Voadam
Legend
The Wise & the Wicked 2nd Edition (5e OGL)
5e
Undead: Common necromancers, such as those of Hollowfaust, remain living and thus fundamentally apart from their objects of study. Most of these necromancers are mere dabblers compared with those who embrace undeath itself: the loathsome and repellent crypt lords. In Glivid-Autel, Ghelspad’s most twisted necromancers practice the ancient craft of becoming undead.
Crypt Lord Become Death power.
Elite Undead Bodyguard: ?
Undead Minion: ?
Galdor the Deathless, Ravager of Lede, Terrifying Undead Warrior, Warlord, Vangal's Twisted Evil Tool, Herald, Devoted Follower: Galdor was already a fearsome warrior-priest serving the dark god Vangal when the Ravager noticed him many years ago. Pleased with the bloody-minded human, Vangal bade his minions seek out Galdor and invite him to serve as their dark lord’s champion. Galdor enthusiastically accepted the offer and, infused with the power of his god, fought his way to a position of leadership within the notoriously fierce Horsemen of Vangal. Over time, he carved out an empire across the Plains of Lede, and his name struck fear into even the most powerful rulers’ hearts.
In time, adversaries appeared to contend Galdor’s supremacy, including clerics of Madriel and warriors and paladins of Corean, but ultimately, it was jealous traitors from the warlord’s own ranks that would prove his undoing. For years, all challengers had failed; their severed heads decorated the banner poles and saddles of Galdor’s horde. Ultimately, though, one of Galdor’s most trusted lieutenants made secret pacts with agents of Vesh and led a faction of the warlord’s own forces in rebellion. Taken by surprise, Galdor was cornered and defeated at the Battle of Horsehead Canyon. Before he was finally brought down, the furious warpriest slew nearly 100 foes, including his treacherous lieutenant. Their lord slain, the horde disintegrated, its members fleeing headlong into the plains.
And that would have been the end of the matter, had Vangal himself not intervened. No one knows precisely why Vangal brought Galdor back. The Ravager usually forgets his slain champions, nurturing new followers rather than resurrecting old ones, but not so with Galdor. Within a few years of the warlord’s fall, travelers began reporting the appearance of a terrifying, undead warrior riding the plains, gathering recruits and once more uniting the clans into a single horde. Investigating these reports, Mithril’s paladins discovered the awful truth: the new warlord was none other than Galdor himself, animate and unliving, Vangal’s twisted and evil tool.
His vanity and pride are limitless, even though he is an unliving thing, presumably created and kept afoot on Ghelspad by the will of Vangal alone.
Bruticus, Undead Warhorse, Mighty Steed: ?
Jerhard Landereaux, Expulsed False Lover, Thing That Was Once Jerhard Landereaux, Shallow Empty Shell, Former Bard, Undead Bard, Lover: Fifty years after the Divine War, in a world still reeling from that catastrophic conflict, the name “Jerhard Landereaux” was known far and wide. Jerhard was a peerless singer and performer who brought joy and hope to the lives of all who saw him. He sang of great heroes, told inspiring tales, and gave people the strength they needed to prevail in what felt like a dying world. Beloved of Tanil the Bard, Jerhard began to let the fame and fortune get to his head. He grew proud, ever more arrogant, demanding increasingly large sums of money for his performances, even at charitable events put on at the temples of his own patron. He grew more inclined to use his transcendent gifts only for disaffected nobility and others who could pay his exorbitant fees. Then, in Shelzar, his greatest crime involved a priestess of Madriel. There, in the fabled City of Sin, Jerhard agreed to entertain the temple’s visitors — the poor, the sick, and the underprivileged — saying that his performances would heal them and inspire them to great deeds. Yet his true motivation was his lust for High Priestess Iona. Jerhard first tried to extort from her the money taken in on his performances, and then he committed the ultimate sin against Tanil and Tanil’s daughter, Idra: He forced himself upon the virgin priestess. For that crime and for his incredible hubris, the two goddesses inflicted a terrible curse.
Undead Titanspawn: ?
