Cascene
Being an offshoot of humans they spent time on the road for over 100 years, they have recently came to settle again. Being that their origins is still in question. Some writers think they have some long forgotten creatures blood in them, some thing they where bred to be heroes of the people, and some don¡¦t know where they came from but they cant say they aren¡¦t here.
Personality: Being like their human body parts there personality can very from where they are to how they are.
Physical Description: They appear almost human except their eyes have a cat like look to them they have hair that grows down there neck to there shoulders there skin has stripes similar to a tiger but its is the same color as there hair which varies in shades of green. They use all the human age and weight categories.
Relations: They get along as there cousins do they can be nice or be as mean as they feel they haft to be.
Alignment: The tend more to the chaotic alignments but they all have there own out look on life.
Cascene Lands: They seem to be where their kin appear. They don¡¦t seem to have any of there own lands but know one really knows.
Religion: They are like there kin they seem like full blood human here.
Language: They seem to speak the same languages as there human kin.
Names: Their names are as there human kin.
Male Names: Avra, Bela, Bhanar, Hhanji, Grigori, Kamal, Karol, Nicu, Nanak, Thotin Vasile.
Female Names: Abisa Ana, Chiha, Eliza, Fari, Lela, Khoti, Mira, Natasza, Papuza, Prani, Vuma.
Adventurers: The go on adventures for the same resin as there kin.
Cascene Racial Traits
„h -2 Strength, +2 Intelligence, +2 Wisdom, -2 Charisma. In there time on the rode they have learn a lot but have become more self centered.
„h Medium-Size: As Medium-size creatures, cascene have no special bonuses or penalties.
„h Cascene base speed is 30 feet.
„h Low-light Vision: Cascene can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
„h Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic).
„h Tribal Heritage: A character must select a tribe from the following list at the time of creation, reflecting her branch of the race.
Bharanda: +2 racial bonus on Spell craft checks. +2 racial bonus on the DCs of all spells cast.
Favored Class: Wizard.
Corrara: +2 racial bonus on Open Lock, Sense Motive, Hide and Move Silently checks.
Favored Class: Rogue
Ghanukka: +2 natural armor and +2 to initiative racial bonus of.
Favored Class: Fighter
Masaluk: +2 racial bonus on Intuit Direction, Knowledge (nature), Heal and Profession (herbaism) checks.
Favored Class: Druid
Dragontouched
Some people have a touch of dragon blood in them not like half dragons but its still they¡¦re, these are the dragontouched.
Personality: Varies from type to type as some as their ancestor¡¦s blood can affect their outlook on life.
Physical Description: They have some things that can give away their heritage.
Scales the color of they dragon they have the blood of.
Bony ridges that follow dragon still shapes.
Slight claws on their hands and feet.
They might have any or all those differences in their appearance.
Relations: They tend to be loners.
Alignment: It varies from type to type but any possible alignment can happen.
Dragontouched Lands: They really don¡¦t have lands of their own, they will form communities if enough of them come together.
Religion: They tend to worship dragon gods as their dragon kin do.
Language: Many learn draconic to learn the language of the once that gave them their gifts.
Names: They teand to have draconic names.
Adventurers: Because of there bloodline they tend to be loners thus they tend to travel a lot.
Dragontouched Racial Traits
„h +2 Strength, +2 Constitution, +2 Charisma. They retain much of there dragon ancestry.
„h Medium-Size: As Medium-size creatures, dragontouched have no special bonuses or penalties.
„h Dragontouchet base speed is 30 feet.
„h Dragon type: Dragontouched have the dragon type.
„h Darkvision (60 ft.)
„h +2 natural armor
„h Energy resistance 5 bast on dragon type: Fire (red, gold, and brass), Cold (white and silver, Acid (black, green, and copper), Electricity (blue and bronze).
„h Breath weapon which can be done once a day.
Dragon Variety Breath Weapon Damage Save DC
Black Line* of acid 2d4 17
Blue Line of lightning 2d8 18
Green Cone** of gas 2d6 17
Red Cone of fire 2d10 19
White Cone of cold 1d6 16
Brass Line of fire 1d6 17
Bronze Line of lightning 2d6 18
Copper Line of acid 2d4 17
Cold Cone of fire 2d10 20
Silver Cone of cold 2d8 18
*A line is always 5 ft. high, 5 ft. wide, and 60 ft. long.
**A cone is always 30 ft. long,
„h Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic).
„h Ecl 2
„h Favored Class: Sorcerer
Any coments any ideas. Since what people at the wizards bords have been say they look good but its always good to have more input.
