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Unearthed Arcana Variant Rules - Previews and Questions

Tarril,

I noticed something about bloodlines

There are three bloodline strength - minor, intermediate, and major, giving 5, 10, or 20 special abilities. All of that uses up 13 pages.

Would it be possible to give an example of how that pans out for, say, one of the elemental bloodlines? I'm curious as to how they've worked it out and what kind of "level of power" is involved.

Regards,
 

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I'm a little annoyed at the paladin prestige class. A DM who uses it is, in effect, removing a core class and forcing anyone who wants to play one to jump thorugh hoops just so they can have the special priviledge of playing...a core class.

Excuse me if I don't leap for joy.

Personally, I would have reenvisioned the concept for prestige purposes, pared it down to ten levels, and given it a bit more focused "oomfph." The paladin prc is no more prestigious than the core class, so what's the point?
 

Plane Sailing said:
Would it be possible to give an example of how that pans out for, say, one of the elemental bloodlines? I'm curious as to how they've worked it out and what kind of "level of power" is involved.
O.k., I'll bite. Here's more about bloodlines and one example:

Every source has a minor bloodline, many sources have intermediate bloodlines, major bloodlines only come from the most powerful and primal of sources, including celestials, demons, devils, and the mightiest of dragons.

You gradually become more powerful with a bloodline, therefore you must take 1-3 bloodline levels, which are "empty", except for calculating class level for the abilities of your other classes. If you don't take these levels you get a 20% penalty on XP and no further bloodline abilities. Minor needs to take a bloodline level at 12th level, intermediate at 6th and 12th, major at 3rd, 6th, and 12th.

Bloodline abilities depend on your character level, of course.

Bloodline abilities are the same in any strength, they just come slower, so you won't get all of the major ones.
Minor gets one ability every 4th level, intermediate every 2nd level, and major every level.

The Gold Dragon Bloodline as an example:
+2 on Sense Motive checks
Alertness
Strength +1
Resistance to Fire 5
Gold Dragon Affinity +2
+1 to natural armor
+2 on Heal checks
Resistance to Fire 10
Constitution +1
Water breathing
Gold Dragon Affinity +4
+1 to natural armor
+2 on Swim checks
Power Attack
Intelligence +1
Breath Weapon
Gold Dragon Affinity +6
+1 to natural armor
+2 on Jump checks
Immunity to Fire

The Affinity to X gives the indicated bonus on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with X.
 

ForceUser said:
The paladin prc is no more prestigious than the core class, so what's the point?
It's an option a lot of people have been clamoring for since 3e was orignally released. If you don't want to use it, cool. Maybe the other 215 pages will have something you'll like. :)
 

Treebore said:
I am sorry, but this thread has convinced me not to buy this book. To me it is a bunch of tweaks that just add complicated rules to an already complicated game. This doesn't add anything fresh and new that betters the game for me. A lot of you seem to think it does, but i'm not one of them.

This appears to me as a release of the 2e Optional Rulebooks in the 3.0/3.5 world. I didn't like it then and i don't like them now.
From that I would say yes, but what has been going on for years, are the house rules. variant plays, and crazy ideas that has been lurking around for quite some time now.

Now they are seeing print, being made legit. As at the WOTC site, there is a reference to a acknowledgment that other (third party) material has been added, with thier blessing to the book.

That means, other gaming companies are getting their props, in helping the industry getting better or worse (your view is private, of course), come what may...everyone will have to decide what is likeable or not.

And honestly, we all know, it is not a perfect system, if it was...it would become boring and bland within a short time.

What I find, that...as much as it looks and feels, if it can help my game or character to be better...there is always room for improvement...and the major key, is imagination...as always, this print...are guidelines...with room to move around to do what you feel. As long it is fair and balance for everyone else.

And top of that...it is a business move...Eberron is coming, and they are preparing the masses for the next stage...(hmmmm...I wonder what that is?)
 
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ForceUser said:
I'm a little annoyed at the paladin prestige class. A DM who uses it is, in effect, removing a core class and forcing anyone who wants to play one to jump thorugh hoops just so they can have the special priviledge of playing...a core class.

Excuse me if I don't leap for joy.

Personally, I would have reenvisioned the concept for prestige purposes, pared it down to ten levels, and given it a bit more focused "oomfph." The paladin prc is no more prestigious than the core class, so what's the point?
Point understood, but as far I heard from other people, this class and a few other should be in that format, that is not my opinion mind you.

Being one of those prime profession..is pretty daunting for some people to do, all that was done now, instead of just saying I am paladin , the next question would be, do you want to be one?

It is a option to add flavor to the drama, imagine if you please, e.g. a player that you know, never, ever wanted to touch that profession, spewing their dislike verbally...then during a session (many that has passed)...one day, you are sitting there, ready to eat your pizza and drink your (soft drink title put here)
and all that goes flying all over the place...with the shock and surprise that was heard from that peculiar person... it would be the best thing to happen in a story structure and if only,it was pulled off in secret (showing no signs of the conversion) and the DM has been keeping tabs.

It will be a coup.

And it will make other players think hard...what did he/she do to get there...ah...but that is another story within itself.
 
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Tarril Wolfeye said:
The whole 218 pages?
Well, I like answering questions, but that is a bit much, don't you think so? ;)

My friend, once you leave out the illustrations, we're probably only talking 150 pages or so.

Although if you have time, maybe you could scan the illustrations and post them too.
 

JPL said:
My friend, once you leave out the illustrations, we're probably only talking 150 pages or so.

Although if you have time, maybe you could scan the illustrations and post them too.
Hey, nice idea...he could put them in the Art Gallery, plenty of room there.
 



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