Underneath the Undeath [DM: Voda Vosa; Judge: ?]

jbear

First Post
Boris walked towards the fallen abomination. Now was the moment to strike, while it was down and unconscious. His blade ripped into the creature's head with a brilliant bright light, sending a disgusting spray of fluid into the air like a geyser. Before pulling the blade out he sends a bolt of blazing starlight deep into its brain, all but tearing its head from its shoulders. "Feel the rising sun, abomination! We cleanse this place of your evil! Flee shadow! Run and cower in fear in your Wastes of Darkness!" Boris bellows, heaving the blade out from the skull, metal screeching against bone. The warlock knight seems to fold in upon himself suddenly and disappear. A second later the air where he was explodes in radiant light, shredding the abomination into shards of bone and snuffing the flames from the last remaining blazing skeleton. He appears behind the minotaur and the ardent, glaring at the one puny skeleton remaining, compelling it to face him.

[sblock=Actions]
Move 5 to O12
Standard Action Coup de Grace (with Valourous Smite) vs Bones Abomination: 21 vs AC = Hit
Coup de Grace=Critical Hit: Max Dmg 2d12+5 +1d6 radiant +5 vulnerable = 40 dmg
high Crit Weapon + Crit Dice = 5 dmg
Total = 45 dmg -.- (So close to killing it in one shot ...)
Sanction on SM1, BA and BS4 TENT

Minor Action: Sustain Crown of Stars Bonus atk vs BA 25 vs Will (18 rolled: Bless Weapon = Crit!!)
DMG = 4 Radiant + 5 vulnerable + 1d6 Bless = 15 dmg
Forgot Crit Dice: 1 dmg
Total dmg = 61 dmg

Hmm... I think I am going to Action Point and wrap this up.

AP: Otherwind Stride vs Fort: 29 vs BS4=Crit (18 rolled); 22 vs Bones Abomination = Hit
BS4 takes 1d8+6 + 1d6 radiant (Bless) +5 vulnerable = 25 dmg
Crit Dice: 2 dmg
Total 27 dmg
BS4 is dead!

BA takes 13 dmg + 8 radiant dmg = 21 dmg
BA is dead!

Effect: Teleport to S14

If SM1 attacks someone other than Boris it takes 7 radiant dmg from my sanction.

I think the fight is OVER. Even if the BA has special interrupts and the likes I believe those actions are denied because it is unconscious, right?
[/sblock]

[sblock=The Cursed One]
The Cursed One aka Boris
Human Hybrid Paladin | Warlock 3
Passive Perception/Insight 10
AC:20, Fort:17, Reflex:16, Will:17, Speed:5
HP: (+0 THP) 39/39, Bloodied:19, Surge Value:9, Surges left:11/11
Initiative +2
Action Points: 1 (encounter): USED

Conditions:
Buffs: Bless Weapon: Crits on 18 -20; +1 power bonus to atk and +1d6 radiant dmg

Powers:
MBA: Eldritch Strike +9 vs AC, 1d12+5 damage (+1d6 dmg if cursed)

Divine Challenge:

Divine Sanction:
Warlock's Curse:

Eldritch Strike, Ardent Strike, Dire Radiance
Helm of Seven Deaths: Souls Captured 7/7

Blade of Crimson:
Valorous Smite: USED
Otherwind Stride: USED
Helm of Seven Deaths:
Second Wind

Crown of Stars: Active
Bless Weapon: Active
Fullblade of Defense:
Dazzling Plate Armour:
Helm of Seven Deaths:


Consumables:
Potions of Healing: 0/1:
Augmenting Whetstone: 2/2

Combat notes:
Dazzling Plate: TCO gains +2 to all defenses vs Charm, Fear and Psychic attacks.
Gauntlets of Arcane Might: TCO gains 2 THP when he hits an enemy he marks with an arcane attack.
Fullblade of Defense: Resist 1 vs All dmg;
TCO will use his Fullblade of Defense Daily power to halve damage of an attack will reduce him below 0.
[/sblock]
 
Last edited:

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Dekana

Explorer
Ilse swings wildly at the nearest skeleton, nearly slashing Impo in the process. The close call actually serves to raise Impo's guard, and he finds it slightly easier to dodge the next few attacks that are actually aimed at him...

