Ogrork the Mighty
Explorer
Do undead with the Rage ability use their Cha mod in place of Con? Since undead are immune to fatigue, do they ignore that penalizing aspect of raging?
shilsen said:By the RAW, undead with the Rage ability rage only for 3 rds (since the Con mod is zero). Using the Cha modifier instead is a common house rule. And yes, they ignore the fatigue aspect of raging.
That ruling apparently didn't make it into the revised rules, though. The SRD entry for undeadGarnfellow said:The 3.0 Player's Handbook FAQ has this to say:
only gives one instance for undead using their Cha instead of their Con, and that is for Concentration checks.srd said:Undead Type: Undead are once-living creatures animated by spiritual or supernatural forces.
Features: An undead creature has the following features.
—12-sided Hit Dice.
—Base attack bonus equal to 1/2 total Hit Dice (as wizard).
—Good Will saves.
—Skill points equal to (4 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the undead creature has an Intelligence score. However, many undead are mindless and gain no skill points or feats.
Traits: An undead creature possesses the following traits (unless otherwise noted in a creature’s entry).
—No Constitution score.
—Darkvision out to 60 feet.
—Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
—Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
—Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
—Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score.
—Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
—Uses its Charisma modifier for Concentration checks.
—Not at risk of death from massive damage, but when reduced to 0 hit points or less, it is immediately destroyed.
—Not affected by raise dead and reincarnate spells or abilities. Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead.
—Proficient with its natural weapons, all simple weapons, and any weapons mentioned in its entry.
—Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Undead not indicated as wearing armor are not proficient with armor. Undead are proficient with shields if they are proficient with any form of armor.
—Undead do not breathe, eat, or sleep.
It would certainly make sense to house rule this way, but if only Concentration is mentioned, only Concentration is meant. There are a few things based on Con, yet the description only mentions one "little" skill. Wouldn't the description say, "undead use their Cha bonus instead of their Con bonus for everything Con-based (except Fort saves)" if that was the intention?Oscar carramiñana said:The MM says under undead description what any undead uses their Cha bonus instead Con bonus for Concentration I think is the same for others abilities as rage