• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

UaVS-Yrtchull's Return...

"blast! There is nothing we can do for you now, but if you are ok and can still walk, why dont you let the orc take up the lead and you can hang back here with the group. its better that you are here to shot an arrow or two from the middle even if we don't need it, than be dead somewhere when we do..."
 

log in or register to remove this ad

ouch

/ooc I guess vorath needs his own color too...

"I have not come unprepared." The insectile dwarf says, the pain evident even in his clicking diction. He pulls out a small flask with a light blue fluid and drinks it hoping it sooths some of the pain.

/ooc lost 1 potion of cure light... how many HPs do I get :D ?
 


Vendetta said:
/ooc I guess vorath needs his own color too...

"I have not come unprepared." The insectile dwarf says, the pain evident even in his clicking diction. He pulls out a small flask with a light blue fluid and drinks it hoping it sooths some of the pain.

/ooc lost 1 potion of cure light... how many HPs do I get :D ?


OoC: 8, I rolled well.
You are all standing in front of a door, or there is the passage back...
 

"Urftuk, what do you smell about this area? going through that door may be the best action right now, or the worst mistake... i would like to have at least some hint."
 


"I have some skill in dealing with traps." Vorath says, stepping up to the door and examining it closely.

/ooc Search check with traps rogue ability. I won't attempt to disable anything yet, however. Just checking.
 

OOC: Sorry for the delay.
Uriel can you please resend the character sheet. The computer I had it stored on was wiped.

Cambrech casts cure moderate wounds from the wand on the dwarf.
 
Last edited:

Cambrech heals the Dwarf <17HP and back to full> as Vorath sets about having a look at the door.


Urftuk shrugs his shoulders, having Scented nothing of danger.

After a moment, the Dwarf determines that the simple lock is indeed trapped, ascertaining that two of the pointed embossed iron studs are ,in fact, not part of the door, and most likely dart-traps. (Ducking below the 3' level of the trap should bypass it).
 


Into the Woods

Remove ads

Top