Used Items For Sale?

What percentage can you sell used items for in your games?

  • 0% Cannot sell used items.

    Votes: 1 0.8%
  • About 10%

    Votes: 0 0.0%
  • About 20%

    Votes: 1 0.8%
  • About 30%

    Votes: 7 5.6%
  • About 40%

    Votes: 6 4.8%
  • About 50%

    Votes: 100 80.0%
  • About 60%

    Votes: 4 3.2%
  • About 70%

    Votes: 2 1.6%
  • About 80%

    Votes: 2 1.6%
  • About 90%

    Votes: 1 0.8%
  • 100% Items retain full value.

    Votes: 1 0.8%
  • More than 100% for some reason.

    Votes: 0 0.0%

Starts at 25% increasing by 5% for every 5 points that the roll is over the DC. Profession (Merchant) is the base skill, circumstance bonuses for Sense Motive and Bluff. Appraise gives a good idea of the actual value for the item in question.

The Auld Grump
 

log in or register to remove this ad

The base is about 20% of value in my campaigns, which is generous if the prices that modern day used book resellers and pawn brokers offer are any indicator as to the value of used things ;)
 

howandwhy99 said:
We have a house rule to make the APPRAISE skill more useful. Sale costs are 50% +/- market modifiers and plus % points of a roll over 10 (or 20 with bluff). So a basic sale cost could be: 62%, 50%+12% (roll of 22 on Appraise).


EDIT: and yes, you can buy used items for lower cost too. Scratch and dent sale baby!

I kind of like that rule. I just might yoink it!
 

Remove ads

Top