Terraism
Explorer
Ok - I've gotten a copy of AEG's Mercenaries, which I'm fairly pleased with. However, flipping through the feats, one caught my eye as a bit overpowered. I'm just curious what other people think, though. Details as follows.
Strength of Blood
Prereqs: Great Fortitude, Thick Skin, Thick Skull, Toughness
Benefit: Upon taking this feat, you no longer roll for hit points, but instead recieve the maximum amount available. This doesn't effect hit points gained at previous levels.
For reference, Thick Skin adds +1 Natural Armor and Thick Skull adds DR 1/-. Any opinions?
Strength of Blood
Prereqs: Great Fortitude, Thick Skin, Thick Skull, Toughness
Benefit: Upon taking this feat, you no longer roll for hit points, but instead recieve the maximum amount available. This doesn't effect hit points gained at previous levels.
For reference, Thick Skin adds +1 Natural Armor and Thick Skull adds DR 1/-. Any opinions?
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