Ummm.... Farscape?

Aaron L said:
I though that Rygel explaining things to Sikozu was a good way of showing that Sikozu thought that she was smart, but Rygel showed her what it really means to be intelligent.


I thought it was a good way of showing Rygel's intelligence.

Crichton (and the rest of the crew I'm sure) has already pointed out that Leviathans don't have the exact same layout when Sikozu thought they were all the same, at least that's what her books (or whatever they use) implied.

Besides, compared to some of the other stuff they've gone through the previous 3 seasons, shrinking doesn't seem like much.
 

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Well, here is the ICQ log between me and my buddy about his impressions of the Farscape game. I put the comments into two sections, Rules and RPG.NET, and Campaign Play.

Looks like Farscape is going to not only to be a fine d20 game, but also offer more stuff for adaption, such as a way to fuel psionic abilities without vitality points.

RULES AND RPG.NET REVIEW
Kenshiro:
Big spread of Moya and some Prowlers, mmmm-hmmmm

Voneth:
So how are the psi powers?

Kenshiro:
so-so, some feats and the usual telepathy, etc., they're cool, but I'll bet you want something like Maldis' power to reach into the human soul, right?

Voneth:
Not really, but some stuff like in Spycraft would be good. Or is SC still the top dog in psi rules until Mongoose comes out with it "Rookie's guide to Psi."

Kenshiro:
actually, it's pretty much the same stuff as in SC, but not as pervasive as the stuff in Shadowforce Archer...hell, you'd need another book to have the stuff that Zhaan (and Delvians) can do, and Chiana's Clairvoyance, and Maldis' Quantum Psi, etc

Voneth:
so same power level or weaker?

Kenshiro:
same power level, different scale, tho...it IS Space Opera

Voneth:
So Farscape psi powers have a longer ranges?

Kenshiro:
yeah, and somewhat more intense...ever seen Zhaan do take Moya's pain into herself and live afterwards?

Voneth:
yep, I also read the RPG.net review. Control seems to be a good substitute for a lack of vitality points in the game and the permanent wound penalty for overloading seemed cool. So we should have waited for Farscape instead of Series Archer?

Kenshiro:
depends on how you look at it...I would've bought both, since Archer has stuff that Farscape doesn't and vice-versa in regards to Psi

Voneth:
I was thinking that my SC stuff could be a resource for Farscape and visa versa. I was just wonder how much a pain it would be to convert the power costs over.

Kenshiro:
well, haven't read all of Farscape yet, but it looks like some homework might be involve if you wanna do conversions

Voneth:
So what is the coolest rule you saw so far?

Kenshiro:
Combat Acrobatics, using Control instead of vitality, permanent Wounds, starship creation

Voneth:
I thought the RPG.net review was sort of funny. "There was no scale for the hexes in starship combat." As long as something says how many hexes a ship takes up (i.e. a huge ship takes up two hexes) then scale is irrelevant.

Kenshiro:
hehe, yeah...kinda makes sense if you're dealing with a little NASA module against a Scarran Dreadnought (hint, hint)

Voneth:
It sounds like the new rules are interesting and can be fairly easy to borrow for d20 general

Kenshiro:
yup, in fact, there's a lot of stuff there that could be used in d20 modern and Dragonstar and Star Wars

Voneth:
Scorpy. Though why he has strength of 9 is beyond me. But my theory is that since the book is what 1 or 2 years late? That Scorpy's strength was made obvious long after his write up and no one caught it.

Kenshiro:
yeah, he's been able to rough up a few people and Crichton included now and then...it's probably an andrenal boost from his Scarran half

Voneth:
You got the book, does he have such a feat?

Kenshiro:
as long as it doesn't take me an arn or so...ok...the the frelling Scorpy doesn't have a feat like that, but he's at relatively low level, and Scarrans do get a +2 to strength and can increase it by roll control

Voneth:
And he must have a high wisdom, which would up his control, yes. What is his class. I have a feeling my old "1st ed." Star Wars book is going to come in handy.

Kenshiro:
would you believe he's a Diplomat/Scientist/Rogue ;0 He aint that low level. I take it that multiclassing is fairly loose in Farscape. I think I could revamp him as Scentist/SW Crimelord. He's not of course, but he just seems to have a more fear and loyalty thing going for him.

Kenshiro:
well, low level as an antagonist for starting players...and yes, he fits the SW Crimelord bill, but you could also use the Officer prestige class for him...he has commanded Peacekeeper in battle

Voneth:
I was thinking officer, but then I thought that would fit Crais much better.

Kenshiro:
Scorpy would be a low level officer, Crais is a higher-level officer...Scorpy beats Crais in the connections and schmoozing dept.

CAMPAIGN PLAY

Voneth:
The way I want to play is that if you have seen the series, then you can't play a human, go to the room on the right please. If you have never seen Farscape. You can only play a human, here is your handout. I'll be back shortly.
Then I will play that the human characters are on a rescue mission for John and end up on another escaped Leviathan.

Kenshiro:
LOL, that's a good idea...I'll steal it, thank you...
Of course, it's gonna be like a cross between Stargate SG-1 and Farscape..."So, you say you created a pseudo-wormhole in Area 51 and want to send the team of astronauts and Special Forces to find one guy?"

