Undead Origins

Voadam

Legend
Pathways Bestiary

Pathways Bestiary
Pathfinder 1e
Dread Banshee Creature: Like a normal banshee, a dread banshee is the enraged spirit of a female creature who either betrayed those she loved or was herself betrayed.
“Dread banshee” is an acquired template that can be added to any living, intelligent creature.
Rhysssla the Releaser, Dread Banshee Serpentfolk: ?
Dread Crucifixion Spirit: Dread crucifixion spirits are the ghostly remains of living beings executed through crucifixion. Their souls or spirits having not entirely departed the Material Plane, have risen to seek vengeance on the living, particularly clerics or other divine spellcasters whom they blame for forsaking them and allowing them to die in such a ghastly manner.
“Dread crucifixion spirit” is an acquired template that can be added to any living creature whose body could be subject to crucifixion (for example one could not crucify a gibbering mouther).
Any creature with a Charisma score of 15 or higher that is killed by a dread crucifixion spirit’s crucify soul rises as a crucifixion spirit in 1d4 rounds.
Malaki the Martyr, Dread Crucifixion Spirit Four-Armed Gargoyle: ?
Dread Phantom Armor: Dread Phantom Armor arises only from the corpses of a trusted ally who murders his comrades in a sudden betrayal, the armor also must have been a gift from his former allies.
“Dread Phantom Armor” is an acquired template that can be added to any creature that can wear armor (including barding). This usually means it is corporeal and has a humanoid or equine figure of some kind, though this is not always the case.
Hollow of the Hallow, Dread Phantom Armor Cold Giant: ?
Dread Revenant: A dread revenant is the animate remains of a sentient creature whose desire to fulfill a special goal is so powerful it allows it to return from beyond the grave. This can also happen when a powerful deity or ethos returns a dead champion from ages past, disturbing the champion’s well-earned rest, forcing the dread revenant to go on a quest that no living mortal would dare to undertake.
“Dread revenant” is an acquired template that can be added to any living corporeal creature (referred to hereafter as the base creature).
Revered Father Kal'fa, Pillar of Faith, Dread Revenant Roper: ?
Dread Sayona: Stories of their origins claim that the first was a vain human who grew old and whose lover left for a younger paramour; the spurned human gained revenge by bathing in the blood of the faithless lover’s children, then committed suicide. Cursed by the gods for such a vile act, dread sayona now wander the world crying tears of blood and preying on beautiful young creatures—slaying them, stealing their beauty, and transforming them into ghastly undead fiends to forever share the dread sayona’s fate.
“Dread Sayona” is an acquired template that can be added to any creature with an Intelligence score of 3 or greater (referred to hereafter as the base creature).
When a dread sayona kills a creature with its absorb blood or blood drain ability, the victim rises 24 hours later as a dread ghoul with the blood drain ability. A protection from evil or gentle repose spell cast on the corpse prevents this.
Llorona, Dread Sayona Scorpionfolk: ?
Iron Lich: Some creatures, in order to gain power and immortality, exchange their mortal flesh for a complex mechanical apparatus that sustains their existence. Its soul-powered furnace powers its intricate system of pumps and pistons granting it mobility and massive strength.
“Iron Lich” is an acquired template that can be added to any living creature capable of creating the required mechanical body, or to any standard lich.
Soultill, Iron Lich Human Sorcerer 7/Harrower 7: ?
Lostling: Lostlings are the pitiful corpses of disoriented individuals who died in the wilderlands from starvation, accident, or madness.
“Lostling” is an acquired template that can be added to any corporeal creature (referred to hereafter as the base creature).
Any creature killed by a lostling, including those that die as an indirect result of its aura of disorientation, rises as a lostling in 1d4 days If a lostling creature is CR 11 or higher this changes to 1d4 rounds.
Unvoliant the Vanishing Venom, Lostling Phase Spider: ?
Red Jester: Red jester creatures are the undying remnants of court jesters who were executed by their ruler, though it is worth noting that humans are not the only race to employ fools. Some legends tell that the Demon Prince of the Undead creates them to serve as his court fools, though he often turns them out once he grows bored with them.
“Red Jester” is an acquired template that can be added to any creature with and Intelligence of 13 or higher and the ability to draw cards from a deck of many things. This usually means it is corporeal and has a humanoid figure of some kind along with the wit to amuse folk, though this is not always the case.
The Court Fool of the Pit of Bones, Red Jester Balor: ?
Witchfire: The fell powers of undeath rejoice when an exceptionally vile hags, harpy, or witch dies, transforming these wicked crones into incorporeal undead known as witchfires.
Though most witchfire creatures are female, male witches and the rare male hag or harpy can also become a witchfire creature.
Witchfire creature is an acquired template that can be added to any living, intelligent, creature that has hexes or hex-like abilities, or innate spell-like abilities of 2nd level or higher, or innate abilities to curse or charm foes.
Mabyn The Burning Silence, Witchfire Mute Hag: ?

