Undead Origins

Voadam

Legend
Fifth Edition Fantasy #7: Fantastic Encounters
5e
Spectral Companion: This lone adventurer and his two canine companions were chased and attacked by bandits only a few days earlier. The man died first, and his two dogs fought to the last to defend their master before finally succumbing to their own injuries. The bodies of the dogs were taken by the bandits for their pelts.
Spectral Companions. Raised by the young man from pups, these two full-grown dogs have a bond with their master that transcends death.
Cursed Shade: ?
Shadow: ?
 

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Voadam

Legend
Fifth Edition Fantasy #8: Eye of the Leviathan
5e
Lord Iychtus, Powerful Brine Vampire Lord, Powerful Undead Lord, Variant Aquatic Vampire: ?
Mathias, Revenant: Mathias was a devout cleric of Pelagia, and even though he battled through the enchantment to do the right thing, the results were not as expected. Pelagia watched from afar as one of her dedicated flock was manipulated by evil that led to despicable acts. For some reason, perhaps Pelagia is aware of danger the Eye of the Leviathan in the hands of a brine vampire lord poses, she has granted a gift to her servant: the spark of unlife. But not a mindless spark with no purpose—instead, Mathias has returned as a revenant, bent only on revenge against Iychthus.
Lord Iychthus required a pawn, and Mathias, a local cleric of Pelagia, was an easy choice, especially since he enjoyed invigorating nightly swims in the harbor. The vampire charmed the priest during one of these swims, and particularly enjoyed corrupting a man of the cloth into serving as a lackey. Unable to enter the fishmonger’s domicile on his own, he commanded the priest to confront Elendira and take possession of the pearl. In addition to recovering the pearl for his new master, Mathias was to “convince” her to join Lord Iychthus to fulfill a greater destiny.
Pelagia soon abandoned Mathias, which further tormented the once-devoted priest. With but a few hours to prepare, Mathias tried to resist the urge to fulfill his master’s commands. But in the end, his very soul broken and alone, Mathias took matters into his own hands. That very night, he confronted Elendira in her shop. In a battle of inner turmoil, Mathias plunged his rapier through the girl’s heart, slaughtering her in an instant. Although he had regrets for ending a sweet innocent life, he cherished the thought that Iychthus would not have the child as a pawn. He grabbed the pearl and fled, leaving just enough clues that the authorities would know where to follow. After concealing the pearl in a hidden Sanctuary of Pelagia, the distraught priest returned to his chapel. Following a few more preparations, a grief-stricken Mathias took his own life, anxious to reunite with his beloved deity.
Pirate Zombie: ?
Brine Vampire Spawn: A humanoid slain [from Lord Iycthus's bite reducing its hit point maximum to 0] and then placed in water rises the next night as a brine vampire spawn under Lord Iychthus’s control.
Terrestrial Vampire: ?
 

Voadam

Legend
Fifth Edition Fantasy #11: The Archmage's Lost Hideaway
5e
Zombie Eye Tyrant: ?
Wrathful Spirit: Once a rival mage imprisoned here by Deldrammon, the unfortunate creature died long ago but his spirit remained trapped and was exposed to the permeating negative energy of Gehenna throughout its torment. Now all that remains is an enraged, vengeful spirit that happily attacks its rescuers.
Enraged Vengeful Spirit: ?
Cinderskull: The cinderskulls were created from the skulls of Deldrammon’s one-time rivals, and though they are bound to obedience they still retain some slivers of intelligence and memory of their former lives and needed little urging to attack the evil wizard.
 
