Useless Multi-Thief/Cleric

malichai

First Post
We have in our 4-player party a rather wishy-washy player who's multi'd 2 thief and 3 cleric, and is rather useless at either one. He can't heal anything, can't fight much, and is awful at anything remotely thiefly. In a 4 player party (and no NPCs), it's rather devastating to have that giant black hole right there... Any suggestions for perhaps a Prestige Class (maybe even one you designed) he could shoot for that'd allow him to continue being a thieving priest? Or a priestly thief?

Thanks!
 

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I mock your claim! :D In Sagiro's game, my PC is Dranko, a half-orc cleric/rogue. He's currently a cleric 5/rogue 5/lasher 2. He's certainly balanced with the rest of the group. The clerical spellcasting isn't anywhere near as powerful as a straight cleric, of course, but they do a wonderful job of providing "buff" spells that make his thieving and fighting more effective.
 

malichai said:
We have in our 4-player party a rather wishy-washy player who's multi'd 2 thief and 3 cleric, and is rather useless at either one. He can't heal anything, can't fight much, and is awful at anything remotely thiefly. In a 4 player party (and no NPCs), it's rather devastating to have that giant black hole right there... Any suggestions for perhaps a Prestige Class (maybe even one you designed) he could shoot for that'd allow him to continue being a thieving priest? Or a priestly thief?

Thanks!

The useless factor is because the player is wishywashy not because the combo is bad. If he is a newbie ask the DM to let him rebuild and help him optimize a bit.

If it is a crappy stats issue, dump the stats and start over.
 
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Gotta agree with P'Cat, the rogue/cleric was one of the most useful and interesting PC's in my game as well. The character is going for the Shadowdancer PrC, but more for campaign reasons than any attempt to grab more power.

The big question is what has he put his skills in, or is he just sucking at the typical rogue stuff cause he took ranks and then put on heavy armor?

A rogue/cleric with tumble, light armor and some magical defences is a very, very useful proposition. Tumbles through the threatened area's for a backstab, tumbles through the threatened areas to cast a cure spell on the frontline fighter that's in trouble, etc...

I wouldn't go for a prestige class. As mutli-classing goes, that's a pretty good combination, especially as the levels get higher.
 

malichai said:
We have in our 4-player party a rather wishy-washy player who's multi'd 2 thief and 3 cleric, and is rather useless at either one. He can't heal anything, can't fight much, and is awful at anything remotely thiefly. In a 4 player party (and no NPCs), it's rather devastating to have that giant black hole right there... Any suggestions for perhaps a Prestige Class (maybe even one you designed) he could shoot for that'd allow him to continue being a thieving priest? Or a priestly thief?

Thanks!

All clerics are supposed to be able to turn any prepared spell into a healing spell. Unless there is some house rule that you have in place to prevent him from doing so...

Aaron.
 

At least he has some levels in cleric... If you don't have any other healers in the party, I bet he's contributing alot more than you realize. And with the Trickery domain, a cleric shares several class skills with rogues, and can cast invisibility. He can also wear heavier armor than a normal rogue. I think a character like that could be alot of fun.

Whether he measures up to the rest of the group in usefullness depends alot on what the rest of the group is. If the other 3 party members include a single classed rogue and cleric, of course this player will get shown up alot. But if your other members are a figher, barbarian, and wizard for existence, a cleric rogue is very useful because he provides two specialties that the group would lack otherwise.
 

What domains does he have? What god does he worship?

I would imagine a cleric with domains such as Air, Luck, Travel, or Trickery could make a pretty effective thief. He should focus his spells on buffing and augmenting his stealth capabilities.

An elven rogue/cleric with access to the Elf and War domains could be one hell of a ranged combatant.
 


Piratecat said:
Also, a halfling rogue/cleric with access to the halfling domain (from... Dragon?) gets cat's grace. Incredibly useful.

As does an elf rogue/cleric with access to the Elf domain. (Both domains are from the FRCS.)
 
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Heh, I also play a cleric / rogue in our game. As was mentioned earlier.. Light armor, tumble and be a really mobile healer and buff caster. Also don't forget that divine casters can do spell research just as the same as arcane casters, so if you don't have access to a certain spell (Cat's Grace, Expedious Retreat, etc) .. research it when you have some down time.

As for PrCs that could be quite useful-

Shadowdancer- high bluff skill, sanctuary, hide in plain sight, and healing. Oh yeah.

or, the PrC that was just -made- for sneaky priests..

Temple Raider of Olidamarra.
 

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