Upper Krust, where are you? [Immortal's Handbook]

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Necropolis said:
hi upper krust : can you give us please the realese date for your book ?
and not like maybe in september you know ike a real date
thanks

Hi there! :)

I wish I could, but as I have mentioned a few times I am sort of reliant on WotC updating the SRD (system reference document) to include Deities & Demigods.

When that happens I will be able to post non-speculative release dates.

I appreciate the interest! Sorry I can't be more forthcoming at this point.
 

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hi again !
but can you tell me if they are going to do this in the near future like in a month or less ?
and what is the farest date that you will realese the book ?

again thanks
 

Re: Announcement.

Upper_Krust said:

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hi
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Necropolis said:
hi again !
but can you tell me if they are going to do this in the near future like in a month or less ?
and what is the farest date that you will realese the book ?

again thanks

Hello again Necropolis! :)

Supposedly WotC have stated they will review and update the SRD as soon as the first round of the submission contest (end of August) is over. So the first section of the Immortals Handbook could be available in September if all goes to plan(?).

I don't contemplate worst case scenarios but I would hate to have to delay until October or November.
 

Re: lots of smiley faces

If every one of those represented someone willing to buy the Immortals Handbook I would indeed have a lot to smile about. :D
 

Initial Impressions of the Epic Level Handbook

Hi all! :)

Okay I have had the book for a couple of hours now, so time for initial observations.

- Epic Class Extensions: straightforward
- Epic Prestige Classes: nothing particularly grabbing - but maybe I need to read over them a few times.
- Epic Skill Uses: straightforward
- Epic Feats: some interesting choices, though I am not sure about Improved Metamagic and Multispell.
- Epic Spells: I think the mechanics are great. The example spells are interesting.
- Epic Campaign Advice: I need to read this closer - 100 Epic Adventure ideas were good though.
- Epic Magic Items: Covers all the bases. More evolution than revolution. Thought the artifacts could have been much better.
- Epic Monsters: Overall good - though there were a few that were a bit flat but everyone has their favourites I imagine.
 


Can you smell what the Krust is cookin'!?

Hello mate! :)

Anubis said:
That's something that you could put into the Immortal's Handbook, along with a comprehensive set of rules for determining ECL and CR, that would set your book as THE source for Divinity AND Epic gaming, along with making it THE single best source to find suitable "fixes" in the Core Rules!

It will be THE source for Divinity and Epic Level gaming... ;)
 

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