OOC: Ilse's allies gain a +1 power bonus to attack rolls and a +3 power bonus to damage rolls while they are adjacent to her.

[sblock=Ilse actions / stats]Standard: Energizing Strike vs SM2 misses AC 14.

Minor: Ardent Surge on Impo. He spends a surge to regain 5+7=12 hp, and he gains +1 attack rolls UENT Ilse.

Minor: Sustain Battleborn Acuity.


PC:Ilse (Dekana) - L4W Wiki- Female Tiefling, 1 Ardent
Passive Perception: 10, Passive Insight: 10
AC:17, Fort:14, Reflex:11, Will:16, Resist 5 fire, Speed:6
HP:28/28, Bloodied:14, Surge Value:7, Surges left:5/10
Initiative +0
Power Points: 2/2, Action Points: 1 (encounter)

Conditions
Bad Dreams (-1 attacks, saves)
Battleborn Acuity

Powers
MBA: +3 vs AC, 2d4+1
RBA: +3 vs AC, 1d4, range 5/10
Energizing Strike, Demoralizing Strike
Ardent Outrage, Ardent Surge x2, Infernal Wrath, Second Wind, Takedown Strike
Battleborn Acuity

Combat notes
+1 attack rolls vs bloodied foes
+3 damage rolls on OAs for Ilse and allies within 5 squares
+2 diplomacy and intimidate for allies within 5 squares.
[/sblock]
 




facusm

First Post
OOC: Sorry!!!.


Impo raises his axe over his head and makes a powerful strike. The skeleton`s body falls apart.

[sblock=Combat]
Attack vs SM2: 18 vs 16, hit
linK: invisiblecastle.com/roller/view/4169523/
[/sblock]

[sblock=Statblock]
IMPO - Minotaur Slayer (Unaligned)
State:
Initiative:+2, Passive Insight:+10, Passive Perception:+12, Senses:normal
HP: 30/26 Bloodied:15, Surge Value:7, Surges Per-Day 12
AC: 17 Fortitude:17 Reflex:12 Will:10
Speed:6
Attack: Greataxe: +8 vs AC 1d12+8
Powers:
Battle Wrath (At Will Minor Personal ✦ Martial, Stance)
Berserker's charge (At Will Minor Personal ✦ Martial, stance)
Power strike (Encounter Free Enemy hit ✦ Martial, Weapon)
Takedown strike (Encounter Free Enemy hit ✦ Martial, Weapon)
Goring Charge (Encounter Standar Enemy hit ✦ Martial, Weapon)[/sblock]
 

Voda Vosa

First Post
The spawned skeletons swarm around Kurnos, hacking him almost into unconsciousness. Zaroch rushes forward trying to relieve his friend from the swarm attacking him. He claps his hands and a mirage of strands erupt, bursting two of the skeletons in a shower of splinters. He adjusts his spectacles and shoots a bolt of magically aimed energy, blasting a third. Kurnos also retaliates, downing the last two of the creatures in a flurry of punches and kicks.
As the dust settles, the exhausted party realizes they have destroyed the undead threat! However, they can now feel the eerie necrotic energies crawling in the mine. It would be a matter of time before more skeletons get reanimated.
They have the explosives, and the pillars are unguarded...

Battle's over! Kurnos took 16 damage from last round attacks.
 

jbear

First Post
"Let us finish what we came to do" rumbles Boris. He moves to assist with placing the explosives at the base of the columns though he lacks the expertise as to what to do from there. He searches the room for treasure before leaving and hurries away before the explosion.

OOC: Are we done or is there more? Or are we just fluffing the wrap up?
 

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