Loren Rizzen, Belsameth Spider, Sad Creature, Tool of Retribution, Faithful Pet, Spidery Thing, Former Priest, Pathetic Creature: In Chern’s final hours, he inflicted a final ignominy upon Scarn: He cursed one of his attackers, a human priest of Madriel whom the titan decapitated even as he fled into the ocean toward Termana. This mighty curse caused the dead priest’s severed head to regain the semblance of life and grow spider legs. The resulting creature attacked everything it faced, and those it bit shared its curse. It roamed the continent, spreading its terrible, gruesome form of undeath to all races, until eventually it drew the goddess Belsameth’s attention; she found a purity of distortion in the creature and became its patroness. The sad creature and its many spawn are thus now known as “Belsameth spiders.” With most such abominations, the Witch Goddess is occasionally kind, but she sometimes closely follows the existence of remarkable Belsameth spiders. Loren Rizzen, the first of its kind, is one of her favorites.
The legend of Loren Rizzen is known everywhere, from childhood yards to throne rooms. But what most do not realize is that the other gods fear that Rizzen’s ultimate loyalty may be to Chern, not the Mistress of Witches, who believes Rizzen her faithful pet. The curse that created Rizzen is an old thing borne of the titans, and Chern may still exert some influence over the spidery thing.
Among the pathetic creature’s more intelligible scrawls, it asks for forgiveness from the Archangel or, equally as often, expresses gratitude to its dark goddess Belsameth, and sometimes it even mourns the fallen titan that cursed it.
Rizzenspawn, Belsameth Spider: Forever cursed to plague the living, the rizzenspawn (often referred to as “Belsameth spiders”) crawl about in perhaps the vilest form of undeath.
The process of becoming a Belsameth spider is gruesome. A victim bitten by the Belsameth Spider, Loren Rizzen, or by one of that accursed creature’s spawn has a chance of becoming one himself. If this happens, the poor victim’s head is dissevered at the neck and sprouts a spider’s body.
Any giant or humanoid can become a rizzenspawn.
A giant or humanoid slain [by a rizzenspawn's bite attack] rises after 2d12 hours as a rizzenspawn in the space of its corpse or in the nearest unoccupied space.
A giant or humanoid slain [by a rizzenspawn troll's bite attack] rises after 2d12 hours as a rizzenspawn in the space of its corpse or in the nearest unoccupied space.
[T]he Rizzenspawn, creatures cursed by the bite of the Belsameth spider, Loren Rizzen.
In Chern’s final hours, he inflicted a final ignominy upon Scarn: He cursed one of his attackers, a human priest of Madriel whom the titan decapitated even as he fled into the ocean toward Termana. This mighty curse caused the dead priest’s severed head to regain the semblance of life and grow spider legs. The resulting creature attacked everything it faced, and those it bit shared its curse. It roamed the continent, spreading its terrible, gruesome form of undeath to all races, until eventually it drew the goddess Belsameth’s attention; she found a purity of distortion in the creature and became its patroness. The sad creature and its many spawn are thus now known as “Belsameth spiders.”
A giant or humanoid slain [by Loren Rizzen's bite attack] rises after 1d4 hours as a rizzenspawn† in the space of its corpse or in the nearest unoccupied space.
Rizzenspawn, Abomination: ?
Remarkable Belsameth Spider: ?
Rizzenspawn, Foul Creature: ?
Rizzenspawn Troll, Sample Rizzenspawn: ?
Undead Slave: ?
Undead Servitor: Now, with many calling him the “Black Messiah,” Lucian feels he has at last garnered the power and influence that he always craved, and his experiments grow more and more elaborate. He is currently developing a true ritual intended to slay the entire population of a town or village and transform them into undead servitors.
Insubstantial Undead: ?
Necazzar, Undead Raven Familiar, Bird: ?
Undead Servant: ?
Undead Guardian: ?
The Hunter of Vesh, Undead: Still others suggest that he is actually the Dark Motak Vigil’s master, who supposedly perished after betraying his fellows but who now lives on (or is one of the undead), seeking vengeance.
Mistress Yvestil, Mistress of Glivid-Autil, Crypt Lady, Especially Ambitious Practitioner of the Dark Arts, Pale Skeletally Thin Creature With Parchment-Like Flesh and Hollow Faintly Glowing Green Eyes: ?
Eboe, Skeletal Snake Familiar: ?
Powerful Undead Servitor: ?
Simple-Minded Undead: ?
Incorporeal Undead: ?
Undead Familiar Blood Hawk: ?
Undead Familiar Constrictor Snake: ?
Undead Familiar Giant Poisonous Snake: ?
Undead Familiar Skeleton: ?
Undead Familiar Wolf: ?
Undead Familiar Zombie: ?
