Voda Vosa
First Post
Outnumbered, the remaining skeletons attempt to take one of the adventurers with them. The skeleton rock thrower tries to attack Boris, but it is too clumsy an attack to hit the nimble warrior. He easily dodges.
The blazing skeleton is more lucky, catching Impo flat footed, and producing a stream of flames that envelope the minotaur. Impo still stands defiant, but his fur starts to catch fire! The tides of battle swings to the brave warrior's favour.
[sblock=Mining problems]
Remember to update your character's HP and surges.
I'm glad you are adding damage correctly, my thanks to you!
Please, whoever put the total damage on the enemies as a whole number, remember I want you to add it like in a formula (=X1+X2+X3) Otherwise I can't track individual damage.
What do I mean with that? Let Phoenix8008 explain it to you:
MAP and COMBAT Mining problems!! sheet contains the map and references are found scrolling down a bit.
Monsters' actions
Rock thrower 2 shifts away and attacks Boris, missing
Blazing skeleton 1 hit Impo for 10 dmg and 5 ongoing damage.
On this link: http://rolz.org/group you type your character name, and in group you type "Underneath the Undeath" so that you join the group. If you click on Room's log, you should be able to see the rolls I made.
Questions? Doubts? How are you feeling so far?
I'll have the annoying habit of mentioning all of you in combat situation: [MENTION=211]Phoenix8008[/MENTION] [MENTION=6698492]BedLlama[/MENTION] [MENTION=69684]WEContact[/MENTION] [MENTION=92704]Grimmjow[/MENTION] [MENTION=75065]jbear[/MENTION] [MENTION=57009]Dekana[/MENTION] [MENTION=6708548]facusm[/MENTION]
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The blazing skeleton is more lucky, catching Impo flat footed, and producing a stream of flames that envelope the minotaur. Impo still stands defiant, but his fur starts to catch fire! The tides of battle swings to the brave warrior's favour.
[sblock=Mining problems]
Remember to update your character's HP and surges.
I'm glad you are adding damage correctly, my thanks to you!
Please, whoever put the total damage on the enemies as a whole number, remember I want you to add it like in a formula (=X1+X2+X3) Otherwise I can't track individual damage.
What do I mean with that? Let Phoenix8008 explain it to you:
Phoenix8008 said:He means that if you click on the 'Total Damage' box for any creature then look up near the top of the page, there is a line for the formulas beside where it says "fx". Click on the 'Total Damage' for Skeletal Rock Thrower 3 for example and the 'formula line' shows "=10+12+19". The program then adds these together to make the total damage and automatically subtracts it from the total hp's to fill in the current hp's. This lets the DM see that it took 10 damage from one attack, 12 damage from another, and 19 damage from a third attack. This helps him keep track of who did what if there are any questions, problems, or retcons that need to happen. So if the blazing skeleton already had 19 damage before Boris hit it for 22 more, you should change the 'Total Damage' from "19" to "=19+22" instead of just changing it to "41".
MAP and COMBAT Mining problems!! sheet contains the map and references are found scrolling down a bit.
Monsters' actions
Rock thrower 2 shifts away and attacks Boris, missing
Blazing skeleton 1 hit Impo for 10 dmg and 5 ongoing damage.
On this link: http://rolz.org/group you type your character name, and in group you type "Underneath the Undeath" so that you join the group. If you click on Room's log, you should be able to see the rolls I made.
Questions? Doubts? How are you feeling so far?
I'll have the annoying habit of mentioning all of you in combat situation: [MENTION=211]Phoenix8008[/MENTION] [MENTION=6698492]BedLlama[/MENTION] [MENTION=69684]WEContact[/MENTION] [MENTION=92704]Grimmjow[/MENTION] [MENTION=75065]jbear[/MENTION] [MENTION=57009]Dekana[/MENTION] [MENTION=6708548]facusm[/MENTION]
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