Barrowmaze Complete
Labyrinth Lord
Barrow Abomination: A Barrow Abomination is a physical manifestation of Nergal’s chaos energy and the corruptive power of The Tablet of Chaos.
Barrow Ghast, Greater Ghast: ?
Barrow Mummy: ?
Barrow Wight: Tablet of Chaos relic.
Coffer Corpse: ?
Corpse Candle: Anyone killed by a corpse candle has a 10% chance of rising as one in 1d4 rounds.
Crypt Shade: Spawned from chaos and lingering hate, crypt shades feed on the fear and pain of their victims.
Crypt Shade Greater: Spawned from chaos and lingering hate, these monsters feed on the fear and pain of their victims.
Crypt Knight: Crypt Knights are all that remain of a secret martial order—the Black Legion—devoted to Nergal, God of the Underworld. When The Tablet of Chaos was hidden, the order gathered together and willingly allowed their life energy to be drained by Nergal’s undead. They rose in death as crypt knights devoted to the protection of the Dark God’s great temples and The Tablet of Chaos.
In addition, the close proximity of The Tablet has spawned new forms of undead, including Crypt Knights, former antipaladins of Nergal, and Spectral Dead, ghostly phantoms that endlessly wander the dark corridors of Barrowmaze.
Crypt Thing: ?
Death Knight: It is unknown if they achieved their state through a fall from grace or if they were created by the dark gods.
Undead Warhorse: ?
Ghaist: ?
Giant Ant Exoskeleton: These undead creatures are the dry animated husks of giant ants.
Huecuva: ?
Lich-Dragon: A lich-dragon is the combination of a Lich and a Black Dragon.
Mummy of Zuul: A mummy of Zuul is a former priest of the chaos deity of the elements.
When The Tablet of Chaos was brought to Barrowmaze, it began twisting and further corrupting Lorktho, his minions, and the elemental sepulchers.
Mummy Lord: Mummy lords were powerful clerics in life and have survived for centuries in a state of undeath.
Mummy Lord Age 201-300: ?
Mummy Lord Age 301-400: ?
Mummy Lord Age 401-500: ?
Mummy Lord Age 501+: ?
Neb'Enakhet, Mummified Cat: ?
Phantom: ?
Poltergeist: ?
Shadow: Should a being be drained to STR 0 [by a shadow], it immediately transforms into a shadow.
Skeletal Naga, Barrow Naga: Sages say that necromancers and dark priests possess the secrets of animating the skeleton of a guardian naga.
Skeleton Black, Black Bones: Black skeletons, or black bones, are the skeletal remains of mighty warriors infused with dark magic to make them stronger than a standard skeleton.
Skeleton Exploding Bone, Exploding Bones: ?
Skeleton Fossil: Inside the box are the bone remains of a cleric and a small leather bag filled with 2d10 fossilized hydra’s teeth. If thrown on the ground, Fossil Skeletons AL: C, AC: 6, HD: 2, #AT: 1, DMG: 1d8, will emerge in 1d4 rounds and obey the bidding of the PC who scattered the teeth.
Skeleton Sapphire: ?
Skeleton Warrior, Skeletal Warrior: A skeletal warrior exists in an undead state because its soul was trapped in a golden circlet.
Son of Gaxx/Daughter of Gaxx: Moreover, with each hit [from a Son of Gaxx] Rot Grubs may (50%) burrow into the body of a struck character. If so, consult the entry for Rot Grubs for more information. If the Rot Grubs kill the character s/he will rise in 1d3 days as a Son or Daughter of Gaxx.
Tablet of Chaos relic.
Spectral Dead: The spectral dead are the incorporeal spirits of warriors interred in Barrowmaze long ago. They have heard the call to rise that emanates from The Tablet of Chaos, but their physical remains have disintegrated to dust. With no bones to occupy, these vengeful spirits wander Barrowmaze aimlessly, particularly in the areas close to The Tablet.
In addition, the close proximity of The Tablet has spawned new forms of undead, including Crypt Knights, former antipaladins of Nergal, and Spectral Dead, ghostly phantoms that endlessly wander the dark corridors of Barrowmaze.
If the remains of the knights are disturbed they will rise as Spectral Dead.
Zombie Funeral Pyre, Bombie: Funeral pyre zombies, sometimes referred to as “Bombies” by veteran adventurers, are a strange necromantic construct.
An assortment of 11 different zombies have risen here in response to The Tablet of Chaos.
Zombie Juju: An assortment of 11 different zombies have risen here in response to The Tablet of Chaos.
Zombie Ravenous: An assortment of 11 different zombies have risen here in response to The Tablet of Chaos.
Undead: Moreover, The Tablet of Chaos, secreted in a vast labyrinthine burial site, has defiled the sanctity of the crypts. The relic has called the dead and commanded them to rise from their graves!
Prior to his presumed death, Nergal ensured his followers interred his most powerful artifact, The Tablet of Chaos, deep in Barrowmaze. Over time The Tablet has called the dead to rise.
The Acolytes [of Orcus] commonly raise their own dead to serve as foot soldiers.
