Superchunk77
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Serious.Is this is a serious response or a parody of how people respond to stuff like that? It's literally impossible to tell but it sure reads like the latter!
Serious.Is this is a serious response or a parody of how people respond to stuff like that? It's literally impossible to tell but it sure reads like the latter!
Thank you.Fine, I'll concede the point that recently, WotC as a company can't seem to create any of these setting-type products very well.
I did until you asked me! Then I immediately forgot! THANKS!!! Classic ADHD brain-fail I admit.Without looking it up do you know the current ruler of Cormyr?
The Hadozee stuff was 100% Chris Perkins individually, because he thought it would be fun to have a Planet of the Apes reference but thought he didn't need a sensitivity readers. The format was really the core problem, as the content was fairly similar to those earlier Settijg books except for page count.: Eberron and Ravnica got 320 pages each, Theros and Van Richten got 256, Strixhaven was an experiment thst was actually somewhat creative and bold so a different beast...but Spelljammer got only 192 pages. Planescape is generally agreed to have done a better job...the big difference being that it got 256 pages long instead. And it didn't hit anybweird controversies as it was written by Wes Schneider and Justice Arman with the help of sensitivity readers, I suppose. But if the Spelljammer set got 256-320 pages of material...that would have made the difference.Re: Spelljammer, I daresay the bizarre format choice was 100% on WotC leadership and 0% on the D&D team or what they wanted. The monkey business was clearly on the D&D team though, and the Athas thing... I have no idea. Did corporate at that time want to bury Athas, and the D&D team convinced them otherwise but too late to redesign? Or the exact opposite? Or something even more odd?
I think most fans of something old will wind up fans of something new. It's just that there will always be a vocal subset who will loudly complain, and the size and volume of thar subset will colour how people perceive the success of the product, regardless of its financial success.I don’t agree with this, the update could easily be something that older fans and new ones like. Some of course won’t like it no matter what, but there is a good chance that old fans will also be fans.
I tend to agree yeah - 192 pages is crazy, especially when 64 are adventure and 64 are bestiary, so everything about the setting (that isn't conveyed in the adventure or bestiary) and all the player-facing rules have to be in the remaining 64! Pain! But they've course-corrected and I hope they will continue.But if the Spelljammer set got 256-320 pages of material...that would have made the difference.
Shorter-term financial success doesn't necessarily indicate quality either with TTRPG products (so many factors can play into that), and critical quality is always hard to gauge as, with love, about 80% of people who formally review official (rather than 3PP) D&D products are dedicated to praising them to the high heavens and absolutely minimizing any bad qualities, and the other 20% are dedicated haters who are doing the exact opposite, just absolutely laying into them often even more unreasonably than the praise. I struggle to think of any reviewers who I'd say give a balanced perspective.I think most fans of something old will wind up fans of something new. It's just that there will always be a vocal subset who will loudly complain, and the size and volume of thar subset will colour how people perceive the success of the product, regardless of its financial success.
I mean, I don't think social media has done this per se, I think it's a phenomenon you see mostly with corporate-owned media, where the perception (often not entirely incorrectly) is that the corporation is making the decisions and with an eye on profit rather than quality or integrity or being "true" to the IP in question. Certainly there are countless examples of this.I always find it strange how social media has twisted the word "fan" to appear to mean "someone who hates everything new".
I hear tomorrow is his birthday.The Hadozee stuff was 100% Christ Perkins
Autocorrect strikes again! I had a friend complaining about a weak performance from Taliban in Shakespeare's The Tempest yesterday for similar reasons.I hear tomorrow is his birthday.
Excellent points!I tend to agree yeah - 192 pages is crazy, especially when 64 are adventure and 64 are bestiary, so everything about the setting (that isn't conveyed in the adventure or bestiary) and all the player-facing rules have to be in the remaining 64! Pain! But they've course-corrected and I hope they will continue.
Shorter-term financial success doesn't necessarily indicate quality either with TTRPG products (so many factors can play into that), and critical quality is always hard to gauge as, with love, about 80% of people who formally review official (rather than 3PP) D&D products are dedicated to praising them to the high heavens and absolutely minimizing any bad qualities, and the other 20% are dedicated haters who are doing the exact opposite, just absolutely laying into them often even more unreasonably than the praise. I struggle to think of any reviewers who I'd say give a balanced perspective.
I mean, I don't think social media has done this per se, I think it's a phenomenon you see mostly with corporate-owned media, where the perception (often not entirely incorrectly) is that the corporation is making the decisions and with an eye on profit rather than quality or integrity or being "true" to the IP in question. Certainly there are countless examples of this.
So we have this idea that "fans" must oppose the corporate goals, that they're at odds. You can see this in fan communities even before the internet is really a thing, let alone social media - Star Trek for example had a bunch of people who were very against TNG. Eventually though the sheer quality of it won them over or caused them to be so outnumbered by new fans that it didn't matter.
We actually kind of saw something similar with SW and the prequel trilogy. Ye Olde Fannes were burning their Star Trek merch in their garden (c.f. Spaced) but it created enough new fans, and later work caused enough reappraisal that the still-frankly-pretty-rubbish PT is now much less hatefully regarded, and seen more like a slightly ridiculous but beloved uncle than a horrible clown home invader as it initially was by "fans".
Yeah I think the problem is when people start getting overzealous or knee-jerking, or start bringing in extraneous political/cultural stuff, which we saw a lot with the SW sequels (prior to TRoS I would have rated them overall better than the PT, post-TRoS I can't really say that lol, though like the PT, even TRoS has a couple of fun bits).And generally, I'm all for the good fight that is protecting the "IP" from their soulless corporate overlords.
There's a good segment of "fans" who feel they've staked an ownership claim on the thing they're fans on. Which then gives them a right to gatekeep new fans who aren't appreciating it the right way, and to proclaim that new official additions aren't worthy because they deviate from the headcanon they've established.I always find it strange how social media has twisted the word "fan" to appear to mean "someone who hates everything new".