I've played in games that don't allow multiclassing, but never games that don't allow feats. Go figure.
I assume it's somewhere along the lines of "Just because most players in 5e don't take feats doesn't mean most players don't want a broader palette of character customization options. Rather, most players in 5e don't take feats because the system disincentivizes them from doing so."How does that skew the data? The data is the data (if we are to believe JC, which we have no reason not to). Most people don't use feats. I get the impression you have a story you'd like to tell, and this data is not supporting your story.
Out of 12 classes, 9 strongly discourage taking a feat before level 12. The other 3 don't exactly dislike an ASI. I wonder if this skews the data at all? [/sarcasm]
We don't know enough about the data (read: anything) to know.How does that skew the data? The data is the data (if we are to believe JC, which we have no reason not to). Most people don't use feats. I get the impression you have a story you'd like to tell, and this data is not supporting your story.
"The data is the data" means diddly swuat if we don't get to observe it. Likewise statements based on said data are meaningless without the assumptions that went into drawing the conclusions.
It's a valid counterpoint!So move on to a less meaningless thread. You’re just threadcrapping at this point.
I assume it's somewhere along the lines of "Just because most players in 5e don't take feats doesn't mean most players don't want a broader palette of character customization options. Rather, most players in 5e don't take feats because the system disincentivizes them from doing so."
At least, that was my take away from [MENTION=6780961]Yunru[/MENTION]'s post.
All very fair. I'm not questioning JC's data, and I'm not questioning he believes the conclusions he's stated. My only point of contention is that those conclusions don't match my observations, and I'd love to know why my point of reference is skewed compared to the baseline. It doesn't MATTER, of course, but if it's interesting enough to highlight those tweets, it's interesting enough to have a discussion about why those observations may not match our own perception.Ok, and sure, that seems like a fair and probably interesting discussion. If people want to discuss that, then I say go for it! It just seems disingenuous to draw some implied conclusion from JC's statements and then try to argue in a vacuum against the validity of what he said based on those implied conclusions which, to be fair, were never even stated.
And I guess to further explain my position, if people would start by saying "What JC says may be true, but that doesn't mean that people don't want more character customization options," I think it would be a much more productive discussion!
I assume it's somewhere along the lines of "Just because most players in 5e don't take feats doesn't mean most players don't want a broader palette of character customization options. Rather, most players in 5e don't take feats because the system disincentivizes them from doing so."