Voadam
Legend
Yathuna: Remnants of the Hedrons
5e
Undead: Undying Servitude feat.
Undead Elf: ?
Intelligent Undead: ?
Undead Warrior: ?
Incorporeal Undead: ?
Animated Creature: Raise Servant spell.
Ghast: A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections.
Ghast, Intelligent Form of Undead: ?
Ghost: ?
Agizahr, Ghost: ?
Ghoul: A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections.
Ghoul, Intelligent Form of Undead: ?
Queen Amessia Ceuhove IV, Lich, Lich-Queen, Lich Queen: In the meantime, fearing death herself, she wished to become immortal. Decades of research led to her finding the perfect ritual to extend her life, becoming the first lich within Yathuna.
Although she was able to extend her life through the ritual of lichdom, it was too late for her husband.
Silnoch, Lich: ?
Lich: ?
Mummy: A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections.
Mummy, Intelligent Form of Undead: ?
Wandering Mummy: ?
Skeleton: ?
Vampire: ?
Wight: A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections.
Will-o'-Wisp: These worries are bypassed as the people of Ozryn utilize the spirits of their ancestors who become lost within the bogs of the Kerisi Tropics, who now inh[a]bit the form of will-o’-wisps.
Zombie: When a non-drow dies, their body is considered forf[e]it to the family, and is raised as a non-intelligent undead.
Curse of Undeath spell.
Zombie, Non-Intelligent Undead, Unintelligent Undead: ?
Banshee: ?
Bone Naga: ?
Crawling Claw: ?
Death Knight: ?
Curse of Undeath
6th-level necromancy (curse)
Casting Time: 1 action
Range: 10 feet
Components: V, S, M (a vial of the target’s blood,which is consumed)
Duration: Instantaneous
Classes: Warlock
You place a curse of undeath on one creature within range. When the creature drops to 0 hit points within the next minute, it must make a Constitution saving throw. On a failure, your spell imbues the target with a foul mimicry of life, raising it as a zombie under your control.
You can use a bonus action on each of your turns to mentally command the zombie, having it move and use an action. If no action is given, it acts on its own accord directly after your own turn.
If the zombie would receive hit points while in this undead state, the spell ends.
Raise Servant
1st-level necromany (curse)
Casting Time: 1 minute
Range: Touch
Components: V, S, M (a ceramic urn worth at least 10gp, filled with the ashes of the target. The ashes are consumed)
Duration: 1 hour
Classes: Sorcerer, Warlock, Wizard
You attempt to bring undeath towards animals that you are familiar with by wielding the dark arts of necromancy.
You can cast this spell only at night. When you cast this spell, you must have the ashes of a Small size or smaller Beast creature, which has a CR of 1/8 or lower. The ashes coalesce into the form that the creature had inlife under your control, and becomes an Undead creature instead of a Beast.
As a bonus action on each of your turns, you can mentally command the animated creature from this spell if it is within 120 feet of you. You decide the action that it will take and where it will move this turn, or a general command. If no command is given, it stands still.
If an order is given that takes longer than an action to complete but less than an hour, it will attempt to do so at the best of its ability.
The creature is under your control for1 hour or until it reaches 0 hit points before it falls into a pile of ash.
At higher levels: When you cast this spell using a spell slot of 2nd or 3rd level, the duration that the creature lasts becomes 8 hours. When you use a spell slot of 4th or 5th level, the duration that the creature lasts becomes 24hours. When you use a spell slot of 6th level or higher, the duration that the creature lasts becomes a tenday.
Undying Servitude
Prerequisite: Undying Patron warlock
Death has no sway over you or your patron. You gain the following benefits:
Increase your Charisma score by 1, to a maximum of 20.
As a bonus action, you can bind necrotic magic to the corpse of a Medium humanoid you can see within 30 feet. The creature is Undead for 1 minute with1 hit point, uses your AC, has a walking speed of 30 feet, and can make a melee attack against a creature within 5 feet. It uses your spellcasting ability for the attack roll and deals 1d6 necrotic damage. You can use a bonus action, including the turn to create the undead, To move it up to its speed and make one melee attack. Once you use this feature, you cannot again until you finish a short or long rest.
5e
Undead: Undying Servitude feat.
