Undead Origins


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TSR Jam 1999
2e
Zombie, Walking Corpse: ?
Crawling Claw, Severed Hand: ?
Dracolich: ?
Rauglothgor, Sacred One: ?
Aghaztamn, Sacred One: ?
Shargrailar, Sacred One: ?
Undead Minion: ?
Kamal, Wight, Humanoid-Sized Shape With Burning Yellow Eyes: ?
Larghauseth, Flashfire, Zombie Dragon Young Adult Red, Huge Rocky Shape, Dragon-Zombie, Undead Abomination, Dragon, Undead Dragon, Undead Dragon Servitor: Larghauseth, known to humans as “Flashfire,” died some time ago from unsuccessfully quaffing a dracolich potion. The Cult cell, experimenting with some of the knowledge revealed to it by its copy of the Tome of the Dragon, transformed his corpse into a zombie dragon.
The two dragons here are undead abominations created through the actions of this cell of the Cult of the Dragon from failed attempts to create dracoliches.
Oskurouh, Skeleton Dragon Juvenile Blue, Large Skeletal Draconic Shape, Undead Abomination, Dragon, Undead Dragon, Undead Dragon Servitor: The two dragons here are undead abominations created through the actions of this cell of the Cult of the Dragon from failed attempts to create dracoliches.
Undead, Undead Being, Undead Creature: The truth is that anyone who dies within five miles of the [Azak-Zil] mines rises up again with the next full moon as one of the undead, unless the the corpse is blessed before reanimation occurs. All those who rise again are consumed by greed and the desire to personally acquire all treasure unearthed from the mines. This double-edged curse is brought on by a lich, an 18th-levle evil cleric who has chosen the mines as its lair and now controls the undead.
The artifact that is causing the dead to rise, and granting the lich additional powers of control over them, is stored inside a hidden cabinet under the lich's throne, in a treasure chest filled with gold nuggets. It can only be found if the nuggets are brushed aside. Near the bottom of the chest is an ellipsoid of bluish metal about a foot long and some three inches in diameter, within which may be found a large amethyst crystal: the two together make up the artifact (neither has any effect if separated, but the artifact reactivates when the crystal is returned to its casing).
Ghoul, Subterranean Monster, Greedy Miner: ?
Ghast, Subterranean Monster, Greedy Miner: ?
Krakev the Ominous, Clerical Lich, Lich Evil Cleric 18: ?
Swordwraith, Human Swordwraith: ?
Ghost, Ghost of a Dwarven Miner: ?
Lacedon: ?
Juju Zombie, Woman, Watcher, Undead Doorwarden, Undead Monk, Foul Undead, Undead Invader: ?
Desperate Apparition, Ghostly Monk, Monk, Spectral Monk, Spectral Aged Monk, Spirit: ?
Ghoul, Tormentor, Unnatural Creature, Servant, Foul Undead, Undead Invader: ?
Death: ?
Azalin: ?
Wight, Foul Undead, Undead Invader: ?
Ghoul, Foul Undead, Undead Invader: ?
Juju Zombie, Foul Undead, Undead Invader: ?
Master Bralkain, Vampire Wizard 9, Hideous Creature, Vampiric Leader, Leader, Undead Servant, Undead Wizard, Vampire-Mage, Foul Undead, Undead Invader, Master Vampire: Azalin made good use of them, transforming them into undead servants utterly under his control.
Zombie, Simple Mindless Zombie, Shambling Zombie: ?
 

Uncaged: Faces of Sigil (2e)
2e
Undead, Undead Creature: ?
Lord Porpen, Death Knight, Repulsive Monster: Lord Porpen is a death knight from the prime-material world of Krynn, a former Knight of Solamnia who was cursed by the deity Hiddukel for seeing that his rival, an innocent man, hung in the king's court.
Ghast: ?
Ghost: ?
Dracolich: ?
Mummy: ?
Skeleton: ?
Wight: ?
 

Van Richten's Guide to the Vistani (2e)
2e
Undead, Undead Creature, The Dead: ?
Unliving Animal: ?
Geist: Further, the Vistani believe that one who dies in shame cannot leave this world. Hence, a dead Vistana reputedly follows a person who saw him die, unable to speak or do anything, until the offending voyeur dies. If a Vistana dies in battle or otherwise in the company of others, all other Vistani turn away and close their eyes, just for a moment.
There is a 10% chance that an adventurer is haunted by a Vistana's ghost if the hero witnesses the sudden death of the Vistana (in battle or in a death trap, for example). The likelihood rises to 50% if the hero had a chance to look away (from a gypsy dying of poison or falling to his death, for example), and failed to avert his or her gaze. If haunting occurs, the Vistana rises as a geist (see the RAVENLOFT MONSTROUS COMPENDIUM, volume three), who follows the adventurer everywhere he goes.
Geist, Vistana's Ghost, Vistana Geist: ?
Ghost: ?
Ghostly Gypsy: ?
Ghost of Castle Tristenoira: ?
Mob of Voiceless Ghosts: ?
Ghoul: ?
Starved Ghoul: ?
Lich: ?
Regretful Lich: ?
Mummy: ?
Vampire: ?
Baron Metus, Vampire, Nightstalker: ?
Erasmus Van Richten, Vampire: ?
Shanshirron D'Oltier, Vampire: ?
Zombie: ?
Zombie, Voracious Undead: ?
Zombie, Unintelligent Creature, Corpse, Walking Dead: ?
Lord Azalin: ?
Lord Strahd von Zarovich, The Devil Strahd: ?
Animated Dead Vistana: In short, Lord Azalin placed a magical ward against undead upon me, then animated the dead Vistana and bade me learn if it still possessed the ability to travel through the Mists and find its people.
 

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