I'm an old-school AD&D player. I've been out of the game for a decade or more. I'm hoping someone can help me build a good character out of a concept I've got.
I'm looking for a build that maximizes actual thief skills. I'm willing to sacrifice combat ability for proficiency in breaking and entering in an urban setting. Climb, a must, Jump, pick locks, Tumble (for avoiding falling damage), Hide, Move Silently, Search, Gather information? (I'm thinking for learning about good marks...). A second story man, all the way. Combat might be a possibility, so a good defence would be nice, but I care more about getting out of fights than winning them.
I'd like to go with Halfling, but Human is an option. If I can do Halfling, I'd like to get access to some fire protection magic at the earliest possible level. Oh, and heap up on Excape artist (I think). In that case, the schtick would be climbing down active chimneys as an access method. Might work for a human, too, if he can get ahold of magic that would make him small enough to pull it off.
Ummm. Abilities are either Elite array or point buy, but I'm not sure how many points. I want to stay away from PRCs, mostly because I don't understand them yet. But if it's worth the extra complexities, I can use anything from the PHB, DMG, or Complete whatever books.
I'm looking for a build that maximizes actual thief skills. I'm willing to sacrifice combat ability for proficiency in breaking and entering in an urban setting. Climb, a must, Jump, pick locks, Tumble (for avoiding falling damage), Hide, Move Silently, Search, Gather information? (I'm thinking for learning about good marks...). A second story man, all the way. Combat might be a possibility, so a good defence would be nice, but I care more about getting out of fights than winning them.
I'd like to go with Halfling, but Human is an option. If I can do Halfling, I'd like to get access to some fire protection magic at the earliest possible level. Oh, and heap up on Excape artist (I think). In that case, the schtick would be climbing down active chimneys as an access method. Might work for a human, too, if he can get ahold of magic that would make him small enough to pull it off.
Ummm. Abilities are either Elite array or point buy, but I'm not sure how many points. I want to stay away from PRCs, mostly because I don't understand them yet. But if it's worth the extra complexities, I can use anything from the PHB, DMG, or Complete whatever books.