Thomas Shey
Legend
I love ot when people suggest a 25+ year old game as an answer to "I wish the games industry served this need."
It can take a long time for the computer age industry to catch up when a game has a certain footprint. The turn-based part of the industry spent forever and a day trying to find the new Master of Magic, Master of Orion or XCOM. In the last few years you've seen a number of tries at superhero CRPGs that clearly had some influence from Freedom Force (and various other games), but a lot of the talent has been tied up with licensed products instead, and those are intrinsically more limited.