catsclaw227
First Post
I have been working with what we have in the DMG with some good results so far. I am converting Age of Worms and have scaled the adventures so that they follow a 1-30 range instead of a 1-20 range. Therefore, my Champion's Belt adventure normally in line for 9th level PCs is set for about 13th level.Given the errata so far (especially the Big Erratum for DMG p. 42), and the history of errors in 3.x Monster Manuals where the numbers weren't even supposed to be arbitrary, these observations don't inspire me with confidence about how trustworthy the new math of 4e really is. How would we even know if numbers in the MM are off balance? If I use the DMG guidelines to create monsters, will I unintentionally create unbeatable opponents, or paper tigers?
I have to admin, the scaling has worked fairly well. Using reskinned monsters from the MM, the guidelines from the DMG and some of Jester's Monster conversions has been awesome.
I have had to make some adjustments to the "playable area" in each encounter, but not that much and nothing that erodes any verisimilitude.