Goblin Queen (She/Her/Hers)
I’m not sure they have been. I think some arguments have been misunderstood to have been seeking to show that.We come back to an earlier point. Game mechanics regularly intrude on what players can decide their characters do. There have been arguments in this thread seeking to show that RAW doesn't allow that.
Why would “the deception skill” (or to be more accurate, a successful Charisma (Deception) check) decide what a player can decide their character does?Set that aside for a moment and ask instead: what is the moral difference between say Deception skill deciding what a player can decide their character does, and any other game mechanic?
I don’t think it’s more worrying, I just think the rules support the latter and not the former.Regardless of whether we think the RAW allows it or not, why is it more worrying to say that a dragon could roll their intimidate and make a character unable to approach, than that they should use their frightening presence?