Underdark - anyone has it?

More Mind Flayers/Aboleths/Beholders etc?

1 Blood Ooze (11 solo controller)
2 Elemental Eye (cultists) (11 minion and 14 controller)
3 Gnomes (13 soldier, 13 skirmisher and 14 controller)
4 Grimlocks (14 soldier, 15 controller, 16 brute, 18 minion)
4 Incunabulum (16 artillery, 16 lurker, 17 soldier, 18 controller)
4 Kuo-toa (11 minion, 12 brute, 13 elite brute, 15 elite brute)
1 Mindflayer (20 artillery)
2 Myconid (4 minion, 5 artillery)
2 Quaggoth (9 brute, 11 controller)
2 Swordwings (23 lurker, 28 minion)
5 Wrackspawn (13 soldier, 15 minion, 28 minion, 16 controller, 25 controller)
1 Torog (34 solo lurker)
+
2 Friends of Torog (34 minion, 18 elite brute)
 
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I have a few books about the Underdark over the years, including the 2e and 3e versions of Drow of the Underdark and the Menzoberranzan boxed set.

Why should I buy this book? Okay, so there's the 4e stats. Fine, well, and good. But as far as I can tell, this book only offers me two variants of the Underdark - the Feydark and the Shadowdark.

Does the book have anything to offer that I don't already have?
 

Does the book have anything to offer that I don't already have?

Related question.. if you don't have *any* of the books being discussed and the edition's not important, is there any one that stands out as especially comprehensive or having the best ideas on how to make the underdark more than just endless tunnels? If you want to create an underground realm in a homebrew campaign, which one might offer the most useful information?
 

Related question.. if you don't have *any* of the books being discussed and the edition's not important, is there any one that stands out as especially comprehensive or having the best ideas on how to make the underdark more than just endless tunnels? If you want to create an underground realm in a homebrew campaign, which one might offer the most useful information?

The 2e book by Eric Boyd (Drizzt Do'Urden's Guide to the Underdark) was awesome, and IMO ranks above the others. Bursting with flavor (which is sorta redundant with already having said it's a book by Boyd, but statement stands).
 

Drizzt Do'Urden's Guide to the Underdark is pretty much stat free and loaded with good to great ideas. It's set in the Forgotten Realms but most of it is very easy to lift completely into a home brew. I'd recommend it for any edition.
 

Related question.. if you don't have *any* of the books being discussed and the edition's not important, is there any one that stands out as especially comprehensive or having the best ideas on how to make the underdark more than just endless tunnels? If you want to create an underground realm in a homebrew campaign, which one might offer the most useful information?

The 2e book by Eric Boyd (Drizzt Do'Urden's Guide to the Underdark) was awesome, and IMO ranks above the others. Bursting with flavor (which is sorta redundant with already having said it's a book by Boyd, but statement stands).

As I recall it, the 2e focuses mostly on the different cities of the different races of the Underdark, which is cool. But the 4e adds a lot of flavor to not only the cities, but also to the Underdark itself. In short, if the Underdark IYC is just a bunch of tunnels to pass from one evil underground city to another, the 2e book will probably give you more bang for your buck. But if you also want the Underdark tunnels and caves to be interesting to explore, the 4e book will give you more in that department. Of course, take this with a grain of salt, since it's been 10 years at least since I read the 2e version.
 

As I recall it, the 2e focuses mostly on the different cities of the different races of the Underdark, which is cool. But the 4e adds a lot of flavor to not only the cities, but also to the Underdark itself.

The 2e book(s) had that as well, and the 3e Underdark book as well had a lot of detail of terrain, unique non-city locations etc. It's not something that was lacking previously from what I've read and what I took from it.
 

SWEET, Grimlocks! I love grimlocks a lot. Glad to see Quaggoth is back.

What's a Incunabulum? And, are the gnomes the deep gnomes (whose race I cannot spell for the life of me), or normal gnomes?

Man, where are the freaking CLOAKERS? How can you have an Underdark book without CLOAKERS? (And Derro).
 



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