Aria Silverhands
First Post
Just a few universal at-wills any player can use. In addition to the at-wills, add the following feats:
Improved Disarm (General)
Tier: Heroic
Requirements: Strength 13 or Dexterity 13
Benefits: +4 to disarm attempts.
Improved Sunder (General)
Tier: Heroic
Requirements: Strength 13
Benefits: +2 to sunder attempts, +2 damage on a successful hit
Improved Trip (General)
Tier: Heroic
Requirements: Strength 13 or Dexterity 13
Benefits: +2 to trip attempts and allows the attacker to make a basic melee attack against the target on a successful use of Trip.
Disarm
Universal Attack 1
With brute force or a clever twist, you disarm your target.
At-Will Martial, Weapon
Standard Action Melee
Target: One creature
Attack: Strength or Dexterity - 2 vs. Reflex
Hit: Target drops held object. Does not work on shields.[/deck]
Sunder
Universal Attack 1
With a savage strike, you attempt to shatter weapons or shields.
At-Will Martial, Weapon
Standard Action Melee
Target: Weapon, shield or object
Attack: Strength - 2 vs. Reflex, automatically hit unattended objects
Hit: 1[W]+STR damage. Increase to 2[W]+STR at level 21.
Miss: Attackers weapon takes 1[w]+STR damage.
Trip
Universal Attack 1
With a calculated strike, you knock your adversary off balance and prone.
At-Will Martial, Weapon
Standard Action Melee
Target: One creature
Attack: Strength or Dexterity - 2 vs. Reflex
Hit: Target is knocked prone.
Improved Disarm (General)
Tier: Heroic
Requirements: Strength 13 or Dexterity 13
Benefits: +4 to disarm attempts.
Improved Sunder (General)
Tier: Heroic
Requirements: Strength 13
Benefits: +2 to sunder attempts, +2 damage on a successful hit
Improved Trip (General)
Tier: Heroic
Requirements: Strength 13 or Dexterity 13
Benefits: +2 to trip attempts and allows the attacker to make a basic melee attack against the target on a successful use of Trip.
Disarm
Universal Attack 1
With brute force or a clever twist, you disarm your target.
At-Will Martial, Weapon

Target: One creature
Attack: Strength or Dexterity - 2 vs. Reflex
Hit: Target drops held object. Does not work on shields.[/deck]
Sunder
Universal Attack 1
With a savage strike, you attempt to shatter weapons or shields.
At-Will Martial, Weapon

Target: Weapon, shield or object
Attack: Strength - 2 vs. Reflex, automatically hit unattended objects
Hit: 1[W]+STR damage. Increase to 2[W]+STR at level 21.
Miss: Attackers weapon takes 1[w]+STR damage.
Trip
Universal Attack 1
With a calculated strike, you knock your adversary off balance and prone.
At-Will Martial, Weapon

Target: One creature
Attack: Strength or Dexterity - 2 vs. Reflex
Hit: Target is knocked prone.
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