Voadam
Legend
The Craft of the Wise: The Pagan Witch Tradition
Basic
Bananach: Semi-transparent specters of witches that haunt battlefields or other areas of great violence.
Wraith: A person drained of all Wisdom [by a bananach] becomes a wraith in one day, under the control of the bánánach that killed him or her.
A person drained of all [Constitution]Wisdom [by a wind wraith] becomes a wraith in one day, under the control of the wind wraith that killed him or her.
Fetch: An undead duplicate of a person to warn of their death.
It is, in fact, their ghost from the moment of their death sent back as an omen.
Grim: ?
Schreckengeist: The ghost of a former adventurer.
Barrow Wight: Greater undead of fierce warriors.
Wight: A person drained of all [constitution]strength [by a barrow wight] becomes a wight in 1d4 days, under the control of the wight that killed them.
Wind Wraith: Wind wraiths are the spirits of mortals that die in one of the elemental planes and become hopelessly lost and can't move over to the other side.
Bog Zombie: The reanimated remains of a human that died in a peat bog. Often through violence or an improper sacrifice.
Whatever eldritch power brought them back makes them angry and they attack any who enter their territories.
Bog Zombies are more preserved in the peat and other bogs.
Banshee: ?
Ghost: ?
Skeleton: Cauldron of the Dead magic item.
Zombie: Cauldron of the Dead magic item.
Vampire: ?
Cauldron of the Dead
This heavy cauldron of dark iron is large enough to accommodate a Medium-sized creature.
• Animate Dead. One Skeleton or Zombie can be raised per body added.
Basic
Bananach: Semi-transparent specters of witches that haunt battlefields or other areas of great violence.
Wraith: A person drained of all Wisdom [by a bananach] becomes a wraith in one day, under the control of the bánánach that killed him or her.
A person drained of all [Constitution]Wisdom [by a wind wraith] becomes a wraith in one day, under the control of the wind wraith that killed him or her.
Fetch: An undead duplicate of a person to warn of their death.
It is, in fact, their ghost from the moment of their death sent back as an omen.
Grim: ?
Schreckengeist: The ghost of a former adventurer.
Barrow Wight: Greater undead of fierce warriors.
Wight: A person drained of all [constitution]strength [by a barrow wight] becomes a wight in 1d4 days, under the control of the wight that killed them.
Wind Wraith: Wind wraiths are the spirits of mortals that die in one of the elemental planes and become hopelessly lost and can't move over to the other side.
Bog Zombie: The reanimated remains of a human that died in a peat bog. Often through violence or an improper sacrifice.
Whatever eldritch power brought them back makes them angry and they attack any who enter their territories.
Bog Zombies are more preserved in the peat and other bogs.
Banshee: ?
Ghost: ?
Skeleton: Cauldron of the Dead magic item.
Zombie: Cauldron of the Dead magic item.
Vampire: ?
Cauldron of the Dead
This heavy cauldron of dark iron is large enough to accommodate a Medium-sized creature.
• Animate Dead. One Skeleton or Zombie can be raised per body added.