Undead: Agent of Chaos Creature's Chaos field power mishap number 50.
Undead are once-living creatures animated by spiritual or supernatural forces.
Nightshade: Nightshades are monstrous undead composed of shadow and evil.

Agent of Chaos Creature's Chaos field power mishap number 50.
50 If the target is slain within 1 day per level of the spell, the target rises as an undead immediately (undead type is subject to GM adjudication).
 
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Voadam

Legend
Ponyfinder Campaign Setting

Ponyfinder Campaign Setting
5e
Undead: Vampiric Sorcerous Origin Ruler of the Night power.
Every attempt to march an army on the city of Tramplevania had been met with mountain trained pegasi harassing from all angles, using the terrain they knew so well to wear down invading armies before they could reach the city gates. The frequent violence has given rise to restless spirits of those same invaders lurking in the trails leading to the city, seeking revenge on the living.
Unfulfilled: Unfulfilled are ponies that have died in the middle of a task they considered to be vital to their life’s destiny, usually in an very sudden and/or traumatic fashion. Occasionally, an unfulfilled can be created when a pony dies thinking their destiny never had a chance.

Pathfinder 1e
Unfulfilled: Unfulfilled are ponies that have died in the middle of a task they considered to be vital to their life’s destiny, usually in an very sudden and/or traumatic fashion. Occasionally, an unfulfilled can be created when a pony dies thinking their destiny never had a chance.

Undead: Vampiric Sorcerer Bloodline Ruler of the Night power.
Every attempt to march an army on the city of Tramplevania had been met with mountain trained pegasi harassing from all angles, using the terrain they knew so well to wear down invading armies before they could reach the city gates. The frequent violence has given rise to restless spirits of those same invaders lurking in the trails leading to the city, seeking revenge on the living.
 
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Voadam

Legend
Ponyfinder Everglow Bestiary

Ponyfinder Everglow Bestiary
5e
Skeletal Pony Slinger: ?
Zombie Pony: Raised by necromancers who clearly do not pay the most cursory of lip-service to the goddess of death, this abomination of the forces of nature known simply as a ‘zombie’ is at once everything that any sane adventurer should fear.

Pathfinder 1e
Skeletal Pony Slinger, Pony Skeletal Champion Warrior 1: ?
Zombie Pony, Pony Zombie Warrior 2: Raised by necromancers who clearly do not pay the most cursory of lip-service to the goddess of death, this abomination of the forces of nature known simply as a ‘zombie’ is at once everything that any sane adventurer should fear.
 
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Voadam

Legend
Pure Steam Campaign Setting

Pure Steam Campaign Setting
Pathfinder 1e
Reanimated Corpse: Reanimated Corpses are forced into the vile state by mad scientists who use illegal reagents.
“Reanimated” is an acquired template that can be added to any corporeal creature (other than an undead).
Reanimated Human: ?
Fast Reanimated Corpse: ?
Plagued Reanimated Corpse: These reanimated corpses carry a terrible disease that perpetuates their undead lineage—those infected by a plagued reanimated corpse’s contagion rise as reanimated corpses themselves when they perish.
Anyone who dies while infected with unliving rot rises as a plagued reanimated corpse in 2d6 hours.

Unliving rot: slam; save Fort DC = 10 + 1/2 the reanimated’s Hit Dice + the reanimated’s Cha modifier; onset 1d4 days; frequency 1/day; effect 1d2 Con, this damage cannot be healed while the creature is infected; cure 2 consecutive saves. Anyone who dies while infected rises as a plagued reanimated corpse in 2d6 hours.
 
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Voadam

Legend
Races of Obsidian Twilight

Races of Obsidian Twilight
Pathfinder 1e
Calix Sabinus: ?