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Voadam

Legend
Fifth Edition Fantasy #14: Beneath the Keep
5e
Zombie Zombire: One of these enemies, particularly fond of gambling, still resides in this chamber cursed for all eternity. Following a night of bad luck, a wizard rival attempted to skip town before settling his debt. He was captured and sealed alive in the stone “table.” In a cruel twist of fate, he was entombed with a few spell scrolls of offensive weapons to aid in taking his own life. But instead he slowly suffocated, and since his soul was so corrupted and evil, his corpse never rotted fully, and he was cursed to an undead state, forever forced to listen to others having enjoyment winning (or losing) on bets. To this day, he is an abomination known as a zombire: a zombie that still has limited use of the arcane arts.
Abomination: ?
Swarm of Skeletal Rats, Skeletal Rodents: ?
Ghoulstirge: A ghoulstirge is created when a mundane stirge feeds on a ghoul, becoming infused with necrotic energy. The stirge dies a few hours later, but then within 24 hours, it reanimates as an undead pest with a paralyzing bite.
Mindless Undead: ?
Ghoul: ?
Undead Pest: ?
 


Voadam

Legend
Fifth Edition Foes
5e
Ghoul, Ordinary Ghoul: ?
Ghast: ?
Undead: ?
Bloody Bones, Undead Remnants of Adventurers who Desecrated Evil Temples and Were Punished by Corrupt Gods: Their origins are unknown, but they are believed to be the undead remnants of adventurers who desecrated evil temples and were punished by corrupt gods for their actions.
Skeletal Humanoid With Bits of Muscle and Sinew Hanging From its Body: ?
Evil Undead Spirit: ?
Cadaver: Cadavers are the skeletal remains of people who were buried alive or given an improper burial (an unmarked grave or mass grave for example).
A creature slain by a cadaver lord rises in 1d4 minutes as a cadaver under the control of the cadaver lord.
Cadaver, Skeletal Remains of Those Buried Alive: ?
Cadaver, Skeletal Remains of Those Given an Improper Burial: ?
Greater Undead: ?
Wight, Standard Wight: ?
Cadaver Lord: Cadaver lords are rare examples of cadavers that arose from creatures that were uncommonly powerful in life, making them extremely dangerous opponents.
Cat Feral Undead: ?
Zombie: Once it has its victim underground, the cerebral stalker begins gnawing on the victim’s head, rapidly chewing through bone and tissue, dealing 2d8 + 4 points of piercing damage each round. When the victim dies, the cerebral stalker reaches its goal: the victim’s brain, which it promptly devours. A victim slain in this manner reanimates in 1d4 rounds as a zombie.
A humanoid that dies inside a hieroglyphicroc reanimates as a zombie 1d4 rounds later, and is regurgitated by the hieroglyphicroc.
Mindless Undead: ?
Skeleton, Lesser Skeleton, Standard Skeleton: ?
Vampire: ?
Cimota, Physical Manifestations of Evil Thoughts and Actions: Cimota are the physical manifestations of evil thoughts and actions.
Their existence is always tied to a specific area or artifact that is imbued with ancient and highly malevolent evil. A cimota is able to manifest anywhere within an accursed locale that has given it life or within 300 feet of an evil artifact to which it is attached, but it can’t leave that area on the Material Plane.
Cimota are manifestations of evil that can be touched like any other creature, and even injured by nonmagical weapons, though magic has reduced effect against them.
Cimota are bound to repeat the evil thoughts and actions that created them. When they manifest, they endlessly repeat the deeds that spawned them. So, for instance, a group of cimota might haunt a ruined temple where they endless reenact evil rituals. Cimota might guard an unholy site such as a city, forest, or building. They fight to the death to defend these places. Cimota who are bound to an artifact might act out the intentions of that artifact. A cimota might follow the owner of an artifact, for example, slaying the owner’s friends and associates (to prevent them from stealing the artifact, in their greed) while keeping its existence a secret.
Cimota Guardian: ?
High Cimota: ?
Manifestation of Evil: ?
