No one claimed that Hasbro is staffed by morons, but by claiming that their business practices are self-destructive, you certainly imply it.
Hey. Stop picking on Mark by having to put words in his mouth. Pick on me. I'll even say the words for you so you don't have to imagine them:
Any company that lays off their creative staff as a standard part of its entrenched firm culture, is a company managed by morons.
Yup. Let me repeat that for you so you can write it down. Take your time, even: MORONS.
The question you see, isn't whether or not Hasbro/WotC management
believes the practice to be reasonable. There are all kinds of completely improbable things -- even IMPOSSIBLE things -- that people believe in my friend, I assure you of that.
The question is whether the practice is,
in fact, reasonable.
WotC has been doing this for quite a while - since about 2001. It's part of their firm culture. They bulk up on creative design staff when they are tooling up for a new edition -- and let those people go after the edition has been released. They otherwise act like this even during relatively neutral times during their production cycles. The philosophy cuts across other aspects of their business too - up to an including brand managers and business people. It's equal-opportunity bean-counting. A
Reign of Terror that cuts across class lines, as it were.
WotC does this because they are managed by a philosophy which appears wholly driven by bean-counting and places almost ZERO value on their own employees' skills and value as a corporate asset.
They treat their workers as if they bring essentially nothing to the table and as if each and every one of them was utterly and completely replaceable at the drop of a hat. If you are in the business of manufacturing and bottling
Coca-Cola, that might be a justifiable management style.
But when you are in the creative business of selling words printed on paper -- as if words were of equal value no matter who they are written by -- that's an utterly foolish business practice. IMO, it is a business practice that it not only utterly arrogant, but one which is
absolutely certain to result in the utter destruction of their business model if they persist in it.
Why? Because WotC doesn't have the secret recipe to
Coca-Cola. The closest they got is a patent on tapping cards during game play that will soon expire. That’s it. The rest is just smoke and mirrors.
No - what they've got is a few trade-marks and little else.
WotC makes games and sells words and artwork on sheets of printed paper. Their vaunted intellectual property is not, in fact, all that special at all. The less they do with it -- the more they confirm that very fact.
Indeed, when it comes to RPGs, WotC owns a trademark for the words
Dungeons and Dragons. The ideas that are inherent in that game they gave away for free a decade ago. The other ideas and copyrights they have in the vault are deemed of so limited a value - WotC doesn't even bother to try and sell them anymore.
What WotC is now selling was essentially invented a few years ago by people whose skills they demonstrably place no value upon. If you are a software company and act like WotC does - you might as well just turn out the lights and pass in the keys.
You think the business of selling words on paper is dramatically different than selling Ones and Zeros on DVDs? Nope. Just like a software company, your company's most valuable assets goes home every night and goes to sleep.
The people who create and market the intellectual property that has meaning and value to WotC are the very people that they have let go over a course of years. If those people had no goodwill or name recognition within the marketplace - that might be a defensible practice.
But it's simply not true. These names have credibility and skills to match; moreover, all words are not of equal value. WotC seems to have forgotten that they gave away the keys to others to compete with them – FOR FREE.
So it comes down to this: WotC is rolling the dice that their trademark will protect them and their business model on an evergreen basis over the long-term of the business cycle.
That is not a bet a prudent man would make. What they have, in the end, is a grossly misplaced sense of the value of the trade-mark "Dungeons and Dragons".
Just like TSR - these bozos are going to be crushed by their own hubris and short sightedness. I don't doubt it for a second. May take another decade yet - but with this management style?
That train is coming down the tracks. Count on it.