Undead Elf: ?
Intelligent Undead: ?
Undead Warrior: ?
Incorporeal Undead: ?
Animated Creature: Raise Servant spell.
Ghast: A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections.
Ghast, Intelligent Form of Undead: ?
Ghost: ?
Agizahr, Ghost: ?
Ghoul: A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections.
Ghoul, Intelligent Form of Undead: ?
Queen Amessia Ceuhove IV, Lich, Lich-Queen, Lich Queen: In the meantime, fearing death herself, she wished to become immortal. Decades of research led to her finding the perfect ritual to extend her life, becoming the first lich within Yathuna.
Although she was able to extend her life through the ritual of lichdom, it was too late for her husband.
Silnoch, Lich: ?
Lich: ?
Mummy: A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections.
Mummy, Intelligent Form of Undead: ?
Wandering Mummy: ?
Skeleton: ?
Vampire: ?
Wight: A drow that passes away within the Ceuhovian Province is raised as an intelligent form of undead -ghouls, ghasts, wights and even mummies are available as fine selections.
Will-o'-Wisp: These worries are bypassed as the people of Ozryn utilize the spirits of their ancestors who become lost within the bogs of the Kerisi Tropics, who now inh[a]bit the form of will-o’-wisps.
Zombie: When a non-drow dies, their body is considered forf[e]it to the family, and is raised as a non-intelligent undead.
Curse of Undeath spell.
Zombie, Non-Intelligent Undead, Unintelligent Undead: ?
Banshee: ?
Bone Naga: ?
Crawling Claw: ?
Death Knight: ?
Curse of Undeath
6th-level necromancy (curse)
Casting Time: 1 action
Range: 10 feet
Components: V, S, M (a vial of the target’s blood,which is consumed)
Duration: Instantaneous
Classes: Warlock
You place a curse of undeath on one creature within range. When the creature drops to 0 hit points within the next minute, it must make a Constitution saving throw. On a failure, your spell imbues the target with a foul mimicry of life, raising it as a zombie under your control.
You can use a bonus action on each of your turns to mentally command the zombie, having it move and use an action. If no action is given, it acts on its own accord directly after your own turn.
If the zombie would receive hit points while in this undead state, the spell ends.
Raise Servant
1st-level necromany (curse)
Casting Time: 1 minute
Range: Touch
Components: V, S, M (a ceramic urn worth at least 10gp, filled with the ashes of the target. The ashes are consumed)
Duration: 1 hour
Classes: Sorcerer, Warlock, Wizard
You attempt to bring undeath towards animals that you are familiar with by wielding the dark arts of necromancy.
You can cast this spell only at night. When you cast this spell, you must have the ashes of a Small size or smaller Beast creature, which has a CR of 1/8 or lower. The ashes coalesce into the form that the creature had inlife under your control, and becomes an Undead creature instead of a Beast.
As a bonus action on each of your turns, you can mentally command the animated creature from this spell if it is within 120 feet of you. You decide the action that it will take and where it will move this turn, or a general command. If no command is given, it stands still.
If an order is given that takes longer than an action to complete but less than an hour, it will attempt to do so at the best of its ability.
The creature is under your control for1 hour or until it reaches 0 hit points before it falls into a pile of ash.
At higher levels: When you cast this spell using a spell slot of 2nd or 3rd level, the duration that the creature lasts becomes 8 hours. When you use a spell slot of 4th or 5th level, the duration that the creature lasts becomes 24hours. When you use a spell slot of 6th level or higher, the duration that the creature lasts becomes a tenday.
Undying Servitude
Prerequisite: Undying Patron warlock
Death has no sway over you or your patron. You gain the following benefits:
Increase your Charisma score by 1, to a maximum of 20.
As a bonus action, you can bind necrotic magic to the corpse of a Medium humanoid you can see within 30 feet. The creature is Undead for 1 minute with1 hit point, uses your AC, has a walking speed of 30 feet, and can make a melee attack against a creature within 5 feet. It uses your spellcasting ability for the attack roll and deals 1d6 necrotic damage. You can use a bonus action, including the turn to create the undead, To move it up to its speed and make one melee attack. Once you use this feature, you cannot again until you finish a short or long rest.
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