Gundark said:I remember that they were saying that there would be a variant hit point rule....looks like its going to be VP/WP....which is kinda dissapointing
Dark Jezter said:Chapter 1: Races
Aquatic Races
Arctic Races
Desert Races
Jungle Races
Races of Air
Races of Earth
Races of Fire
Races of Water
Reducing Level Adjustments
Bloodlines
Racial Paragon Classes
Dark Jezter said:Chapter 2: Classes
Totem Barbarian
Bardic Sage
Divine Bard
Savage Bard
Cloistered Cleric
Druidic Avenger
Thug
Monk Fighting Styles
Paladin Variants
Planar Ranger
Urban Ranger
Wilderness Rogue
Battle Sorcerer
Domain Wizard
Specialist Wizard Variants
Spontaneous Divine Casters
Favored Environment
Whirling Frenzy
Level Check Turning
Planar Banishment
Aspect of Nature
Prestige Bard
Prestige Paladin
Prestige Ranger
Gestalt Characters
Generic Classes
Dark Jezter said:Chapter 3: Building Characters
Alternative Skill System
Complex Skill Checks
Character Traits
Character Flaws
Spelltouched Feats
Weapon Group Feats
Craft Points
Character Background
Dark Jezter said:Chapter 4: Adventuring
Defense Bonus
Armor as Damage
Reduction
Armor Damage Conversion
Injury System
Vitality and Wound Points
Reserve Points
Massive Damage
Death and Dying
Action Points
Combat Facing
Hex Grid
Variable Modifi ers
Bell Curve Rolls
Players Roll All the Dice
Dark Jezter said:Chapter 5: Magic
Magic Rating
Summon Monster Variants
Metamagic Components
Spontaneous Metamagic
Spell Points
Recharge Magic
Legendary Weapons
Item Familiars
Incantations
Dark Jezter said:Chapter 6: Campaigns
Contacts
Reputation
Honor
Taint
Tainted Prestige Classes
Sanity
Test-Based Prerequisites
Level-Independent XP Awards
TheRaven said:A few german people who have received their books today told me about.
If you look carefully at the License page of the web enhancement, you'll notice that Mutants and Masterminds is given credit for... something.psionotic said:Word on the street is that they are also including Mutants & Masterminds' damage save mechanic, which is itself a kind of hit point variant. Its perfect for a superhero game, but I think it could translate to fantasy, as well.
Ooooh. I like those Totem Barbarians....CRGreathouse said:"Our sneak peek offers a look at the prestige paladin class, the totem barbarian variant, and vitality and wound points":
http://www.wizards.com/default.asp?x=dnd/ex/20040206a
WotC street date is Feb 13.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.