And, here's the direct link to the PDF
http://media.wizards.com/2016/dnd/downloads/UA_Cleric.pdf
Forge, Grave, and Protection domains...
http://media.wizards.com/2016/dnd/downloads/UA_Cleric.pdf
Forge, Grave, and Protection domains...
I'm beginning to think that next year's late fall release (á la SCAG or Volo's Guide to Monsters) will be an Eberron book. The Forge domain here is perfect for clerics of Onatar, and the College of Whispers from last week was perfect for the houses Phiarlan and Thuranni.
I noticed that Eyes of the Grave is likely to run into the same issue that the new ranger's Primeval Awareness does:
"Sorry, Player, I just don't know precisely how many undead are within 1 mile of you or what types they happen to be." is going to be a common response, as it currently is in my Curse of Strahd campaign that has a Nuveau Ranger in it.
I noticed that Eyes of the Grave is likely to run into the same issue that the new ranger's Primeval Awareness does:
"Sorry, Player, I just don't know precisely how many undead are within 1 mile of you or what types they happen to be." is going to be a common response, as it currently is in my Curse of Strahd campaign that has a Nuveau Ranger in it.
I don't disagree with that. There may be plenty of design space in, say, Sorcerer (or Druid, or other areas).
I'm just say that, given the way they have it set up, it's relatively simple to set up new subclasses (divine domains).
Cf. the Wizard, which should be easy, but isn't (because of the identification with spell types). There would be design space to create a completely different type of wizard not based on the schools of magic, but that is a non-trivial undertaking.
I think I would like Grave better if they did the add wisdom modifier to cantrips instead of adding melee damage. It would help differentiate it from Death Domain. Also, swap out Blight for Aura of Life. If you are supposed to be an undead hunter, that seems like a much better spell.
I think I would like Grave better if they did the add wisdom modifier to cantrips instead of adding melee damage. It would help differentiate it from Death Domain. Also, swap out Blight for Aura of Life. If you are supposed to be an undead hunter, that seems like a much better spell.