Expulsed: Sometimes, the gods can be just as foolish as any mortal. Deities can become so smitten with a person that they grant him or her special attention and favors. These beloved of the gods are often faster, smarter, swifter, or more beautiful than any other child, and most go on to become mighty warriors, gifted poets, holy men, and others whom the gods expect to live up to these great gifts. In some rare cases, though, a mortal betrays a god’s trust. With a single act, these blessed individuals turn their backs on their sacred pacts and are utterly forsaken. These tormented spirits, however, linger on in the world of the living. They cling to hate, to hubris, to the supernal knowledge of the self, and they are so arrogant that they believe it was the god(s) who failed them. They become the Expulsed, and their influence can topple kingdoms, destroy nations, and lead whole flocks astray from the divines’ light.
Any humanoid can become one of the Expulsed, provided it commits some crime against the gods so heinous that death alone is insufficient as punishment.
[T]he Expulsed, undead mortals cursed and excommunicated by the gods for their crimes.
Expulsed Faithless Knight: The faithless knight was once [a] bold and mighty warrior who, in an act of rashness or cowardice, committed such a violation of his faith’s tenets that he is forever accursed.
Expulsed Faithless Knight, Craven Being: ?
Expulsed False Lover: A person of great charm and beauty in life, a false lover is (or was once) counted among the most exqui-site people in the world. Her name and her face inspired multitudes. She may have started wars with her beauty or ended them with her grace. Ultimately, though, shattered lives and heartbroken lovers have followed in her wake.
Expulsed Forsaken Priest: For most gods, there is no greater crime than to forsake one’s holy vows and lead others away from faith. A forsaken priest has used the divine powers entrusted to him to mislead the world. The forsaken priest has betrayed the highest offices and the most sacred oaths, now wandering the world toppling churches from within or creating heretical sects that subvert the will of the gods.
Expulsed Treacherous Thief: Some people are blessed with in-credible luck and skill. Occasionally such a one betrays the gods who granted those gifts, defrauding those who trusted her and taking everything from those who cannot afford to give. The treacherous thief lies, cheats, and steals everything she can, even going so far as to steal from the gods. Now, in death, the thief suffers in the knowledge that no treasure she misappropriates can ever buy her way out of damnation.
Rizzenspawn Troll: ?
Rizzenspawn Ogre: ?
Rizzenspawn Hill Giant: ?
Maiden of the Glade, Ghost: Bards and storytellers of western and central Ghelspad relate tales of the maiden of the glade and her adventures, suggesting that she is but a ghost or a myth.
Ghost: ?
Mummy, Elite Undead Bodyguard: ?
Powerful Mummy: ?
Mummy, Portable Undead Servant: Canopic Urn of the Undead magic item.
Shadow: If a non-evil humanoid dies from [Dar'Tan's shadow arm] attack, an undead shadow rises from the corpse 1d4 hours later.
Skeleton: When Credas casts animate dead, he creates 1d4 additional skeletons or zombies.
Skeleton, Elite Undead Bodyguard: ?
Advanced Skeleton: ?
Skeleton, Simple-Minded Undead: ?
Undead Familiar Skeleton: ?
Specter, Elite Undead Bodyguard: ?
Vampire, Elite Undead Bodyguard: ?
Arrach, Ancient Wight-Lord: ?
Wraith, Insubstantial Undead: ?
Zombie: When Credas casts animate dead, he creates 1d4 additional skeletons or zombies.
Zombie, Elite Undead Bodyguard: ?
Zombie, Simple-Minded Undead: ?
Undead Familiar Zombie: ?
Canopic Urn of the Undead
Lore. Necromancers across the Scarred Lands create these crude clay urns to fashion a portable undead servant. The necromancer places the specially prepared heart and ashes of a murdered humanoid within the urn, which has been treated with dark alchemical mixtures and powerful necromantic magic.
Wondrous item, very rare (requires attunement by a spellcaster)
You can use an action to conjure a mummy from the urn to serve you for up to 1 hour. Once you use the urn in this way, you can’t use it again until the following dusk. If the mummy is destroyed, the urn becomes inert. It cannot be used to summon another mummy until the create undead spell is cast upon it.
Become Death
Starting at 5th level, you have achieved the knowledge required to become truly undead. You can choose undertake this transformation at any time using special rituals and materials, but you must spend 1,000 gp and one week to do so. Once you undergo the ritual, you gain the following benefits: • Your creature type changes to undead. • Your Constitution increases by 2, to a maximum of 22. • You gain resistance to cold damage. • You are immune to poison damage. • You cannot be exhausted. • You gain Turn Resistance: You have advantage on saving throws against any effect that turns undead.
