Undead Origins


log in or register to remove this ad


The Forgotten Gate
5e
Lesser Bound Undead: ?
Podenkrey Geldenkett, Lesser Bound Undead, Mummified Corpse: How a bound undead found itself locked in this cell, however, is a curious tale indeed. During the final evacuation of the Deeplands at the end of the Age of Darkness, before the halls were sealed by the warders, a dwarf thief named Podenkrey Geldenkett tried to slip out with a chest of treasures looted from the Deepland ruins. He might have gotten away with it, had the guards not noticed the inclusion of the crown of King Hethkett III, the last High King of the Donarzheis Mountains, among his treasures. How the crown came into his possession is a twisted tale, too long to cover here, but the guards were not amused. They confiscated his belongings and locked him in this cell.
Sadly for the guards, a day later a warband of endrori attacked the tower and killed the soldiers. Even worse for Podenkrey, the endrori didn’t notice him, leaving him locked away in his cell. With no way out, Podenkrey slowly died of thirst over the next few days.
For a time, Podenkrey’s ghost roamed the tower, unnaturally bound to the place due to the traumatic nature of his death. As he slowly went mad from despair over his fate, one of his last cogent thoughts was, “At least things can’t get worse.” This proved incorrect.
Six months after his death, well before the warders came and sealed this entrance, an abomonae, fleeing the avatars who hunted it, used the tower to enter the Deeplands. As it passed through, its essential form collided with Podenkrey’s spirit, resulting in a terrible and unexpected outcome. The abomonae’s corruption energized the few threads of essence still binding Podenkrey to his corporeal form, rebinding his spirit to his decomposing corpse. To his utter surprise and horror, Podenkrey returned to the world of the living—or in his case, unliving—as a bound undead.
Podenkrey Geldenkett, Ghost: How a bound undead found itself locked in this cell, however, is a curious tale indeed. During the final evacuation of the Deeplands at the end of the Age of Darkness, before the halls were sealed by the warders, a dwarf thief named Podenkrey Geldenkett tried to slip out with a chest of treasures looted from the Deepland ruins. He might have gotten away with it, had the guards not noticed the inclusion of the crown of King Hethkett III, the last High King of the Donarzheis Mountains, among his treasures. How the crown came into his possession is a twisted tale, too long to cover here, but the guards were not amused. They confiscated his belongings and locked him in this cell.
Sadly for the guards, a day later a warband of endrori attacked the tower and killed the soldiers. Even worse for Podenkrey, the endrori didn’t notice him, leaving him locked away in his cell. With no way out, Podenkrey slowly died of thirst over the next few days.
For a time, Podenkrey’s ghost roamed the tower, unnaturally bound to the place due to the traumatic nature of his death. As he slowly went mad from despair over his fate, one of his last cogent thoughts was, “At least things can’t get worse.” This proved incorrect.
 
Last edited:





The Soburin Primer
5e
Adeddo-Oni: Chaotic oni, Imperial Dragons, and rogue Kengen generals each pose a great threat to the clans but nothing menaces the continent like the Mists of Akuma. The corrupting fog is remembered through whispered myths from the ancient past (before even the Ichizoku Wars) and it has returned once more to terrify the populace, sowing chaos across the land. Since their reappearance demons and oni have been growing more common, but worse than that is what happens to men or beasts who find themselves exposed to the cursed haze for too long—changing into horrific monsters intent only on bloodlust and violence.
Misted condition level 8.
Adeddo-Oni, Freakish Monster, Horrific Monster Intent Only on Bloodlust and Violence: ?
Necroji: [A]bominable undead soldiers crafted by Ropaeo necroscientists.
Necroji, Abominable Undead Soldier: ?

New Condition: Misted
Misted is measured in eight levels. An effect can give a creature one or more levels of misted, as specified in the effect’s description. Creatures always have a minimum number of levels of misted condition equal to their Haitoku modifier. Kami, oni, and tsukumogami are immune to the misted condition.
Table: Misted Effects
Level Effect
1 Mild auditory effect
2 Mild visual effect
3 Speed +10 feet during combat; Disadvantage on Dignity ability checks
4 Severe auditory effect
5 Severe visual effect
6 Visible physical mutation, providing +1 to two attributes, –1 to one attribute; Disadvantage on Dignity saving throws and you gain the hated condition
7 Ignore the first 3 points of damage from each attack or spell
8 Death and transformation into adeddo-oni
Auditory and visual effects are not perpetual but they are frequent and obvious when they occur. Some example effects are:
Mild Auditory Effect. A disembodied voice repeats everything you say in a barely audible whisper.
Mild Visual Effect. Your hands and feet smolder with red energy during your katas.
Severe Auditory Effect. Whenever you draw your weapon a clap of thunder echoes around you.
Severe Visual Effect. Whenever your ire is raised (even slightly), your image stretches and distorts to make you appear look much larger and more demonic than you are.
 



Remove ads

Top