Being an offshoot of humans they spent time on the road for over 100 years, they have recently came to settle again. Being that their origins is still in question. Some writers think they have some long forgotten creatures blood in them, some thing they where bred to be heroes of the people, and some don¡¦t know where they came from but they cant say they aren¡¦t here.
Personality: Being like their human body parts there personality can very from where they are to how they are.
Physical Description: They appear almost human except their eyes have a cat like look to them they have hair that grows down there neck to there shoulders there skin has stripes similar to a tiger but its is the same color as there hair which varies in shades of green. They use all the human age and weight categories.
Relations: They get along as there cousins do they can be nice or be as mean as they feel they haft to be.
Alignment: The tend more to the chaotic alignments but they all have there own out look on life.
Cascene Lands: They seem to be where their kin appear. They don¡¦t seem to have any of there own lands but know one really knows.
Religion: They are like there kin they seem like full blood human here.
Language: They seem to speak the same languages as there human kin.
Names: Their names are as there human kin.
Male Names: Avra, Bela, Bhanar, Hhanji, Grigori, Kamal, Karol, Nicu, Nanak, Thotin Vasile.
Female Names: Abisa Ana, Chiha, Eliza, Fari, Lela, Khoti, Mira, Natasza, Papuza, Prani, Vuma.
Adventurers: The go on adventures for the same resin as there kin.
Cascene Racial Traits
„h -2 Strength, +2 Intelligence, +2 Wisdom, -2 Charisma. In there time on the rode they have learn a lot but have become more self centered.
„h Medium-Size: As Medium-size creatures, cascene have no special bonuses or penalties.
„h Cascene base speed is 30 feet.
„h Low-light Vision: Cascene can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
„h Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic).
„h Tribal Heritage: A character must select a tribe from the following list at the time of creation, reflecting her branch of the race.
Bharanda: +2 racial bonus on Spell craft checks. +2 racial bonus on the DCs of all spells cast.
Favored Class: Wizard.
Corrara: +2 racial bonus on Open Lock, Sense Motive, Hide and Move Silently checks.
Favored Class: Rogue
Ghanukka: +2 natural armor and +2 to initiative racial bonus of.
Favored Class: Fighter
Masaluk: +2 racial bonus on Intuit Direction, Knowledge (nature), Heal and Profession (herbaism) checks.
Favored Class: Druid
Dragontouched
Some people have a touch of dragon blood in them not like half dragons but its still they¡¦re, these are the dragontouched.
Personality: Varies from type to type as some as their ancestor¡¦s blood can affect their outlook on life.
Physical Description: They have some things that can give away their heritage.
Scales the color of they dragon they have the blood of.
Bony ridges that follow dragon still shapes.
Slight claws on their hands and feet.
They might have any or all those differences in their appearance.
Relations: They tend to be loners.
Alignment: It varies from type to type but any possible alignment can happen.
Dragontouched Lands: They really don¡¦t have lands of their own, they will form communities if enough of them come together.
Religion: They tend to worship dragon gods as their dragon kin do.
Language: Many learn draconic to learn the language of the once that gave them their gifts.
Names: They teand to have draconic names.
Adventurers: Because of there bloodline they tend to be loners thus they tend to travel a lot.
Dragontouched Racial Traits
„h +2 Strength, +2 Constitution, +2 Charisma. They retain much of there dragon ancestry.
„h Medium-Size: As Medium-size creatures, dragontouched have no special bonuses or penalties.
„h Dragontouchet base speed is 30 feet.
„h Dragon type: Dragontouched have the dragon type.
„h Darkvision (60 ft.)
„h +2 natural armor
„h Energy resistance 5 bast on dragon type: Fire (red, gold, and brass), Cold (white and silver, Acid (black, green, and copper), Electricity (blue and bronze).
„h Breath weapon which can be done once a day.
Dragon Variety Breath Weapon Damage Save DC
Black Line* of acid 2d4 17
Blue Line of lightning 2d8 18
Green Cone** of gas 2d6 17
Red Cone of fire 2d10 19
White Cone of cold 1d6 16
Brass Line of fire 1d6 17
Bronze Line of lightning 2d6 18
Copper Line of acid 2d4 17
Cold Cone of fire 2d10 20
Silver Cone of cold 2d8 18
*A line is always 5 ft. high, 5 ft. wide, and 60 ft. long.
**A cone is always 30 ft. long,
„h Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic).
„h Ecl 2
„h Favored Class: Sorcerer
Any coments any ideas. Since what people at the wizards bords have been say they look good but its always good to have more input.