5e
Undead: Common necromancers, such as those of Hollowfaust, remain living and thus fundamentally apart from their objects of study. Most of these necromancers are mere dabblers compared with those who embrace undeath itself: the loathsome and repellent crypt lords. In Glivid-Autel, Ghelspad’s most twisted necromancers practice the ancient craft of becoming undead.
Crypt Lord Become Death power.
Elite Undead Bodyguard: ?
Undead Minion: ?
Galdor the Deathless, Ravager of Lede, Terrifying Undead Warrior, Warlord, Vangal's Twisted Evil Tool, Herald, Devoted Follower: Galdor was already a fearsome warrior-priest serving the dark god Vangal when the Ravager noticed him many years ago. Pleased with the bloody-minded human, Vangal bade his minions seek out Galdor and invite him to serve as their dark lord’s champion. Galdor enthusiastically accepted the offer and, infused with the power of his god, fought his way to a position of leadership within the notoriously fierce Horsemen of Vangal. Over time, he carved out an empire across the Plains of Lede, and his name struck fear into even the most powerful rulers’ hearts.
In time, adversaries appeared to contend Galdor’s supremacy, including clerics of Madriel and warriors and paladins of Corean, but ultimately, it was jealous traitors from the warlord’s own ranks that would prove his undoing. For years, all challengers had failed; their severed heads decorated the banner poles and saddles of Galdor’s horde. Ultimately, though, one of Galdor’s most trusted lieutenants made secret pacts with agents of Vesh and led a faction of the warlord’s own forces in rebellion. Taken by surprise, Galdor was cornered and defeated at the Battle of Horsehead Canyon. Before he was finally brought down, the furious warpriest slew nearly 100 foes, including his treacherous lieutenant. Their lord slain, the horde disintegrated, its members fleeing headlong into the plains.
And that would have been the end of the matter, had Vangal himself not intervened. No one knows precisely why Vangal brought Galdor back. The Ravager usually forgets his slain champions, nurturing new followers rather than resurrecting old ones, but not so with Galdor. Within a few years of the warlord’s fall, travelers began reporting the appearance of a terrifying, undead warrior riding the plains, gathering recruits and once more uniting the clans into a single horde. Investigating these reports, Mithril’s paladins discovered the awful truth: the new warlord was none other than Galdor himself, animate and unliving, Vangal’s twisted and evil tool.
His vanity and pride are limitless, even though he is an unliving thing, presumably created and kept afoot on Ghelspad by the will of Vangal alone.
Bruticus, Undead Warhorse, Mighty Steed: ?
Jerhard Landereaux, Expulsed False Lover, Thing That Was Once Jerhard Landereaux, Shallow Empty Shell, Former Bard, Undead Bard, Lover: Fifty years after the Divine War, in a world still reeling from that catastrophic conflict, the name “Jerhard Landereaux” was known far and wide. Jerhard was a peerless singer and performer who brought joy and hope to the lives of all who saw him. He sang of great heroes, told inspiring tales, and gave people the strength they needed to prevail in what felt like a dying world. Beloved of Tanil the Bard, Jerhard began to let the fame and fortune get to his head. He grew proud, ever more arrogant, demanding increasingly large sums of money for his performances, even at charitable events put on at the temples of his own patron. He grew more inclined to use his transcendent gifts only for disaffected nobility and others who could pay his exorbitant fees. Then, in Shelzar, his greatest crime involved a priestess of Madriel. There, in the fabled City of Sin, Jerhard agreed to entertain the temple’s visitors — the poor, the sick, and the underprivileged — saying that his performances would heal them and inspire them to great deeds. Yet his true motivation was his lust for High Priestess Iona. Jerhard first tried to extort from her the money taken in on his performances, and then he committed the ultimate sin against Tanil and Tanil’s daughter, Idra: He forced himself upon the virgin priestess. For that crime and for his incredible hubris, the two goddesses inflicted a terrible curse.
Undead Titanspawn: ?
Loren Rizzen, Belsameth Spider, Sad Creature, Tool of Retribution, Faithful Pet, Spidery Thing, Former Priest, Pathetic Creature: In Chern’s final hours, he inflicted a final ignominy upon Scarn: He cursed one of his attackers, a human priest of Madriel whom the titan decapitated even as he fled into the ocean toward Termana. This mighty curse caused the dead priest’s severed head to regain the semblance of life and grow spider legs. The resulting creature attacked everything it faced, and those it bit shared its curse. It roamed the continent, spreading its terrible, gruesome form of undeath to all races, until eventually it drew the goddess Belsameth’s attention; she found a purity of distortion in the creature and became its patroness. The sad creature and its many spawn are thus now known as “Belsameth spiders.” With most such abominations, the Witch Goddess is occasionally kind, but she sometimes closely follows the existence of remarkable Belsameth spiders. Loren Rizzen, the first of its kind, is one of her favorites.
