Undead Origins


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MICROLITE74 (VERSION 1.1) (1787)
Microlite20
Undead: ?
Skeleton, Undead Skeleton: Animate Dead spell.
Zombie, Undead Zombie: Animate Dead spell.
Banshee: ?
Ghoul: ?
Lich: ?
Mummy: ?
Shadow: ?
Specter: ?
Vampire: ?
Wight: ?
Wraith: ?

Arcane (Magic-User) Spells
5th Level
Animate Dead: Create undead skeletons or zombies from dead bodies. 1 per level.
 

Microlite74 Basic Edition Version 3.0 (Condensed Type Edition) (1793)
Microlite20
Undead: ?
Skeleton, Undead Skeleton: Animate Dead spell.
Zombie, Undead Zombie: Animate Dead spell.
Banshee: ?
Ghast: ?
Ghoul: Humans slain by ghouls rise again as ghouls in 24 hours.
Lich: ?
Mummy: ?
Specter: Creatures reduced to 0 levels [by a spectre] will rise 24 hours later as a spectre.
Vampire: Creatures reduced to 0 levels [by a vampire] will rise 24 hours later as a vampire under the control of their creator.
Wight: Creatures reduced to 0 levels [by a wight] will rise 24 hours later as a wight.
Wraith: Creatures reduced to 0 levels [by a wraith] will rise 24 hours later as a wraith.

Arcane (Magic-User) Spells
5th Level
Animate Dead: Create undead skeletons or zombies under control of caster from dead bodies, 1d6 per level over 8. R: GM discretion. D: permanent.
 

Microlite74 Standard Edition Version 3.0 (1812)
Microlite20
Undead: ?
Skeleton, Undead Skeleton: Animate Dead spell.
Zombie, Undead Zombie: Animate Dead spell.
Banshee: ?
Ghoul: Humans slain by ghouls rise again as ghouls in 24 hours.
Lich: ?
Mummy: ?
Specter: Creatures reduced to 0 levels [by a spectre] will rise 24 hours later as a spectre.
Vampire: Creatures reduced to 0 levels [by a vampire] will rise 24 hours later as a vampire under the control of their creator.
Wight: Creatures reduced to 0 levels [by a wight] will rise 24 hours later as a wight.
Wraith: Creatures reduced to 0 levels [by a wraith] will rise 24 hours later as a wraith.

Arcane (Magic-User) Spells
5th Level
Animate Dead: Create undead skeletons or zombies under control of caster from dead bodies, 1d6 per level over 8. R: GM discretion. D: permanent.
 

Microlite74 Extended Edition Version 3.0 (1840)
Microlite20
Undead: ?
Skeleton, Undead Skeleton: Animate Dead spell.
Zombie, Undead Zombie: Animate Dead spell.
Banshee: ?
Ghoul: Humans slain by ghouls rise again as ghouls in 24 hours.
Lich: ?
Mummy: ?
Specter: Creatures reduced to 0 levels [by a spectre] will rise 24 hours later as a spectre.
Vampire: Creatures reduced to 0 levels [by a vampire] will rise 24 hours later as a vampire under the control of their creator.
Wight: Creatures reduced to 0 levels [by a wight] will rise 24 hours later as a wight.
Wraith: Creatures reduced to 0 levels [by a wraith] will rise 24 hours later as a wraith.

Arcane (Magic-User) Spells
Animate Dead: Create undead skeletons or zombies under control of caster from dead bodies, 1d6/caster level over 8th
level. R: GM discretion. D: permanent.
 

Microlite74 Swords & Sorcery Edition Revised and Expanded Second Edition (1872)
Microlite20
Undead, Undead Creature, Undead Monster: ?
Skeleton, Undead Skeleton: Necromancers can create PL skeletons/zombies per day.
Animate Dead spell.
Skeletal Servant spell.
Zombie, Undead Zombie: Necromancers can create PL skeletons/zombies per day.
Animate Dead spell.
Zombie Servant spell.
Banshee: ?
Ghast: ?
Ghoul: Humans slain by ghouls rise again as ghouls in 24 hours.
Lich: ?
Mummy: ?
Specter: Creatures reduced to 0 levels [by a spectre] will rise 24 hours later as a spectre.
Vampire: Creatures reduced to 0 levels [by a vampire] will rise 24 hours later as a vampire under the control of their creator.
Wight: Creatures reduced to 0 levels [by a wight] will rise 24 hours later as a wight.
Wraith: Creatures reduced to 0 levels [by a wraith] will rise 24 hours later as a wraith.

1st Level
Skeletal Servant: Causes a single humanoid skeleton to reanimate under your command. At the end of the duration it falls dead again. Apart from the duration and number of affected corpses the spell otherwise functions like Animate Dead. R: Touch. D: 1 hour plus 1 turn/level. T: Black.

2nd Level
Zombie Servant: Causes a single humanoid corpse to reanimate as a zombie under your command. At the end of the duration it falls dead again. Apart from the duration and number of affected corpses the spell otherwise functions like Animate Dead. R: Touch. D: 1 hour plus 1 turn/level. T: Black.

5th Level
Animate Dead: Create undead skeletons or zombies under control of caster from dead bodies, 1d6 per level over 8. R: GM discretion. D: permanent. T: Black.
 