Voneth:
Well, it would work better with just one human PC. Then I would also tell him to make up a personal reason to find John as well as a rescue. Yep, but in Farscape it would be so right to make it a personal and professional motivation. :) You see I "get" it. And it would be cool to introduce players into the game as their human PCs would be , completely clueless.

Kenshiro:
well, duh, I get it, too...unless the group has already seen Farscape and are jonesin' to play a Marauder Team, Nebari freedom fighters, etc

Voneth:
If they have all seen the show then, I'll open up the possibilities. Hell, after seen the "Scarren Nobility" with telepathic abilites and an urge to do deep espionage, they would be cool too, considering that Farscape's done it all, it doesn't matter what you do, Chris, there's an episode for whatever you want to do, look at the one where Crichton has to get married to the princess: action, intrigue, romance, sex, espionage, etc

Voneth:

Kenshiro:
well, if we go by the review, I'll say it is...I usually don't buy stuff that's below a 3.5 average in their scale

Voneth:
Ahh I thought of my twist for my "replicant" Farscape game. The PC are chased by Scarrens first then Peacekeepers. :)

Kenshiro:
LOL....that's gonna be fun...the Scarrans are as nasty and ruthless (if not more) than the PKs...I wouldn't be surprised of the players want to enlist with Scorpy and co.

Voneth:
My later twist would be "hey these guys look like humans, they are not huge and don't throw around heat, how bad could they be?"

"Of couse we are not as bad as those monstrous Scarrens. Please find refuge in our spacious command carrier. All that propaganda about us is just lies."

Kenshiro:
right, and then they start hearing stories and rumors about the rogue Leviathan commanded by the only people to make it out of the Uncharted Territories and into Tormented Space, etc. etc.

Voneth:
See how easy this would be? Heaven forbid I run into a group that never watched the show. I could take them through the episodes pretty easy. Especially since a episode seems to have a formula ... Crew has a problem, they easily find a solution. Said solution doesn't work and makes things 10 times worse. Crew finds a new solution that is almost suicidal to enact and then prays.
 



I'm glad to hear it's out and does indeed exist. However now it is going to have to wait because I've spent my gaming money this month already. Probably pick it up next month.
 

I can relate Psychotic Dreamer, Gen Con to me was an enormous smorgasborg of d20 delights! Unfortunately I couldn't afford to get nearly all the stuff that I wanted too.
I finally went around with a notepad and marked down all the items that were worthy of my wish list. Man what a list it has become! LOL
 

This is one of the few months where my gaming money hasn't been spent on D20 stuff. Buffy and Witchcraft took up the largest amount. I also put aside money for the Lord of the Rings RPG also. Which I could spend on Farscape, but I figure right now I'd rather have LotR. :)
 

Ummm...Farscape?

Voneth said:
Voneth:
So what is the coolest rule you saw so far?

Kenshiro:
Combat Acrobatics, using Control instead of vitality, permanent Wounds, starship creation

??? I've gone over the book pretty intensly, and I've never seen a "Combat Acrobatics" skill/feat/action, nor any rules on permanent Wounds. And I didn't see anything in the starship creation rules that could even remotely be considered "cool." Are you sure you were discussing Farscape?


Voneth:
I thought the RPG.net review was sort of funny. "There was no scale for the hexes in starship combat." As long as something says how many hexes a ship takes up (i.e. a huge ship takes up two hexes) then scale is irrelevant.

Yeah, well, the rules _don't_ tell you how big the ships are relative to the hexes.


Kenshiro:
would you believe he's a Diplomat/Scientist/Rogue ;0 He aint that low level. I take it that multiclassing is fairly loose in Farscape. I think I could revamp him as Scentist/SW Crimelord. He's not of course, but he just seems to have a more fear and loyalty thing going for him.

Please don't believe it, 'cause he isn't. According to page 314, Scorpius is a 13th level Scientist.

Are you sure this guy had the book?

Paul
 

Re: Ummm...Farscape?

Virtualpkc said:
??? I've gone over the book pretty intensely, and I've never seen a "Combat Acrobatics" skill/feat/action, nor any rules on permanent Wounds. And I didn't see anything in the starship creation rules that could even remotely be considered "cool." Are you sure you were discussing Farscape?
According to the RPG.net review, “Each power has a control cost, averaging 6-10, and if you use a power without sufficent control, it costs you wounds. Run out of Wounds this way, and you not only pass out, but lose 2 wounds permanently.”

Perhaps my friend and you would disagree on what consists of “cool” starship rules. Then again, I don’t think he has 2nd ed. Star Wars, so the only starship rules he’s seen for d20 so far are 1st ed Star Wars, which left many people wanting.

I’ll ask my buddy for clarification on Combat Acrobatics.
Virtualpkc said:
Yeah, well, the rules _don't_ tell you how big the ships are relative to the hexes.
Perhaps all ships fit in one hex, but I think we all agree AEG needs to clear this up.
Virtualpkc said:
Please don't believe it, 'cause he isn't. According to page 314, Scorpius is a 13th level Scientist.
And my buddy says he’s triple class that seems to be a discrepancy. I’ll call him on that. Try to make me a liar, will he! :)

Virtualpkc, you don’t sound too thrilled with the product.
 

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