Yes, it is. The standard paladin is designated as paladin of honor (LG), the new variants are paladin of freedom (CG), paladin of slaughter (CE), and paladin of tyranny (LE).buzz said:I'm betting it's paladins of other alignments. At least, I hope it is.
Olive said:Hmmm... that PrC paladin is a bit wierd. First up, I like to try to get the paladin away from the knight in shining armour stereotype, so I don't like the mounted combat feat req much.
Alzrius said:The honor system was in Oriental Adventures, just not the one you're thinking of. The original OA, the one for 1E, had an honor points rule. That's what was being referenced.
Likewise, taint was referenced only on the 3E OA, but while it was only used for that setting (Rokugan), it's not so setting-specific that you can't just lift it and drop it into another campaign with virtually no work.
Trainz said:3- I really like how that Players roll all the dice thing sound. Can you give us an idea how this works ?
An alternative experience point progression with fixed experience awards for monsters irrespective of character or party level.Trainz said:4- What are Level independant XP awards ?
Spontanous divine casting is a variant system for the cleric and the druid. The character's daily spell allotment is the same as a normal cleric's number (not including the domain spells), plus one spell per day of each spell level he can cast. The caster's selection of spells is limited just like a sorcerer's, but a cleric may additionally add his domain spells to the list of spells known, while a druid may additionally add the appropriate summon nature's ally spells.Michael Tree said:How does the spontaneous divine casting work? Can it be used for any divine caster, or is it a class of its own? Does it basically give the caster a limited "spells known" list like a sorcerer, which they cast using the same spells/day as in the PH?
qstor said:I'd like to see the rules for the instant kill and the hex map, could be pretty interesting. I see some stuff that just isn't a rehash of Dragon articles.
Mike
Omega Minus said:Spontanous divine casting is a variant system for the cleric and the druid. The character's daily spell allotment is the same as a normal cleric's number (not including the domain spells), plus one spell per day of each spell level he can cast. The caster's selection of spells is limited just like a sorcerer's, but a cleric may additionally add his domain spells to the list of spells known, while a druid may additionally add the appropriate summon nature's ally spells.
Particle_Man said:Huh? I thought the 3.5 druid could drop any spell for the appropriate level summon nature's ally spell anyhow? Or is that different in the spontaneous druid version?