I have no problems with the new rules, it's similar to what previous living campaigns used and consistent advancement per hour of play is simpler and hopefully an alternative to murder hobo playstyle.
I do think it's kind of funny that there's such an emphasis in 5E to not have the "magic mart" feel ... by replacing it with a "magic mart" that takes tokens instead of gold.
I do think it's kind of funny that there's such an emphasis in 5E to not have the "magic mart" feel ... by replacing it with a "magic mart" that takes tokens instead of gold.