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Mouseferatu said:
Heh. You'll have to tell us. Precisely because we didn't want to be influenced by it, C.A. and I made a deliberate point of not reading that one before we wrote HoH. :)

I can see where that mentallity comes from, but if a lot of mechanics are similiar anyway, won't people still think that it's ripped off, regardless of you not having seen the mechanics?
 

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JoeGKushner said:
I can see where that mentallity comes from, but if a lot of mechanics are similiar anyway, won't people still think that it's ripped off, regardless of you not having seen the mechanics?

I suppose that's possible, but remember, ours is official content, Mearls' isn't. ;)

Less glibly: It won't happen, either way. Horror is horror, but once you've got them side by side, you're going to see two very different books. I guarantee it.

Happy gaming.

--
CAS
 

Also, the point wasn't to keep people from believing anyone "ripped off" anyone else--though I'd certainly like to avoid such accusations, since we did no such thing. :)

The point, rather, was to avoid stunting our own creativity. I know from personal experience that once I see Method X of doing something (assuming Method X is even vaguely well done), it becomes very hard for me to think outside the box of Method X when trying to find some other way of doing it.

IOW, I didn't want Mike's own ideas of fantasy horror to influence my own, precisely because I wanted them to be my own.
 

JoeGKushner said:
I can see where that mentallity comes from, but if a lot of mechanics are similiar anyway, won't people still think that it's ripped off, regardless of you not having seen the mechanics?

Sometimes, for a writer, it's enough that you know you didn't rip someone else off. Even if other people don't believe you, you can be sure of two things:

1) You're telling the truth.

2) They're all just ugly head, pimple butt stink faces anyway.

...

also, they smell like cheese.


Patrick Y.
 



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