I would disagree that we shouldn't be talking about other D&D creatures/races beyond orcs and drow. I think we're focused on orcs and drow as they are the most obvious examples of racist tropes embedded in our favorite game, but ANY fantasy race or creature that is described as inherently <insert label> is potentially problematic. Not necessarily to the same degree, and the "proper" response doesn't necessarily have to be the same in each case.Again, is anyone pointing to these as containing descriptions pulled straight from racist screeds? No?
Then it’s not a problem.
Why do people keep trying to broaden the issue to try to force some sort of panacea solution?
You have been shown repeatedly what the issue is. If no one is talking about giants or fae or genies it’s because it’s not the PROBLEM.
Why does this keep having to be repeated?
I've always felt that orcs are the fantasy version of Klingons . . . or the Klingons were a sci-fi version of orcs . . . either way, their development has paralleled and we could probably learn a lot about how to improve orcs based on how Trek has evolved the Klingons over time. Not that Trek has perfected how Klingons are depicted . . . I still worry about the "warrior race" stereotype that both orcs and Klingons embody . . . but Trek has done a pretty good job of taking 2-dimensional villains and breathing life into them.So... orcs...
Yes, I agree having them created by an evil god is an issue with their free will.
How about make Gruumsh a mythological champion of the orcs that unites them.
I don't think we need an origin story.
Redo orcs in the image of Klingons.
Since that would clearly be ridiculous, you knew what I meant and posted something that really didn't need to be said anyway.
You are aware that every single orc is a figment of somebody's imagination, right? There are no orcs. There have never been orcs. There never will be orcs. They're made up for the specific purpose of giving made up people someone to kill without feeling bad about it.
I snipped a lot, but I left what I think are the major turning points.
What does it get us? Moral plot immunity. Orcs (or whatever) are bad because they are. We don't have to wring hands about whether we should parley or just kill them. Orcs are bad because those are the metaphysical laws of that universe. Orcs raised in a human society may learn to pretend better than other orcs, but they're still inherently evil in a way that can't be changed. And, there aren't immutably good races because they would serve no story value.
That doesn't mean that orcs must be irredeemably evil in every D&D setting. If you want a lot of gray and moral quandary, where every time you raid an orc lair, you need to wring hands about whether you should have negotiated or tried to "redeem" the orc brutes, then you should, by all means, do so. There is nothing wrong with that.
But, it's also not BadWrongFun to have orcs be low-level toons that don't provoke any soul searching when you kill them. They aren't a real-world race and, really, they don't have any particular similarities to any real-world race. They're nothing more than an embodiment of all the brutish nastiness that exists. The real world concept of racism is literally impossible to apply to them, in this form, and it would be nonsensical to try.
I enjoy Greyhawk and play it as irredeemable orcs. I love Eberron and the nuanced orcs. My preference is probably the morally gray because I'm really not into the whole murder-hobo schtick. But, D&D really is geared towards murder-hobos, so having a race that was made up just to be mooks makes a heck of a lot of sense, especially when you talk about defaults.
I'm really curious who is not feeling "included" by a made up, non-human species being imagined as being hardwired for traits that are considered evil. The whole conversation just seems... strange. Why is it more than a shoulder shrug?
So... orcs...
Yes, I agree having them created by an evil god is an issue with their free will.
How about make Gruumsh a mythological champion of the orcs that unites them.
I don't think we need an origin story.
Redo orcs in the image of Klingons.
Not yet. However, descriptions pulled straight from racist screeds is not the only problem needs sorting. It's one of (at the moment) several amongst numerous creatures, of which misogyny is the most prevalent other.Again, is anyone pointing to these as containing descriptions pulled straight from racist screeds?
Not yet.Then it’s not a problem.
Because when work needs to be done I prefer to only have to do it (and talk about it) once. An overall solution is far preferable to doing this piecemeal, so let's look at overall solutions and get it right - once.Why do people keep trying to broaden the issue to try to force some sort of panacea solution?
Not yet. However, descriptions pulled straight from racist screeds is not the only problem needs sorting. It's one of (at the moment) several amongst numerous creatures, of which misogyny is the most prevalent other.
Not yet.
Because when work needs to be done I prefer to only have to do it (and talk about it) once. An overall solution is far preferable to doing this piecemeal, so let's look at overall solutions and get it right - once.
That way, when - inevitably - things about other creatures or cultures or descriptions or whatever turn up as problematic in the future, a more-or-less blanket solution already exists and doesn't have to be hammered out all over again.
Put another way, instead of just focusing on orcs, let's as far as possible fix orcs and drow and all the rest in one go with a future-proofed solution that can then be applied to any creature (and I can see some waiting in the wings) that raises issues down the road.
I'm almost 10 pages back so hopefully this is still on-topic.But in terms of the MM, it does make a statement about the default mode. How to depict that? "Orcs can be whatever you want them to be"...or do you go with examples of different types?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.