The Tablet of Chaos, an ancient relic created by Nergal himself, continues to exert his power and is the reason why the dead have risen in Barrowmaze.
The Necromancers will then search the bodies, animate several undead, and head north and east.
Tablet of Chaos relic.
Ascyet Vie Yannarg, The Keeper of the Tablet, Lich: Foreseeing the treachery of his sons Orcus and Set, Nergal commanded Yannarg to hide The Tablet within a series of secret vaults, where his sons’ followers could not reach it. Nergal promised him that through The Tablet he would wield great power, and so he, and several other dark priests, were entombed to guard The Tablet for eternity. When Yannarg closed his eyes for the last time, he reopened them as a lich and became The Keeper of the Tablet.
In life, The Keeper was known by the name Ascyet (Az-say-et) Vie Yannarg. Yannarg was a powerful necromancer and cleric of Nergal. Yannarg received The Tablet from Nergal himself and was charged with burying the relic deep in Barrowmaze. Upon his death, The Tablet elevated him to lichdom and he has devoted himself to its protection.
Ossithrax Pejorative, Lich-Dragon: However, The Tablet of Chaos has had an effect most unexpected. Its eldritch energy has animated the skeletal remains of Ossithrax Pejorative.
For centuries, Ossithrax Pejorative, an ancient black dragon, ruled the Barrowmoor swamp and laid waste to the surrounding region. He tunneled below a huge barrow mound and into the Great Temple of Nergal (#375). There he sat upon his vast hoard, and in time, died jealously clutching his gold.
Untold centuries passed, and slowly the chaos energy of The Tablet began calling to him to return to his now skeletal form. Ossithrax awoke as a Lich-Dragon, a monster that is both a lich and an Ancient Black Dragon.
Untold centuries passed and slowly the chaos energy of The Tablet began calling to Ossithrax to return to his now skeletal form. Ossithrax awoke as a Lich-Dragon, a monster that is both a Lich and a Black Dragon.
The power of The Tablet has also raised the terrible Ossithrax Pejorative.
Grizelda the Ghastly Gourmet, Greater Ghast: ?
Skeleton: The Chosen were fanatical followers of Nergal, led by High Priest Rendar Serouc, and have risen in response to the proximity of the Pit and the presence of The Tablet of Chaos.
Zombie: The Chosen were fanatical followers of Nergal, led by High Priest Rendar Serouc, and have risen in response to the proximity of the Pit and the presence of The Tablet of Chaos.
Ghoul: ?
Ghast: The Chosen were fanatical followers of Nergal, led by High Priest Rendar Serouc, and have risen in response to the proximity of the Pit and the presence of The Tablet of Chaos.
Wight: A humanoid slain by a barrow wight will rise as a normal wight in 1d6 rounds.
Anyone reduced to zero hit points [by the glyphs of the Tomb of the Sacred Blade], including hirelings, will immediately rise as a Wight.
These are former adventurers who had their life force drained.
Wraith: Tablet of Chaos relic.
Vampire: ?
Mummy: ?
Glossmira, Groaning Spirit: ?
Magic-User Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Homunculus Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Thief Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Hell-Hound Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Tavern Drunk Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Elf Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Blind Man Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Dwarf Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Mummy Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Marionette Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Evil Cleric Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Minotaur Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Succubus Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Cyclops Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Old Witch Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Zombie Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Seasick Pirate Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Slovenly Trull Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Nagging Wife Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Old Paladin Severed Head: This crypt contains the bizarre experiments of a strange wizard who converted severed heads into magical items. In a (brief) fit of regret he gathered them all together and buried them here.
Dhekeon, Skeletal Warrior: Many centuries ago, when the clerics of St. Ygg, the God of Righteousness, learned of Barrowmaze and the Pit of Chaos, they created a unique magic item called the Fount of Law. They charged their most devout paladins, including myself, with the task of throwing the Fount into the Pit and closing it forever. Led by Sir Guy de O’Veargne, we fought our way through Nergal’s undead hordes. We were about to complete our great quest—and then I betrayed my fellow knights.
Seduced by the promise of wealth and power, I, Dhekeon, once a noble young paladin of St. Ygg, lured my fellow knights into a trap. I murdered Sir Guy myself with a thrust of my sword. The remaining knights were overrun and put to death. The followers of Nergal then buried me alive within this barrow. I am a traitor and a liar.
Upon my death, St. Ygg refused to embrace me in the afterlife. Instead, the God of Righteousness sent me back and cursed me to walk the realm for eternity as one of the very undead abominations I swore to destroy.
Bareus of Barrowcrest, Wraith: ?
Emil Muzz, Barrow Ghast: ?
The Green Mummy, Unique Barrow Mummy: ?
Lizardman Crypt Knight: ?
Lord Varghoulis, Death Knight: ?
Rheuts Ool, Ghaist: ?
Yellow Glowing Skeleton: ?
Vermingetrix the Reaver, Funeral Pyre Zombie: Vermingetrix was an evil warrior of repute in the days before the coming of the Ironguards to this area of the realm. Due to the Tablet of Chaos he has animated into a more powerful and sentient Funeral Pyre Zombie.