Vampire: ?
Ghost: The necrotic energy of the meteor combined with the huge number of casualties from the impact and its aftermath has meant an enormous amount of spiritual energy has encompassed Abaddon. This, in turn, means a tremendous number of ghosts arisen over time.
Those who have died in more recent times are not the confused and sorrowful dead of the cataclysm. Those who have died in this new age are the victims of the undead lords and, while dead themselves, they have little or no sympathy for the liches, vampires, ghasts and other dead that form the new aristocracy. What has caused these dead to linger on in the world is their mistreatment at the hands of the powers that be and their desire for bloody and violent revenge, goals that they share with many of the living.
Ghoul: ?
Lich: ?
Wight: ?
Zombie: ?
Ghast: ?
 
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Voadam

Legend
Races of Obsidian Twilight: Osirian

Races of Obsidian Twilight: Osirian
Pathfinder 1e
Zombie: The position of the Osirians as the favored of the gods did not spare them from the cataclysm that turned Abaddon upside down, already giving way to some of the other species the Osirians were struck a hammer blow by the fall of the meteor and their ancestral homelands were some of the worst affected by the necromantic miasma and negative energies released by the impact.
The Osirians died in droves from the impact, from its aftermath and from the lingering effects of the necromantic radiation, subverting their bodies day by agonizing day and raising so many of them as zombies, skeletons and ghosts that the Osirians rapidly learned harsh lessons in dismemberment before burial and the building of secure and warded tombs.
Skeleton: The position of the Osirians as the favored of the gods did not spare them from the cataclysm that turned Abaddon upside down, already giving way to some of the other species the Osirians were struck a hammer blow by the fall of the meteor and their ancestral homelands were some of the worst affected by the necromantic miasma and negative energies released by the impact.
The Osirians died in droves from the impact, from its aftermath and from the lingering effects of the necromantic radiation, subverting their bodies day by agonizing day and raising so many of them as zombies, skeletons and ghosts that the Osirians rapidly learned harsh lessons in dismemberment before burial and the building of secure and warded tombs.
Ghost: The position of the Osirians as the favored of the gods did not spare them from the cataclysm that turned Abaddon upside down, already giving way to some of the other species the Osirians were struck a hammer blow by the fall of the meteor and their ancestral homelands were some of the worst affected by the necromantic miasma and negative energies released by the impact.
The Osirians died in droves from the impact, from its aftermath and from the lingering effects of the necromantic radiation, subverting their bodies day by agonizing day and raising so many of them as zombies, skeletons and ghosts that the Osirians rapidly learned harsh lessons in dismemberment before burial and the building of secure and warded tombs.
 
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Voadam

Legend
Races of Obsidian Twilight: Raijin

Races of Obsidian Twilight: Raijin
Pathfinder 1e
Ghost: The necrotic energy of the meteor combined with the huge number of casualties from the impact and its aftermath has meant an enormous amount of spiritual energy has encompassed Abaddon. This, in turn, means a tremendous number of ghosts arisen over time. In the beginning many of these were mindless spectres, the traumatised dead from what seemed like the end of the world but over time these have been winnowed down and replaced with the new dead.
Those who have died in more recent times are not the confused and sorrowful dead of the cataclysm. Those who have died in this new age are the victims of the undead lords and, while dead themselves, they have little or no sympathy for the liches, vampires, ghasts and other dead that form the new aristocracy. What has caused these dead to linger on in the world is their mistreatment at the hands of the powers that be and their desire for bloody and violent revenge, goals that they share with many of the living.
Lich: ?
Vampire: ?
Ghast: ?
 
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Voadam

Legend
Rule Zero: Underlings Bonus

Rule Zero: Underlings Bonus
Pathfinder 1e
Undead Underling: Undead Lord feat.

Skeleton Underling ?

Undead Lord
You can easily create and control undead underlings.
Prerequisite: Spell Focus (necromancy).
Benefit: Whenever you calculate the total number of undead creatures you control, every four undead underlings of the same type count as one creature (using their group CR as the creature’s Hit Dice). Any remaining undead underlings of the same type also count as a single creature. For example, 7 skeleton underlings would count as two creatures.
In addition, whenever you create undead using animate dead, you can create underlings, counting four underlings as one creature in terms of the total number of Hit Dice you can create and the cost of casting the spell. You must possess a number of bodies equal to the number of underlings created.
 
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