Microlite74 3d6 Edition Version 1.0 (1925)
Microlite20
Undead: ?
Skeleton, Undead Skeleton: Animate Dead spell.
Zombie, Undead Zombie: Animate Dead spell.
Banshee: ?
Ghoul: Humans slain by ghouls rise again as ghouls in 24 hours.
Lich: ?
Mummy: ?
Specter: Creatures reduced to 0 levels [by a spectre] will rise 24 hours later as a spectre.
Vampire: Creatures reduced to 0 levels [by a vampire] will rise 24 hours later as a vampire under the control of their creator.
Wight: Creatures reduced to 0 levels [by a wight] will rise 24 hours later as a wight.
Wraith: Creatures reduced to 0 levels [by a wraith] will rise 24 hours later as a wraith.

Arcane (Magic-User) Spells
5th Level
Animate Dead: Create undead skeletons or zombies under control of caster from dead bodies, 1d6 per level over 8. R: GM discretion. D: permanent.
 

Microlite78 First Edition Lite Version 2.0 (1993)
Microlite20
Undead, Undead, Creature, Undead Monster: Orcus is the Prince of the Undead, and it is said that he alone created the first undead that walked the worlds.
These beings were alive at one time, but through foul magic or by dying at the hands of another undead type, these beings rise again as undead horrors.
Ghast: ?
Ghoul: All humans slain by ghouls rise again in 24 hours as ghouls, unless the spell bless is cast upon their bodies.
Ghost: These incorporeal, ethereal beings are the animated spirits of horribly evil humans. In life their evil was so great as to attract otherworldly attention, and the powers preserved their being as ghosts after death.
Groaning Spirit, Banshee: The groaning spirit is the malevolent spirit of a female elf that is found haunting swamps, fens, moors, and other desolate places.
Lich: A lich is an undead magic-user of at least 18th level (and possibly multiclassed) who has used its magical powers and a phylactery to unnaturally extend its life.
Mummy: Mummies are preserved undead corpses animated through the auspices of dark desert gods best forgotten.
Skeleton, Undead Skeleton: Skeletons are the animated bones of the dead, mindless automatons that obey the orders of their evil masters.
Animate Dead spell.
Specter: Should a character reach level 0 [from a spectre's attacks], he dies and will become a spectre in 24 hours.
Vampire: Vampires create others of their kind by draining humans or other humanoids of all life energy (they reach 0 level). The victim must be buried, and after 1 day he will arise as a vampire.
Wight: Wights are undead creatures who were formerly humans or demi-humans in life.
Any human or demi-human reduced to 0 level [from a wight's attacks] dies, and becomes a wight in 1d4 days.
Wraith: Wraiths are incorporeal undead creatures born of evil and darkness.
Should a character reach level 0 [from a wraith's attacks], he dies and will become a wraith in 24 hours.
Zombie, Undead Zombie: Zombies are undead corpses reanimated through dark and sinister magic.
Animate Dead spell.
Ghast, Despicable Undead Creature, Ghoul: ?
Ghoul, Flesh-Eating Undead Mockery, Fearsome Enemy: ?
Ghoul, Incorporeal Ethereal Being, Animated Spirit of a Horribly Evil Human: ?
Groaning Spirit, Translucent Figure, Beautiful Elven Female With Delicate Features, Malevolent Spirit of a Female Elf, Translucent Image: ?
Lich, Undead Magic-User, Gaunt Skeletal Humanoid With Withered Flesh Stretched Tight Across
Horribly Visible Bones:
?
Mummy, Preserved Undead Corpse Animated Through the Auspices of Dark Desert Gods Best Forgotten: ?
Skeleton, Animated Bones of the Dead, Mindless Automaton: ?
Specter, Powerful Undead: ?
Vampire, Most Dreaded Undead Monster, Dark Undead Being: ?
Vampire, Slave: ?
Wight, Weird and Twisted Reflection: ?
Wraith, Incorporeal Undead Creature Born of Evil and darkness: ?
Zombie, Undead Corpse Reanimated Through Dark and Sinister Magic: ?

Cleric Spells
Animate Dead
Level: 3
Duration: Permanent
Range: 60’
This spell turns the bones or bodies of dead creatures into undead skeletons or zombies that follow the caster’s spoken commands. The undead can follow the caster, or they can remain in an area and attack any creature (or just a specific kind of creature) entering the place. They remain animated until they are destroyed or until a dispel magic spell is cast upon them.
The caster may animate a number of hit die worth of zombies or skeletons equal to the caster’s level. For example, a 7th level cleric can animate seven skeletons, but only three zombies. These creatures are unintelligent, and do not retain any abilities that they had in life. All skeletons have an AC of 7 and hit dice equal to the creature in life. Zombies have an AC of 8, and the number of hit dice of the living creature +1. It is important to note that if a character is animated in this fashion, he will not have hit dice related to his class level, but instead will have the standard skeleton or zombie hit dice. A lawful character that casts this spell may draw disfavor from his god.

Magic-User Spells
Animate Dead
Level: 5
Duration: Permanent
Range: 60’
This spell functions identically to the cleric spell of the same name.
 

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