Coffer Corpse: The coffer corpse is an undead creature formed as the result of an incomplete death ritual. It is often found haunting stranded funeral barges or in situations where a corpse has not been delivered to its final resting place. Because of the manner of their creation, most coffer corpses are sealed inside coffins or sarcophagi until they are released by unwitting tomb robbers.
Desiccated Humanoid: ?
Mindless Automaton: ?
Corpsespun: Corpsepun follow the commands of the corpsespinner that created them, which they receive telepathically.
Creatures that die while affected by a corpsespinner’s poison (and not devoured by the corpsespinner) rise in 1 hour as a corpsespun.
Zombie That is Infested With Spiders: ?
Crypt Thing: Crypt things are undead creatures found guarding tombs, graves, crypts, and other such structures. They are created by spellcasters to guard such Areas, and they never leave their assigned area.
Skeletal Humanoid: ?
Crypt Guardian: ?
Aquatic Ghoul: ?
Drowned Wight: ?
Darnoc, Restless Spirit of an Oppressive Cruel Power-Hungry Individual: Any humanoid slain by a darnoc reanimates as a darnoc in 1d4 rounds.
Darnocs are said to be the restless spirits of oppressive, cruel, and power-hungry individuals cursed forever to an existence of monotony and toil, forbidden by the gods to taste the spoils of the afterlife they so desperately craved in life.
Entity: ?
Translucent Humanoid: ?
Corrupting Evil Presence: ?
Undead Kraken: ?
Undead Giant Ant Exoskeleton: Giant ant exoskeletons can be animated into undead creatures through rare necromantic magic. The process burns out whatever remained of their organic insides and replaces it with magical fire. They can be turned by turn undead.
Construct Fashioned From a Giant Ant's Exoskeletal Husk: ?
Fear Guard: Any living creature slain by a fear guard has tactical disadvantage on its death saving throws. If it dies, it will rise again as a fear guard under the control of its killer 1d6 rounds later.
Incorporeal Entity: ?
Fetch: A murdered person who is buried in frozen ground sometimes returns from the grave as a fetch, an evil undead monster with a hatred for fire and life.
Ragged-Looking Rotting Humanoid: ?
Evil Undead Monster: ?
Ghost Ammonite: Unlike Leng-fossils, which are virtually unique to the Leng Plateau, ghost-ammonites are the remnants of some unspeakably ancient race that once traveled freely through many planes of existence—or so believe those rare scholars who’ve dared to study the enigmatic realm of Leng. Their wide travels explain the fact that they can be found literally anywhere. In life, they possessed genius-level intellects, but their ghostly remnants have been reduced to idiocy, propelled by little more than hatred and instinct.
Large Nautilus-Shaped Spirit: ?
Remnants, Ghostly Remnants: ?
Hanged Man: A hanged man is the corpse of a hanged humanoid who was too evil to rest peacefully in the grave or who was wrongfully hanged for a crime that was actually committed by one of his or her executioners.
Malevolent Vengeful Entity: ?
Hieroglyphicroc: Raised by ancient methods long forgotten or suppressed, hieroglyphicrocs resemble zombie crocodiles. They are actually more akin to mummies than to zombies, largely because they are created by a similar process. A hieroglyphicroc’s eyes glow with a yellow light, and they have rudimentary intelligence. Often they are created to serve as defenders of tombs where mummies are also found.
Zombie Crocodile: ?
Mummy: ?
Wandering Zombie: A tomb defended by hieroglyphicrocs is also likely to contain at least a few wandering zombies—the remains of unfortunate tomb robbers who ran afoul of the hieroglyphicroc guardians.
Jackal of Darkness: ?
Normal Undead: ?
Mummy of the Deep: It is the corpse of an evil creature that was cursed for its sins in life and buried in shame, possibly while still alive, and the wickedness of its life revived the soul as a mummy of the deep.
Although most mummies of the deep were created accidentally and thus are solitary, there are cases of these mummies being created intentionally to guard a sunken treasure or flooded tomb.
Rotting and Bandaged Humanoid: ?
