Undead Origins

Voadam

Legend
The Craft of the Wise: The Pagan Witch Tradition
Basic
Bananach: Semi-transparent specters of witches that haunt battlefields or other areas of great violence.
Wraith: A person drained of all Wisdom [by a bananach] becomes a wraith in one day, under the control of the bánánach that killed him or her.
A person drained of all [Constitution]Wisdom [by a wind wraith] becomes a wraith in one day, under the control of the wind wraith that killed him or her.
Fetch: An undead duplicate of a person to warn of their death.
It is, in fact, their ghost from the moment of their death sent back as an omen.
Grim: ?
Schreckengeist: The ghost of a former adventurer.
Barrow Wight: Greater undead of fierce warriors.
Wight: A person drained of all [constitution]strength [by a barrow wight] becomes a wight in 1d4 days, under the control of the wight that killed them.
Wind Wraith: Wind wraiths are the spirits of mortals that die in one of the elemental planes and become hopelessly lost and can't move over to the other side.
Bog Zombie: The reanimated remains of a human that died in a peat bog. Often through violence or an improper sacrifice.
Whatever eldritch power brought them back makes them angry and they attack any who enter their territories.
Bog Zombies are more preserved in the peat and other bogs.
Banshee: ?
Ghost: ?
Skeleton: Cauldron of the Dead magic item.
Zombie: Cauldron of the Dead magic item.
Vampire: ?

Cauldron of the Dead
This heavy cauldron of dark iron is large enough to accommodate a Medium-sized creature.
• Animate Dead. One Skeleton or Zombie can be raised per body added.
 

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Voadam

Legend
OD&D Supplement I: Greyhawk (0e)
0e
Lich: These skeletal monsters are of magical origin, each Lich formerly being a very powerful Magic-User or Magic-User/Cleric in life, and now alive only by means of great spells and will because of being in some way disturbed. A Lich ranges from 12th level upwards, typically being 18th level of Magic-Use.

Skeleton: ?
Zombie: ?
Ghoul: ?
Wight: ?
Wraith: ?
Spectre: ?
Mummy: ?
Vampire: ?
 





Voadam

Legend
All the Worlds' Monsters Vol. 1
0e
Banshee: ?
Coachman of Death: ?
Coachman of Death's Horse: ?
Evil Shark: THE SHARK-SHAPED GHOST OF A LOW LEVEL CLERIC.
Ghost Silver: ?
Ghoul Colony: ?
Ghoul Gibbering: ?
Lemure: ?
Screamer: ?
Skin: THOSE KILLED BY A SKIN BECOME SKINS IF THEIR DEATH WAS DUE TO AN ENERGY DRAIN.
Skull Flying: ?
Wight: ?
Vampire Snow: ?
Wight Mound: ?
Wraith Silver: ?
 

Voadam

Legend
All the Worlds' Monsters Vol. 2
0e
Archghoul: ?
Archghoul Commander: ?
Archghoul Lord: ?
Archghoul King: ?
Banshee: ?
Barghest: ?
Wraith: ?
Vampire: ?
Boogie Man: ?
Daemon: FOUND ANYWHERE HUMANS ARE THIS IS THE SPIRIT OF A PERSON WHO HAS "UNFINISHED BUSINESS" FOR ONE REASON OR ANOTHER.
Ghost Crab: ?
Hell Horse: ?
Humanoid Undead: ?
Life-Draining Undead: ?
Morghoul: IT IS A CROSS BETWEEN A GHOUL AND A SHADOW.
Nazgul: ?
Skull Warrior: THE SKELETON OF A GREAT AND SKILLFUL WARRIOR. ANIMATED BY BLACK MAGIC TO RETAIN HIS ORIGINAL SKILL AT ARMS AND BOUND TO PROTECT SOME PERSON OR THING.
Skullplane: ?
Vampire Golden: ?
Wyverwraith: AN UNDEAD WYVERN.
 

Voadam

Legend
All the Worlds' Monsters Vol. 3
0e
Corpse-Candle: The Corpse-Candle is a soul that is unable to find its rest.
Vampire: ?
Dread: ?
Eye of Fear and Flame: ?
Hell Worm: ?
Hound Wish: ?
Ghost: ?
Spirit: ?
Nightshade: ?
Soul Stealer: ?
Spirit of Vengeance, Avenging Spirit: ?
Spectre: ?
Wraith: ANYONE KILLED BY THE SPIRIT [OF VENGEANCE] BECOMES A WRAITH UNDER THE SPIRIT'S CONTROL.
Vamplock: ?
Wraith Great: ?
Archghoul: ?
Archghoul Commander: ?
Archghoul Lord: ?
Archghoul King: ?
Banshee: ?
Barghest: ?
Banshee: ?
Boogie Man: ?
Coachman of Death: ?
Coachman of Death's Horse: ?
Daemon: ?
Evil Shark: ?
Ghost Crab: ?
Ghost Silver: ?
Ghoul Colony: ?
Ghoul Gibbering: ?
Hell Horse: ?
Lemure: ?
Morghoul: ?
Nazgul: ?
Screamer: ?
Skin: ?
Skull Flying: ?
Skull Warrior: ?
Skullplane: ?
Vampire Golden: ?
Wight: ?
Vampire Snow: ?
Wight Mound: ?
Wraith Silver: ?
Wyverwraith: ?
 


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