I understood this in the first read, but I still worry about this. A character can get five skill points every level, with high Intelligence, for a miniscule investment. Even though it only adds once in a level, it MIGHT be a good consideration not to allow it to modify skill points at all, as M&M did.
As for it being less than most regular characters get, I beg to differ -- Sorcerers, Clerics, and Fighters all get 2 + Int skill points per level. Two of these classes are standards of D&D, thus representing probably about 35-40% of all characters made by players, and probably a higher percentage of all multiclass characters have levels in at least one of these classes. Wizards benefit from requiring a high Int for spells, so they don't really count in this list, but Rangers, Monks, and Barbarians would also get this amount of skill points if they had a Int bonus of +1. Only the Rogue cannot receive this number of skill points, unless they suffer from a very low Intelligence. [\QUOTE]
I was thinking about this-- but our notational fighter, with an IQ of 10, for example, would get 2skill points per level at the regular price (2 skill points plus+int= .5 cp). That leaves him 9.5 CP points. If he's at first level, He needs a +1 BAB (3), D10 (2.5), +2 fort save (2)and a bonus feat (2), which takes up all ten CP. I'll probably put in a note about it, as well as several different characters designed with different attitudes and goals in mind.
As for another question/comment, I just thought about something. How will your system simulate the x4 bonus on Skill Points that all characters receive in their first level class? At present, if you have a character starting with only 10 character points, he would have 8 of them to even come close to the Rogue's number of skill points at first level, leaving him nothing for HD, saves, BAB, special abilities, or feats.
I'm tempted to say leave it to the GM's choice of how many bonus starting points he gives the characters. For
Childrens Crusade It'd depend on the starting age-- I'd probably give high School characters at least 10 bonus points to start them off, while a ten year old might get none at all.
Thanks for all your comments! They've already showed me several things I hadn't thought of. If you have any other questoins or ideas, I'd be greatful to hear them!