The legend of Loren Rizzen is known everywhere, from childhood yards to throne rooms. But what most do not realize is that the other gods fear that Rizzen’s ultimate loyalty may be to Chern, not the Mistress of Witches, who believes Rizzen her faithful pet. The curse that created Rizzen is an old thing borne of the titans, and Chern may still exert some influence over the spidery thing.
Among the pathetic creature’s more intelligible scrawls, it asks for forgiveness from the Archangel or, equally as often, expresses gratitude to its dark goddess Belsameth, and sometimes it even mourns the fallen titan that cursed it.
Rizzenspawn, Belsameth Spider: Forever cursed to plague the living, the rizzenspawn (often referred to as “Belsameth spiders”) crawl about in perhaps the vilest form of undeath.
The process of becoming a Belsameth spider is gruesome. A victim bitten by the Belsameth Spider, Loren Rizzen, or by one of that accursed creature’s spawn has a chance of becoming one himself. If this happens, the poor victim’s head is dissevered at the neck and sprouts a spider’s body.
Any giant or humanoid can become a rizzenspawn.
A giant or humanoid slain [by a rizzenspawn's bite attack] rises after 2d12 hours as a rizzenspawn in the space of its corpse or in the nearest unoccupied space.
A giant or humanoid slain [by a rizzenspawn troll's bite attack] rises after 2d12 hours as a rizzenspawn in the space of its corpse or in the nearest unoccupied space.
[T]he Rizzenspawn, creatures cursed by the bite of the Belsameth spider, Loren Rizzen.
In Chern’s final hours, he inflicted a final ignominy upon Scarn: He cursed one of his attackers, a human priest of Madriel whom the titan decapitated even as he fled into the ocean toward Termana. This mighty curse caused the dead priest’s severed head to regain the semblance of life and grow spider legs. The resulting creature attacked everything it faced, and those it bit shared its curse. It roamed the continent, spreading its terrible, gruesome form of undeath to all races, until eventually it drew the goddess Belsameth’s attention; she found a purity of distortion in the creature and became its patroness. The sad creature and its many spawn are thus now known as “Belsameth spiders.”
A giant or humanoid slain [by Loren Rizzen's bite attack] rises after 1d4 hours as a rizzenspawn† in the space of its corpse or in the nearest unoccupied space.
Rizzenspawn, Abomination: ?
Remarkable Belsameth Spider: ?
Rizzenspawn, Foul Creature: ?
Rizzenspawn Troll, Sample Rizzenspawn: ?
Undead Slave: ?
Undead Servitor: Now, with many calling him the “Black Messiah,” Lucian feels he has at last garnered the power and influence that he always craved, and his experiments grow more and more elaborate. He is currently developing a true ritual intended to slay the entire population of a town or village and transform them into undead servitors.
Insubstantial Undead: ?
Necazzar, Undead Raven Familiar, Bird: ?
Undead Servant: ?
Undead Guardian: ?
The Hunter of Vesh, Undead: Still others suggest that he is actually the Dark Motak Vigil’s master, who supposedly perished after betraying his fellows but who now lives on (or is one of the undead), seeking vengeance.
Mistress Yvestil, Mistress of Glivid-Autil, Crypt Lady, Especially Ambitious Practitioner of the Dark Arts, Pale Skeletally Thin Creature With Parchment-Like Flesh and Hollow Faintly Glowing Green Eyes: ?
Eboe, Skeletal Snake Familiar: ?
Powerful Undead Servitor: ?
Simple-Minded Undead: ?
Incorporeal Undead: ?
Undead Familiar Blood Hawk: ?
Undead Familiar Constrictor Snake: ?
Undead Familiar Giant Poisonous Snake: ?
Undead Familiar Skeleton: ?
Undead Familiar Wolf: ?
Undead Familiar Zombie: ?
