Hi all, I'm Flannel, I used to post up here back when I was creating magic items for 5e on my blog (manysideddice.com).
After years and ages of content, I've decided to take the plunge and we're going to produce our first ever published, hardbound product and get them into hands all over the world.
We have a style that sets us well apart from a lot of content producers (for better or worse, though we and our fans think "better") and have been putting together a great team to get this book done. Hundreds (literally) of items, all rich and storied and designed to be dropped into virtually any game. And none of them bland +1 swords or things that do stuff that cantrips already do. No "eight different items that are the same thing with different damage types". No "fan-boy overpowered wet dream items" that a DM can't responsibly drop into a game.
The first draft of our items are all the hundreds on the site we've made over the years. The new revised versions are playtested and vetted and they're fantastic. Right now the manuscript is basically done and we're starting on art (here's a sample here) and have a phenomenal cover artist on contract. The book is going to be a dense, beautiful 300 page beast of a tome. Nothing like it out there.
We have a sign-up form for people to get the sneak previews of the work we've already done, if you'd like to see more and stay notified of the upcoming launch. Our KS is planned to be no BS... no dozens of complex Stretch Goals that take forever to deliver, no "waiting on the content to be developed" (we're launching when we're done with the manuscript PDF and not a day sooner). We want books in hands and at tables.
Thanks for reading. Peace out, homie.
After years and ages of content, I've decided to take the plunge and we're going to produce our first ever published, hardbound product and get them into hands all over the world.
We have a style that sets us well apart from a lot of content producers (for better or worse, though we and our fans think "better") and have been putting together a great team to get this book done. Hundreds (literally) of items, all rich and storied and designed to be dropped into virtually any game. And none of them bland +1 swords or things that do stuff that cantrips already do. No "eight different items that are the same thing with different damage types". No "fan-boy overpowered wet dream items" that a DM can't responsibly drop into a game.
The first draft of our items are all the hundreds on the site we've made over the years. The new revised versions are playtested and vetted and they're fantastic. Right now the manuscript is basically done and we're starting on art (here's a sample here) and have a phenomenal cover artist on contract. The book is going to be a dense, beautiful 300 page beast of a tome. Nothing like it out there.
We have a sign-up form for people to get the sneak previews of the work we've already done, if you'd like to see more and stay notified of the upcoming launch. Our KS is planned to be no BS... no dozens of complex Stretch Goals that take forever to deliver, no "waiting on the content to be developed" (we're launching when we're done with the manuscript PDF and not a day sooner). We want books in hands and at tables.
Thanks for reading. Peace out, homie.