UA Centered Classes


log in or register to remove this ad

Yes, I have.

What exactly do you want to know?

Gestalt's I didn't care for, too much power, and not realistic in my opinion.

Generic classes seemed cool, but in actual play, they tend to be weak and progression is difficult as most times you have to select what abilities you want; most of my player's had the same character builds: all warriors with rage and evasion, with a level of spellcaster or two with true strike and cure spells.

The one thing I use in every game is the VP/WP system.
 


Remove ads

Top