Ralif Redhammer
Legend
Shadowrun Anarchy's slimmer design makes me a fan of it. I do hope that 2e makes character creation a bit less crunchy. It was still more work than I want in a game to put together a new character. Once you get up and running, at the least, it's pretty smooth.Shadowrun Anarchy is a more lightweight and a bit more narrative version made by CatalystLabs so official.
This is the character sheet in whole and as you can see, considerably less crunchy.
View attachment 433553
Otherscape is Son of Oak's mythical cyberpunk game which is a refinement on their City of Mist. Has nothing to do with Shadowrun except that it can be used to play it (and do so really good).
I think that their hearts were in the right place, but there was still a lot of learning and unlearning that needed to happen. When you look at the depictions of non-Western cultures in D&D at the time, for example, things were a lot worse. Likewise, I'm not a fan of people saying "It was the 80s/90s/00s" as shield against discussion and criticism. It's important to discuss those failures, because that's how we grow.When looking at things from the past, I think it's best to try to place them within the cultural context of when they were produced. That certainly doesn't mean we should excuse bigotry nor does it make the work immune from criticism. They tried, they got some things right, and they stumbled over other things.







