Using Ptolus in Eberron and the Forgotten Realms

Ghostwind

First Post
I'm getting ready to launch two new RPG campaigns at work. Both will likely use Ptolus, but each in a different established campaign setting, Eberron and Faerun. Given the parameters that are set down in the introduction of Ptolus about the climate and the geopolitical region and not replacing an existing city, where would you place Ptolus in each setting?

I was leaning towards the Border Kingdoms in Faerun, but the lack of winter doesn't fit the climate of Ptolus (which has harsh winters). Eberron is more open because it is so established.

Thoughts?
 

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Odhanan

First Post
Hard to say without the books in front of me. What I'd say from the get-go is that I would choose Eberron over the Forgotten Realms, simply because I think (like Monte) that Eberron has far more of a Ptolus appeal than its predecessor (mainly because they both are cohesive with D&D's core concepts and use them to their advantage while both introducing some forms of technologies and 'arcanologies' thereof).

This would make for a much happier marriage, if you ask me.

Now, as for the climate, you need a region where rain would be fairly common, on the edge of a sea which would lie to the east. I know, not very helpful right now.
 

D'karr

Adventurer
Ghostwind said:
I'm getting ready to launch two new RPG campaigns at work. Both will likely use Ptolus, but each in a different established campaign setting, Eberron and Faerun. Given the parameters that are set down in the introduction of Ptolus about the climate and the geopolitical region and not replacing an existing city, where would you place Ptolus in each setting?

I was leaning towards the Border Kingdoms in Faerun, but the lack of winter doesn't fit the climate of Ptolus (which has harsh winters). Eberron is more open because it is so established.

Thoughts?

In Eberron I'd suggest the northeastern coast of the Lhaazar Principalities, the northern coast of the Eldeen Reaches facing Eldeen Bay, or the Eastern Coast of the Demon Wastes, geographically those areas would have the type of weather appropriate to Ptolus and you would not be replacing any existing cities.

Politically that is a different matter, but you'd have to adjust that anyway in any campaign setting but Praemal.
 

Psion

Adventurer
Ghostwind said:
I'm getting ready to launch two new RPG campaigns at work. Both will likely use Ptolus, but each in a different established campaign setting, Eberron and Faerun.

Weren't you hip on running Accordlands? Did that disappear into the aether?
 

Ghostwind

First Post
Still want to do that, but have to go with what the majority of gamers are more familiar with in terms of settings since I'm paid to run games. I still want to do an Accordlands group, but that may be a personal group.
 

jhilahd

Explorer
As much as I love the Realms... I'd go with Eberron too. Ptolus fits more with the catch-all that is Eberron. No one will bat much of an eye with the different race and the inclusion of the new "technologies".

And on a derailment question... you get paid to run games? How the....? Could you explain?
Thanks.

J
 

Ghostwind

First Post
jhilahd said:
And on a derailment question... you get paid to run games? How the....? Could you explain?

I work at a comic/gaming store on the weekends. I am the Games Coordinator which means I place the orders and I am also the one who coordinates and runs the games that go on in the store. So, I get paid to run games - 12 hrs on Saturdays, 4 hrs on Fridays, and then some miscellaneous hours through the week. :cool:
 



theredrobedwizard

First Post
Um.... Sword Coast? Between Amn and Baldur's Gate is a decent place. Winters, Rain, Coast... Sure, it's along the wrongish side, but that's easy enough to hand wave. Other than that, maybe along the Sea of Fallen Stars in Sembia?

-TRRW
 


Desdichado

Adventurer
theredrobedwizard said:
Um.... Sword Coast? Between Amn and Baldur's Gate is a decent place. Winters, Rain, Coast... Sure, it's along the wrongish side, but that's easy enough to hand wave. Other than that, maybe along the Sea of Fallen Stars in Sembia?

-TRRW
Heh. He crossposted this on another board, and those were my exact FR recommendations too.

Either that or ditching the Ptolus climate and putting it on the eastern coast of that Chuult peninsula sorta opposite Calimport.
 

Jürgen Hubert

First Post
If you are willing to compromise on the climatic aspect, then I suggest for Eberron to place it on one of the peninsulas at the southern tip of Cyre. Just say that that peninsula is the only part of Cyre that was unaffected by the Mourning, and you have all sorts of instant adventure and campaign hooks surrounding the refugees and survivors of that nation.

Plus you have hobgoblins and/or elves just across the border who would probably love to conquer the city...
 

Desdichado

Adventurer
Hey, nice call Jürgen! Since the culture and appearance of Ptolus is different to the rest of Eberron, having it be from the one country that's not really detailed, because it just got fracked recently is a great idea.

But yeah--that means changing the climate to warm temperate bordering on tropical. Gulf Coast USA style climate.
 

Jürgen Hubert

First Post
J-Dawg said:
Hey, nice call Jürgen! Since the culture and appearance of Ptolus is different to the rest of Eberron, having it be from the one country that's not really detailed, because it just got fracked recently is a great idea.

And it has the added bonus of having the leaders of Cyre-in-exile watch in frustration as other nations plunder their homeland and being unable to do something about it.

And Ptolus would probably be the first place to get attacked by the Lord of Blades as well, as soon as he decides to expand his territoriy...
 

Goblyns Hoard

First Post
J-Dawg said:
Hey, nice call Jürgen! Since the culture and appearance of Ptolus is different to the rest of Eberron, having it be from the one country that's not really detailed, because it just got fracked recently is a great idea.

But yeah--that means changing the climate to warm temperate bordering on tropical. Gulf Coast USA style climate.


Or alternativelye - that whatever messed up Cyre also caused a micro-climate around whatever peninsula that you put it on. Sorry if this doesn't fit with whatever happened in Cyre - I don't actually have Eberron so don't know the details.
 

JediSoth

Semi-Professional Author
Epic
In Eberron I'd suggest the northeastern coast of the Lhaazar Principalities

This is exactly where I placed Ptolus in my Eberron campaign. In fact, I replaced the big city up there with Ptolus (the name escapes me at the moment).

The only bump in the road I've run into so far, is that the artificer keeps wanting to make magic items and rake in the cash. The Dreaming Apothecary has a problem with people trying to muscle in on their monopoly.

There is also the small issue of there being NPCs in Ptolus whose power level far exceeds any NPC in the other Eberron resources. There are being like unto demi-gods in that city. Fortunately, most of my players are not Eberron gurus, so they have not really noticed.

You can read about the exploits of my hapless players here: JediSoth's Ptolus Campaign Journal

JediSoth
 

Jürgen Hubert

First Post
Goblyns Hoard said:
Or alternativelye - that whatever messed up Cyre also caused a micro-climate around whatever peninsula that you put it on. Sorry if this doesn't fit with whatever happened in Cyre - I don't actually have Eberron so don't know the details.

There's enough weird stuff going on in the Mournland that such a change wouldn't be too difficult. Though in that case, the city will probably have serious food shortages as well until the local farmers can plant crops suitable for colder climates...


As an additional suggestion, perhaps the Mourning was not an accident - but a deliberate effect intended to break free the Evil that slumbers in Ptolus. It didn't succeed - the wards in place around Ptolus prevented that - but the wards were weakened, and they will break down once...

...well, once the PCs become powerful enough to possibly do something about it, of course... ;)
 

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