Sir Guy de O'Veargne, Ghost: ?
Ghost: ?
Groaning Spirit, Banshee: ?
Spectre: A terrible Spectre has risen here in response to The Tablet of Chaos.
Tablet of Chaos relic.
Rendar Serouc, Barrow Wight: The Chosen were fanatical followers of Nergal, led by High Priest Rendar Serouc, and have risen in response to the proximity of the Pit and the presence of The Tablet of Chaos.
Krisella, Halfling Ghast: ?
Arnaxella, Human Ghast: ?
Parnell, Ghoul: ?
Nileed Enad, Greater Crypt Shade: Anyone who enters will disturb the final resting place of Nileed Enad, a follower of Nergal in life. The Tablet of Chaos has called to him, and he has risen as a terrible undead monster, a Greater Crypt Shade.
Yasuq-Jac, Wight: ?
Uthuk Amon Thar, Vampire: Thar has heard the call of The Tablet and has risen as a great and terrible Vampire.
Fecal Nul, Spectre: ?
Zvin Lorktho, Mummy Lord: When The Tablet of Chaos was brought to Barrowmaze, it began twisting and further corrupting Lorktho, his minions, and the elemental sepulchers.
Sir Huxley Tallbow: ?
Sir Wildrif Raurriel, Ghost: ?
Roeth Blackshield, Wraith: ?
Able Blackshield, Wraith: ?
Hephacates, Spectral Dead: ?
Minos the Minotaur, Ghast: If Minos is killed, and the Tablet of Chaos has not been destroyed, he will rise in 1d4 days as a ghast and seek his revenge on the PCs.
Broodina, Daughter of Gaxx: ?
Rorteb Meerab, Barrow Wight: ?
Lich: Tablet of Chaos relic.
The Tablet of Chaos
Sages only speculate as to the origin of The Tablet of Chaos. Some believe The Tablet was created by Nergal himself. Others suggest a supreme being—the all-father of the gods—gave a great tablet of knowledge to the pantheon of law, neutrality, and chaos.
Regardless of the origin, it is known that Nergal possessed the relic for millennia. Upon learning of the coming betrayal of his sons Orcus and Set, he hid The Tablet with his most loyal followers. Nergal instructed them to seek the ancient crypts of Barrowmaze and to bury The Tablet behind many wards and traps. Nergal’s most powerful follower became a lich of great power—known as The Keeper of the Tablet—to safeguard the relic until he returned.
Prime Power:
1. Nergal’s Beckoning: This power is a stronger, more powerful, mass-effect form of the spell Animate Dead. Nergal’s Beckoning animates the dead and they remain animated until destroyed. Unlike the spell Animate Dead, which limits the total number of undead created, Nergal’s Beckoning produces a mass effect. All remains within 1 mile of The Tablet of Chaos, starting with those closest in proximity and extending outward, are affected. However, the undead created by The Beckoning are not animated immediately. Rather, it is the prolonged and sustained exposure to The Tablet over time that calls the dead to rise.
Major Benign Effects:
1. Wither Life: When this power is used, a beam of dark energy extends from The Tablet and automatically strikes a single target. Roll 1d20. The result is the number of Constitution points, or life essence, drained from the target. If the number exceeds the total constitution of the victim, the target will rise immediately as a (roll 1d4):
Wither Life 1. Son of Gaxx 2. Wraith 3. Barrow Wight 4. Spectre
2. Scarab Plague: The possessor can cast an Insect Plague (1/day) at 20th level of magic use.
Minor Benign Effects:
1. Animate Dead: The wielder of The Tablet can cast Animate Dead three times per day at 20th level of magic use.
2. Speak with Dead: The possessor of The Tablet can cast Speak with Dead three times per day at 20th level of magic use.
Major Malevolent Effects:
1. Alignment Change: The alignment of the possessor changes immediately to Chaos/Evil.
2. Keeper of the Tablet: The Tablet both consumes the possessor’s life essence and imbues it with negative energy over time. Upon death, The Tablet elevates its possessor to lichdom, thus always ensuring a Keeper of the Tablet.
Minor Malevolent Effects:
1. Pollute Holy Water: All holy water within 50 feet of The Tablet of Chaos is instantly polluted.
2. Decay Vegetation: All vegetation within 30 feet of The Tablet of Chaos withers and dies.
Destroying The Tablet of Chaos
The Tablet is impervious to spells, physical attacks, and most magic items. The Tablet can be destroyed by sundering a powerful lawful-aligned magic item or weapon against it. Examples include the Fount of Law, the Aspergillum of Palantis, Caliburn, the Armature of Palantis, the Spear Predestined, or an item deemed appropriate by the Referee.
Alternate Ending: If Dhekeon is present when the PCs reach The Tablet he will exclaim, “My time has come my friends. Blessed St. Ygg has told me what I must do. Farewell.” He will then destroy The Tablet and himself by sundering his mighty two-handed sword +3 on the relic.
Dhekeon, his sword, and The Tablet will all be consumed in a great explosion of chaos energy. The PCs will then be teleported to #232.