Murder Crow: These creatures arise where the formless souls of birds condense into a single creature—a murder crow.
Undead Avian: ?
Undead Raven Swarm: If a murder crow is reduced to 0 hit points, it explodes into a swarm of ravens that continues to relentlessly attack all living creatures within sight. These ravens are undead, and they have tactical advantage on saving throws against being turned.
Undead Raven: ?
Rat Shadow: ?
Undead Rat: ?
Shadow, Full Shadow, Normal Shadow: According to ancient texts, an arcane creature known only as the Shadow Lord created beings of living darkness to aid him and protect him. These beings, called shadows, were formed through a combination of darkness and evil.
Red Jester: Red jesters are thought to be the undead form of court jesters who were executed for telling bad jokes, for making fun of their lord and master, or who died in some other violent, untimely manner. Legend speaks of the red jesters as being the court jesters of Orcus, Demon Prince of the Undead, sent to the Material Plane to “entertain” those the demon prince singled out for special attention. The real truth behind their origin remains a mystery.
Horrid Walking Corpse: ?
Shadow Lesser: According to ancient texts, an arcane creature known only as the Shadow Lord created beings of living darkness to aid him and protect him. These beings, called shadows, were formed through a combination of darkness and evil. He also created lesser beings of darkness, not as powerful as his favored creations. These creatures are known as lesser shadows.
Humanoid Constructed of Living Darkness: ?
Skeleton Warrior, Skeletal Warrior: The skeleton warrior is an undead creature that was once a powerful fighter of at least 8th level. Legend says that skeleton warriors were forced into their undead state by a powerful demon prince who trapped each of their souls in a golden circlet.
In the process of transforming into a skeleton warrior, the dying warrior’s soul is trapped in a golden circlet.
Bony Form: ?
Lich: ?
Stygian Skeleton: Stygian skeletons are the remnants of creatures that were slain in an area saturated with evil. The bodies of fallen heroes become contaminated and polluted by the ambient evil and, within days after their death, rise as Stygian skeletons, leaving their former lives and bodies behind.
Skeleton With Glistening Black Bones: ?
Soul Reaper: Soul reapers have no ties to the world of the living. Their origins are shrouded in unknowable antiquity, but scholars speculate that soul reapers stepped directly from the great void at the beginning of creation. It is believed that very few—perhaps only six or seven—of these creatures exist (and most living beings are thankful for that).
Sinister Figure: ?
Vile Undead: ?
Troll Spectral: Spectral trolls are a unique form of undead. They are the undying spirits of slain trolls whose regenerative ability, for unknown reasons, continues functioning long after the troll’s physical form is utterly destroyed.
Specter: A humanoid killed by a spectral troll rises one to three days later as a free-willed specter unless a cleric of the victim’s religion casts gentle repose or comparable magic on the corpse before it rises.
Creature of Darkness: ?
Zombie Raven, Flying Zombie Raven: Zombie ravens are created en masse by certain necromantic spells. They make excellent aerial scouts for undead armies and evil wizards, because they can fly tremendously long distances without tiring.
 
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Voadam

Legend
DNH3 - The City of Talos (Complete Edition)
5e
Duergar Zombie: ?
Ghost: ?
Mummy: ?
Vampire Spawn: ?
Wraith: ?
Ghoul: ?
Ghost a Miner Who Died in a Cave-In: ?
Ogre Zombie: ?

Basic
Undead: ?
Ghost: ?
Ghost Strangling: Anyone strangled by a strangling ghost will rise as a strangling ghost within 1d6 days.
Apparition: ?
Banshee: ?
Ghost of a Miner Who Died in a Cave-In: ?
Ghoul: ?
Pack-Hunting Undead Corpse Eater: ?
Mummy: ?
Vampire: ?
Powerful Wight: ?
Wight: ?
Wraith: ?
Duergar Zombie: ?
Ogre Zombie: ?
Zombie: ?

Statless
Undead: ?
Lich: ?
Mindless Undead Laborer: ?
Mindless Undead Soldier: ?
Mummy: ?
Wraith: ?
Vampire: ?
 


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