
SR: See Text
With this spell, a cleric can infuse a site, building, or other similar structure with the power of Alysis, making the area dedicated to peace. This spell is similar to Hallow and Unhollow, though the effects differ:
1) Guards the site with a Magic Circle vs. Evil
2) All damage done to living creatures in the area of Pacifism is converted to subdual damage. This includes damage from spells, spell-like abilities, extrodinary and supernatural powers, and weapons. Damage done from outside the area of effect inward is still converted. Damage done from inside the area of effect outward is also converted. Damage from a continuous source which started outside the area of effect is not converted - this includes secondary poison effects, diseases, continuing acid damage, etc. This does not stabilize people who are dying. Undead and Constructs are not living, and therefore take normal damage.
3) As Hallow/Unhallow, the cleric may choose to tie a single spell to the site from the following list: Aid, Bless, Calm Emotions, Daylight, Detect Evil, Detect Magic, Dispel Magic, Discern Lies, Emotion (Friendship), Invisibility Purge, Protection from Arrows, Remove Fear, Tongues, Zone of Truth
Material components are the same as for Hallow and Unhallow.
Alysis' Aura
Evocation
Level: Peace 8
Components: V, S, M, DF
Casting Time: One minute
Range: You
Area: 10ft./level radius
Duration: 1 hour/level
ST: None
SR: See text
As Pacifism, but the radius is centered on the caster.
[EDIT] - Added provision for undead and constructs...

Pacifism
Evocation
Level: Peace 5
Components: V, S, M, DF
Casting Time: One day
Range: Touch
Area: 10ft./level radius
Duration: Instantaneous
ST: None
SR: See Text
With this spell, a cleric can infuse a site, building, or other similar structure with the power of Alysis, making the area dedicated to peace. This spell is similar to Hallow and Unhollow, though the effects differ:
1) Guards the site with a Magic Circle vs. Evil
2) All damage done to living creatures in the area of Pacifism is converted to subdual damage. This includes damage from spells, spell-like abilities, extrodinary and supernatural powers, and weapons. Damage done from outside the area of effect inward is still converted. Damage done from inside the area of effect outward is also converted. Damage from a continuous source which started outside the area of effect is not converted - this includes secondary poison effects, diseases, continuing acid damage, etc. This does not stabilize people who are dying. Undead and Constructs are not living, and therefore take normal damage.
3) As Hallow/Unhallow, the cleric may choose to tie a single spell to the site from the following list: Aid, Bless, Calm Emotions, Daylight, Detect Evil, Detect Magic, Dispel Magic, Discern Lies, Emotion (Friendship), Invisibility Purge, Protection from Arrows, Remove Fear, Tongues, Zone of Truth
Material components are the same as for Hallow and Unhallow.
Alysis' Aura
Evocation
Level: Peace 8
Components: V, S, M, DF
Casting Time: One minute
Range: You
Area: 10ft./level radius
Duration: 1 hour/level
ST: None
SR: See text
As Pacifism, but the radius is centered on the caster.
[EDIT] - Added provision for undead and constructs...
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