Expulsed: Sometimes, the gods can be just as foolish as any mortal. Deities can become so smitten with a person that they grant him or her special attention and favors. These beloved of the gods are often faster, smarter, swifter, or more beautiful than any other child, and most go on to become mighty warriors, gifted poets, holy men, and others whom the gods expect to live up to these great gifts. In some rare cases, though, a mortal betrays a god’s trust. With a single act, these blessed individuals turn their backs on their sacred pacts and are utterly forsaken. These tormented spirits, however, linger on in the world of the living. They cling to hate, to hubris, to the supernal knowledge of the self, and they are so arrogant that they believe it was the god(s) who failed them. They become the Expulsed, and their influence can topple kingdoms, destroy nations, and lead whole flocks astray from the divines’ light.
Any humanoid can become one of the Expulsed, provided it commits some crime against the gods so heinous that death alone is insufficient as punishment.
[T]he Expulsed, undead mortals cursed and excommunicated by the gods for their crimes.
Expulsed Faithless Knight: The faithless knight was once [a] bold and mighty warrior who, in an act of rashness or cowardice, committed such a violation of his faith’s tenets that he is forever accursed.
Expulsed Faithless Knight, Craven Being: ?
Expulsed False Lover: A person of great charm and beauty in life, a false lover is (or was once) counted among the most exqui-site people in the world. Her name and her face inspired multitudes. She may have started wars with her beauty or ended them with her grace. Ultimately, though, shattered lives and heartbroken lovers have followed in her wake.
Expulsed Forsaken Priest: For most gods, there is no greater crime than to forsake one’s holy vows and lead others away from faith. A forsaken priest has used the divine powers entrusted to him to mislead the world. The forsaken priest has betrayed the highest offices and the most sacred oaths, now wandering the world toppling churches from within or creating heretical sects that subvert the will of the gods.
Expulsed Treacherous Thief: Some people are blessed with in-credible luck and skill. Occasionally such a one betrays the gods who granted those gifts, defrauding those who trusted her and taking everything from those who cannot afford to give. The treacherous thief lies, cheats, and steals everything she can, even going so far as to steal from the gods. Now, in death, the thief suffers in the knowledge that no treasure she misappropriates can ever buy her way out of damnation.
Rizzenspawn Troll: ?
Rizzenspawn Ogre: ?
Rizzenspawn Hill Giant: ?
Maiden of the Glade, Ghost: Bards and storytellers of western and central Ghelspad relate tales of the maiden of the glade and her adventures, suggesting that she is but a ghost or a myth.
Ghost: ?
Mummy, Elite Undead Bodyguard: ?
Powerful Mummy: ?
Mummy, Portable Undead Servant: Canopic Urn of the Undead magic item.
Shadow: If a non-evil humanoid dies from [Dar'Tan's shadow arm] attack, an undead shadow rises from the corpse 1d4 hours later.
Skeleton: When Credas casts animate dead, he creates 1d4 additional skeletons or zombies.
Skeleton, Elite Undead Bodyguard: ?
Advanced Skeleton: ?
Skeleton, Simple-Minded Undead: ?
Undead Familiar Skeleton: ?
Specter, Elite Undead Bodyguard: ?
Vampire, Elite Undead Bodyguard: ?
Arrach, Ancient Wight-Lord: ?
Wraith, Insubstantial Undead: ?
Zombie: When Credas casts animate dead, he creates 1d4 additional skeletons or zombies.
Zombie, Elite Undead Bodyguard: ?
Zombie, Simple-Minded Undead: ?
Undead Familiar Zombie: ?
Canopic Urn of the Undead
Lore. Necromancers across the Scarred Lands create these crude clay urns to fashion a portable undead servant. The necromancer places the specially prepared heart and ashes of a murdered humanoid within the urn, which has been treated with dark alchemical mixtures and powerful necromantic magic.
Wondrous item, very rare (requires attunement by a spellcaster)
You can use an action to conjure a mummy from the urn to serve you for up to 1 hour. Once you use the urn in this way, you can’t use it again until the following dusk. If the mummy is destroyed, the urn becomes inert. It cannot be used to summon another mummy until the create undead spell is cast upon it.
Become Death
Starting at 5th level, you have achieved the knowledge required to become truly undead. You can choose undertake this transformation at any time using special rituals and materials, but you must spend 1,000 gp and one week to do so. Once you undergo the ritual, you gain the following benefits: • Your creature type changes to undead. • Your Constitution increases by 2, to a maximum of 22. • You gain resistance to cold damage. • You are immune to poison damage. • You cannot be exhausted. • You gain Turn Resistance: You have advantage on saving throws against any effect that turns undead.
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