Hi Anubis mate!
Anubis said:
Alrighty then, happily. ECL +10 means CR +10, making the DvR 0 Level 1 Fighter CR 11.
I understand your premise, I just didn't agree with it.
I'm not pulling these figures out of thin air. I have a method behind my madness you know!
Anubis said:
Although NPCs and PCS of the same level are the same CR, the PCs generally have more power.
True but thats a constant. Probably to always give PCs that slight edge.
Also I advocate wealth be adjudicated by ECL rather than simply HD/Level.
Anubis said:
By Level 11, most PC fighters (Level 11 PCs get 66000 gp of wealth on average) will have a +4 weapon and will thus kill the DvR 0 in a single hit.
Not according to the DMGs 'typical' NPCs.
As a good rule of thumb I would say divide character level by four and round down to find weapon enhancement bonus.
Though perhaps dividing by three is closer to 'typical' campaigns.
Anubis said:
Even without a +4 weapon, most fighters I know invest in Sure Striking early with their first weapon, so a Longsword +1 of Sure Striking means the end of that fight in favor of the Level 11 Fighter.
Sure Striking is certainly a possibility, though hardly
de rigeur. Its not even a core rulebook ability.
Anubis said:
The fact that we are talking about CR, however, means we're talking about a PARTY of Level 11 characters, and there are any number of ways a party of that power could obliterate a Level 1 DvR 0.
Given prior knowledge of their target; time to plan; and the appropriate access to magic items, possibly.
Remember the Quasi-deity will be smarter than the party and more wise than the party.
Anubis said:
The party cleric could cast a Maximized Searing Light that would certainly kill the deity in a single hit,
Which almost certainly wouldn't penetrate the deities Spell Resistance.
Anubis said:
I already showed that the fighter could do it,
Well you proffered an example: heavily weighed in favour of the PCs who somehow already know they are fighting a Quasi-deity (and have planned accordingly), rather than a typical character.
Anubis said:
the rogue with a weapon with Sure Striking could flank the deity and use Sneak Attack to kill him or her,
Any enemy can be beaten with the right information; planning and equipment. But this will of course affect the CR of the encounter.
Anubis said:
and the wizard could use a Maximized Magic Missile to do the trick.
Likely won't pass Spell Resistance even with the Spell Penetration Feat.
Anubis said:
Nope.
Anubis said:
As for DvR 1 being +20 ECL,
Well I think +24 ECL myself.
Anubis said:
I feel that any party would need Epic Power to stand against a deity with such abilities, because most of the deities' better abilities kick in at DvR 1, although good Initiative would still spell death for the deity even at lesser levels.
Well a party of x4 18th-level characters would rate a 50/50 chance against a 1st-level Fighter Demigod if we adhere strictly to the system.
Anubis said:
The real issue here is that Level 1 characters should not be deities under any circumstance.
I agree. Though the real issue is trying to gauge and measure the power of divinity.
Anubis said:
Hell, I'd almost make being Epic Power (Level 21+) a requirement for becoming a deity.
Something I have of course advocated from the beginning.
